View Full Version : Skin Request Thread
This thread is to request custom content/skins for any map to be added to the server. If we do not have the model or skin yet supply a link. Also if needed request sound effects and changes to tracers.
Be sure to comment on what you think about the suggested changes for each of these maps.
Remember you can think outside the box and even suggest skins like this: http://css.gamebanana.com/skins/41090 if you got a map that it would be fun with.
Examples below:
ze_space_stationzz
zm_space_base
ze_space_flight_v1_1
ADD:
stormtrooper skins
starwars sounds
lazer effects
ze_hypernova_v2
ADD:
Mordin Solus: http://s-low.net/forum/viewtopic.php?f=11&t=853&sid=af41207e54074bff02b99ff27e1630f7 (http://s-low.net/forum/viewtopic.php?f=11&t=853&sid=af41207e54074bff02b99ff27e1630f7)
starwars sounds
lazer effects
zm_mars_wasteland_v2
ADD:
Alien: http://s-low.net/forum/viewtopic.php?f=11&t=105&sid=af41207e54074bff02b99ff27e1630f7 (http://s-low.net/forum/viewtopic.php?f=11&t=105&sid=af41207e54074bff02b99ff27e1630f7)
starwars sounds
lazer effects
ze_ApertureScience_final
ze_Portal_Story_v3_1
ADD:
Aperture hossies: http://css.gamebanana.com/skins/40559
(would be applied to players)
Bchhog
04-22-2013, 12:33 AM
All of those additions look good to me. But you could also add this alien skin http://csszm.gamebanana.com/skins/29498 to ze_space_stationzz.
To do that we would need to change all the zombies to look the same or just have 1 type of zombie which looks like that.
Bchhog
04-22-2013, 02:57 AM
I think it would be easier to change them all just for that map. But then again the majority might want a new zclass.
SkeeterPan
04-23-2013, 09:43 AM
ze_shadow_moses_7_6
ze_shadow_moses_8_9
ADD:
Solid Snake: http://css.gamebanana.com/skins/45413
Not sure if version 7.6 of the map is still supposed to be there considering version 8.9 is also on the server, I added it to this list just in case.
Could also do this one for the t's http://css.gamebanana.com/skins/51964
SkeeterPan
04-24-2013, 05:15 AM
I actually meant make every human player look like that model.
It's the only decent Solid Snake skin I could find on gamebanana, all the others (including the one you linked) kinda look crappy.
Bane of Soldiers
04-24-2013, 12:33 PM
>Looks at predator and deformed
Why skins for zombies? >.>
B1ackOut
04-24-2013, 02:28 PM
If you add zombie skins you should just change the classic skin so that the humans can still see the different classes so they know which ones to prioritize in different situations.
Bchhog
04-26-2013, 04:42 PM
Could you set it where we can choose which human skin we want, like the zombies with zclass? Seen a few posts about solid snake skins.
Added: http://s-low.net/forum/viewtopic.php?f=9&t=71&hilit=naruto&sid=37e1a73bac3860ab6b126bb945aaf026
to
ze_naruto_v1_fix
ze_shadow_moses_8_9
ADD:
Solid Snake: http://s-low.net/forum/viewtopic.php?f=6&t=13&sid=015938a5398a35986c9d494871f01e26
---------- Post added at 10:51 PM ---------- Previous post was at 10:48 PM ----------
LOTR MAPS
ADD:
Tesla Power Armor: http://s-low.net/forum/viewtopic.php?f=6&t=9&sid=015938a5398a35986c9d494871f01e26
DOes anyone think that could work with the lotr maps!?
---------- Post added at 10:52 PM ---------- Previous post was at 10:51 PM ----------
Perhaps this could work for LOTR or skirm: http://s-low.net/forum/viewtopic.php?f=6&t=916&sid=015938a5398a35986c9d494871f01e26
---------- Post added at 11:00 PM ---------- Previous post was at 10:52 PM ----------
maybe for the admins on LOTR and skyrm: http://s-low.net/forum/viewtopic.php?f=70&t=1806&sid=b736fe354e98777f954c0a3911d94f9d
---------- Post added at 11:02 PM ---------- Previous post was at 11:00 PM ----------
Maybe for the aperture science maps: http://s-low.net/forum/viewtopic.php?f=70&t=1636&sid=b736fe354e98777f954c0a3911d94f9d
ze_FFXII_Westersand_v6_7
ze_FFVII_Mako_Reactor_v5_3
ADD:
Cloud FF: http://s-low.net/forum/viewtopic.php?f=69&t=1634&sid=966d266e8db003bfc1fd6330e4cfa781 (suggested for clan)
also have:
Tidus: http://s-low.net/forum/viewtopic.php?f=25&t=125&sid=61ce778584f2bc4f7db2f173550fa91f
Yuna: http://s-low.net/forum/viewtopic.php?f=31&t=148&sid=0965d31327bf00ff92f1fb0d3cd891e3
Rikku: http://s-low.net/forum/viewtopic.php?f=31&t=149&sid=0965d31327bf00ff92f1fb0d3cd891e3
Rikku FFX-2: http://s-low.net/forum/viewtopic.php?f=31&t=345&sid=0965d31327bf00ff92f1fb0d3cd891e3
We can split models up by the following levels:
Normal
Reserved
Admin
Upper Level Admin
Clan
Each level can have a skin for ct or t (so what you get would depend on what team u spawn on)
How do you all think the FF skins should be distributed?
Bchhog
04-27-2013, 02:12 AM
Lol vash isn't from final fantasy fyi. And i don't think any of those skins really would go good with lotr. I've been searching for a hour and can't find but 2 that would and there not even full skins, just a knife and glove mod. But they would look cool none the less :).
Knife: http://css.gamebanana.com/skins/18934
Glove: http://css.gamebanana.com/skins/11339?vl%5Bpage%5D=2&mid=PostsList
I was thinking for jungle style maps like Jurassic park we could have some skins that fit in:
For players: http://css.gamebanana.com/skins/6244
For admins: http://css.gamebanana.com/skins/34219
What do you all think?
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