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View Full Version : Fire Nades v2.1 [ZM]



ZERO
05-28-2014, 01:32 AM
Fire Nades
ZERO <ibis>

Sets Users on fire based on Damage



2.0

Initial Version


2.1

Bug fix that double dmg was very likely not being applied to non player entities (... yea sorry about never noticing that)

ZERO
06-01-2016, 12:33 PM
2.1


Bug fix that double dmg was very likely not being applied to non player entities (... yea sorry about never noticing that)

ZERO
06-01-2016, 12:38 PM
I noticed that the fire nades sometimes have knockback, I found the source of the issue. I suggest patching this as to remove knockback completely from the nade and implementing the following changes to the nade to compensate:


Increase dmg to entities by 3x instead of 2x
prevent zombies from regenerating hp while they are on fire. (lets say zombie was on fire for 4 seconds this would result in them not healing by 1% over that time) (please note that blood mist nades would not be effected)