View Full Version : [CONFIGURE] ze_shroomforest_v3
!ztele for zombies should be disabled on this map. On the last level (Extreme 3) the humans have to get back to and defend spawn. Zombies can circumvent this by just using !ztele to get there and tag all the humans.
Really, !ztele should be disabled on ze maps...
As long as there's a way for zombies to get unstuck if they glitch into something and can't get out, yeah. A lot of servers have a !zstuck command. Maybe that would help.
Well, thats what the map teleports are for.
Some old maps don't even have teleports.
FearLess
08-09-2014, 09:30 PM
Thank you for putting up a thread on this exploit. Ive seen this done before and thought that it was a minor glitch but seeing it happened 3 times in a row was more than enough to say it wasnt just a random mishap
euronews
08-10-2014, 08:16 AM
If anything I'll see if I can edit the map to fix that problem
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