View Full Version : ZM Player Feedback
StrongfieldtheGerman
05-26-2015, 03:12 PM
Good evening guys.
In this Thread you can feedback the actually situation on ZM.
Post every minds about the ZM server.
What's good
What's bad
What should be fixed
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Please don't let turn this thread into a hater-thread
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Have fun on ibis
-StrongfieldtheGerman
As a reminder to those who have not noticed the holy hand nades had their fire time reduced to compensate for the addition of the new nades.
StrongfieldtheGerman
05-26-2015, 05:16 PM
Ya, the fire time was reduced.
Guys pls notice
●The smoke is now the zombie slower
●The holy grenade makes double damage (makes easier to kill boss)
All in all on maps with boss safe your nades for boss and don't spam smokes. Safe them for holding and crouching spotts
swagbot 9k
05-26-2015, 06:18 PM
Where is the option to kick you out of my nationality you squinty eyed fuck?
euronews
05-27-2015, 12:54 AM
somonwe permantly mbanned this idiot from the internet itself plz.
jusesus christ i would buy admin and risk it just to ban him for a week due to his autism of constantly nominating maps that are broken intentionally.
Cougar
05-27-2015, 11:01 AM
Zombie server became lame a long time ago with all these addons to help the humans out. It's all about ZE maps with bosses. Wouldn't really call it a zombie server any more. I remember a long time ago good ZM maps were played too and it was actually humans vs zombies. Game required skill, not item spamming. 20 humans = 20 freeze nades, 20 fire nades and now 20 smoke nades. Yeah, that sounds like a lot of fucking fun. It's hardly fun playing there now with all the child admins, abusing admins and even though they are allowed, the admins that change the map to what ever they want to play. When you have 30+ people actually playing, letting a admins change the map to what ever they want when ever they want is pretty stupid too. That rule should only include clan because there are far too many douchebag regular admins. Don't tell me to report them and demo it up, that's a waste of my time, I'd rather not play on that server. I like ZM though, and wish it was enjoyable to play on the ibis ZM server once again.
We always had fire nades though.
Also only a few of those nades matter b/c the vast majority of players are going to spam them or waist them. Their existence is for the hand full of players that will actually use them correctly.
It is true that things have been getting easier for humans for a while now. I would say it started when I removed pred zombies from escape maps. The sad fact is that games like COD have done a lot of damage to gaming. The skill level and expectations of your average player are on that level today and unless you balance things with that in mind your not going to have the hand full of players that know how to play. My hope is that by lowering the barrier and trying to even out the two sides it will encourage more of these players to stick around and learn how to play.
The ranking on zm is also being changed to one that will highly encourage and favor team work.
Now that is not to say that I am going to continue to nerf the zomibes. In fact I am working on the balance of a new powerful ability for zombies to interact with a new human ability as well. I am also planning to improve their regen and other skills.
For example see: https://trello.com/c/n0bgF9wo/29-contagion-spray
StrongfieldtheGerman
05-27-2015, 01:12 PM
somonwe permantly mbanned this idiot from the internet itself plz.
jusesus christ i would buy admin and risk it just to ban him for a week due to his autism of constantly nominating maps that are broken intentionally.
Jeez what's your proplem? Aw i guess youre just one of thousand haters of the world. Go talk with the wall haha
strong i do hope you realize that you are a cancerous player. dont nominate hard maps that you are terrible at, ok? I've played minas with you, you arent that great of a player, because if you were you wouldnt play ze on ibis.
- as for the new updates on fire nades and time nades i like them, makes it easier for cts to win. but if we get a good team it makes playing as a zombie unbearable. we'll just have to wait and see what zero comes up with for a zombie boost to counter time nades. (hopefully bring back pred :P)
StrongfieldtheGerman
05-27-2015, 01:54 PM
strong i do hope you realize that you are a cancerous player. dont nominate hard maps that you are terrible at, ok? I've played minas with you, you arent that great of a player, because if you were you wouldnt play ze on ibis.
- as for the new updates on fire nades and time nades i like them, makes it easier for cts to win. but if we get a good team it makes playing as a zombie unbearable. we'll just have to wait and see what zero comes up with for a zombie boost to counter time nades. (hopefully bring back pred :P)
Ya i know iam bad in wk and gandalf but just because i don't played with them before. Well i know the most zm players are noobs and 1 pusher but i want to play 20 min minas lol. You still play enough sorrento and surf. Sometimes you should give the others their fun. 20mins are a very small piece of time of the day .
^^
swagbot 9k
05-28-2015, 01:20 AM
You're as bad as your spelling and grammar. How can you call yourself a proud German when you can't even be the lowliest of the Nazi regime?
we'll just have to wait and see what zero comes up with for a zombie boost to counter time nades. (hopefully bring back pred :P)
https://trello.com/c/n0bgF9wo/29-contagion-spray
StrongfieldtheGerman
05-31-2015, 04:16 AM
Please remove the poison class from ZE.
On some maps the jumpers can jump over important map barricades easily and that's not good for the humans.
I think the time nades and the other updates should be disabled for zm, they are not needed to win in zm and infact are just plain annoying
StrongfieldtheGerman
05-31-2015, 08:47 PM
I think the time nades and the other updates should be disabled for zm, they are not needed to win in zm and infact are just plain annoying
Hell yeah we have 2 options
Push the noob players up with time nades holy hand grenades etc.
Or we try to teach or kick off all the noobs from zm .
I mean from 10 players are 5 players noobs 4 players normal and 1 player is pro.
I saw it often enough guys spaming or waste they smokes on useless spotts or at spawn.
They never learn it to throw the smokes on holding/crouching points. The most players use the smokes to alive for the moment and not for the win.
The funniest/sad one is seeing that noobs throwing their smokes on bosses and never use holy grenades.
Well you can tell me a noob because i nominate map likes minas or paranoid but iam not a fucking bad player on zm.
I had sometimes minds about an second zm server with password and no noobs.
Its very sad to see the guys just running in ZE and never watch behind them. The best one was in ze minecraft adventure Stage 2. Everyone faced the wall who will breaks in some seconds but no one defends. I swear they all died 3 rounds at the first holding point after spawn. I told them per mic/chat they should defend but they didn't do it.
Jeez at the end we have the 2 options
1. Pushing the noob community with a lot of extras
2. Remake of the server. (Teach or ban all the noobs)
-StrongfieldtheGerman aka Strongfield the minas nominator aka Strongfield aka german fag - aka whatever
euronews
05-31-2015, 09:47 PM
Hell yeah we have 2 options
Push the noob players up with time nades holy hand grenades etc.
Or we try to teach or kick off all the noobs from zm .
I mean from 10 players are 5 players noobs 4 players normal and 1 player is pro.
I saw it often enough guys spaming or waste they smokes on useless spotts or at spawn.
They never learn it to throw the smokes on holding/crouching points. The most players use the smokes to alive for the moment and not for the win.
The funniest/sad one is seeing that noobs throwing their smokes on bosses and never use holy grenades.
Well you can tell me a noob because i nominate map likes minas or paranoid but iam not a fucking bad player on zm.
I had sometimes minds about an second zm server with password and no noobs.
Its very sad to see the guys just running in ZE and never watch behind them. The best one was in ze minecraft adventure Stage 2. Everyone faced the wall who will breaks in some seconds but no one defends. I swear they all died 3 rounds at the first holding point after spawn. I told them per mic/chat they should defend but they didn't do it.
Jeez at the end we have the 2 options
1. Pushing the noob community with a lot of extras
2. Remake of the server. (Teach or ban all the noobs)
-StrongfieldtheGerman aka Strongfield the minas nominator aka Strongfield aka german fag - aka whatever
You are the worst person on the server
StrongfieldtheGerman
05-31-2015, 09:56 PM
You are the worst person on the server
With rank 20?
Nah i dont think so
- - - Updated - - -
The worst person is calagas haha
xx-DeCiMaToR-xx
06-01-2015, 01:59 AM
As Zero explained in server the other day, Poisons can't just be "removed". Something has to take their place. Like the Predator, the class itself will probably have to be nerfed. And really, it's not so much jumping over the barriers is the problem, it's the sky strafing to where they can go forward while being shot backwards that is the main problem.
euronews
06-01-2015, 05:36 AM
With rank 20?
Nah i dont think so
- - - Updated - - -
The worst person is calagas haha
Who the hell cares about rank lmfao it's broken system
StrongfieldtheGerman
06-01-2015, 05:56 AM
Ya i know iam bad in wk and gandalf but just because i don't played with them before. Well i know the most zm players are noobs and 1 pusher but i want to play 20 min minas lol. You still play enough sorrento and surf. Sometimes you should give the others their fun. 20mins are a very small piece of time of the day .
^^
Who the hell cares about rank lmfao it's broken system
Why broken ?
euronews
06-01-2015, 04:30 PM
As Zero explained in server the other day, Poisons can't just be "removed". Something has to take their place. Like the Predator, the class itself will probably have to be nerfed. And really, it's not so much jumping over the barriers is the problem, it's the sky strafing to where they can go forward while being shot backwards that is the main problem. it is about jumping over barriers.. What are you talking about
Steamer
06-08-2015, 09:32 PM
You clearly don't know how to poison.
euronews
06-08-2015, 11:33 PM
You clearly don't know how to poison.
lame nigga be quiet
xx-DeCiMaToR-xx
06-09-2015, 06:39 AM
Ironically I've been able to jump over those same barriers as a deformed if I'm under the effects of a smoke.
Rosie
06-23-2015, 11:43 PM
Just played for the first time in 3 years. I horribly missed the ZM maps. I actually got laughed at when I attempted to get a vote for one.
$Money$
06-24-2015, 05:56 AM
Just played for the first time in 3 years. I horribly missed the ZM maps. I actually got laughed at when I attempted to get a vote for one.
Yea if its not Beachstrike it wont get voted for. :banghead:
which is too bad b/c we just added a few new zm maps as well.
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