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View Full Version : Harry potter adminroom & Shroom time nades



StrongfieldtheGerman
07-18-2015, 11:26 AM
Hello guys.
So first please add the way to get in the adminroom on harry potter v1.3
ze_harry_potter_v1_3
coordinates: (13476.67 6968.18 11856.30 )
Note: in noclip i tryed to get into the adminroom but the map teleported me back to spawn. I got the message that the admin room is not ready at the first 55seconds at every round. So i dont know what happens if you teleport yourself into the adminroom via !adminroom at the first 55 secs.

And please unrestrict smoke nades at the new version of shroomforest because we lose a lot without time nades.
On the old version with time nades, was it a lot easier to win.
Now we often lose on the first holding point.

-StrongfieldtheGerman

Evan52098
07-18-2015, 11:41 AM
Hello guys.
So first please add the way to get in the adminroom on harry potter v1.3
ze_harry_potter_v1_3
coordinates: (13476.67 6968.18 11856.30 )
Note: in noclip i tryed to get into the adminroom but the map teleported me back to spawn. I got the message that the admin room is not ready at the first 55seconds at every round. So i dont know what happens if you teleport yourself into the adminroom via !adminroom at the first 55 secs.

And please unrestrict smoke nades at the new version of shroomforest because we lose a lot without time nades.
On the old version with time nades, was it a lot easier to win.
Now we often lose on the first holding point.

-StrongfieldtheGerman

The admin room on potter is always abused because admins can go to it and grab wands before anyone else.

EDIT: I spoke with strong field, he was saying admin room does not work before 55 seconds. (just clearing that up)

StrongfieldtheGerman
07-18-2015, 11:49 AM
Ya but if the same happens with noclip-status (you got teleported back to spawn in the first 55seconds) you cant pick up earlier wands.

Core
07-18-2015, 11:56 AM
The map maker set it that way, you cannot access the admin room in the first minute of the round. He also restricted the scout and smoke grenades which is a good thing and should not be unrestricted

StrongfieldtheGerman
07-18-2015, 12:00 PM
The map maker set it that way, you cannot access the admin room in the first minute of the round. He also restricted the scout and smoke grenades which is a good thing and should not be unrestricted
yab thats good

ZERO
07-18-2015, 01:08 PM
What I do wonder is if there is a way for me to detect when a map has restricted smoke nades so that I can change the burn time for the fire nades b/c I reduced the burn time when I added the smoke nades in for balance. Thus if there is no smoke nades the burn time should be longer like how it was before.

Killerfrom05
11-08-2015, 05:15 PM
I trying getting into the admin room in Harry Potter map but it keeps telling me there isnt any lol

Was this removed on Harry?

StrongfieldtheGerman
11-10-2015, 09:26 AM
No it was'nt removed. harry_potter_v1_3 is a newer version. Its not added yet

anex
11-10-2015, 02:03 PM
V2 is about to come in a couple weeks anyways. He had a compile issue and now has a crash issue. Thats literally the only thing holding v2 back is the crash issue.

$Money$
11-10-2015, 06:18 PM
V2 is about to come in a couple weeks anyways. He had a compile issue and now has a crash issue. Thats literally the only thing holding v2 back is the crash issue.

http://media.collegetimes.com/uploads/2015/02/where-the-hell-have-you-been.gif

StrongfieldtheGerman
11-10-2015, 10:10 PM
yes hammer is so bugy sometimes

- - - Updated - - -

with compiling

anex
11-11-2015, 02:50 AM
Skullz is at the limit on everything. I actually helped him with models and 3ds max just to get him under the limit so hammer would just compile. If you are over the limit, hammer won't even compile it. It's not that it's just buggy.

Also, I've been around but mainly at other places. Mostly doing modeling/mapping and playing on unloze and gfl.

$Money$
11-11-2015, 07:22 PM
Skullz is at the limit on everything. I actually helped him with models and 3ds max just to get him under the limit so hammer would just compile. If you are over the limit, hammer won't even compile it. It's not that it's just buggy.

Also, I've been around but mainly at other places. Mostly doing modeling/mapping and playing on unloze and gfl.

Mapping? Made any good ones we can try out?

StrongfieldtheGerman
11-13-2015, 03:20 PM
Mapping? Made any good ones we can try out?
My one is finish soon

anex
11-17-2015, 07:23 PM
You can try it out but its currently impossible (if tested on a server). I tested it on gfl about a couple weeks ago and I still need to fix a lot of stuff. Definitely not an ibis map though.

https://www.dropbox.com/s/7p5es3rd3qq2d3z/ze_vile_sewers_a3.rar?dl=0