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StrongfieldtheGerman
11-04-2015, 05:52 PM
Hello guys,
I made this thread to tell you something about my map.
The map was created as ze-map.
Its still in process but I want to show whats finished now.
I made this map since some months with 1month break.
City Themed
This is my first map.
This map includes :
Max. Spawn points
Classic ZE mode. (run away, holding spots, vehicles, nuke at the end, afk tele, and some secret special items)
3 Secrets
Some textures from Paranoid
Music

In process:
3D-Skybox
More details
Skyline

Particle effects
Map fixing

Incoming:
Credits
consistent console messages

Here some pics:

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The 3 secrets
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Pleas leave some comments here. ty
-StrongfieldtheGerman

I'm a zambi
11-04-2015, 05:56 PM
Fix your formatting. Post unreadable.

- - - Updated - - -

Also, the blue you use is fugly and makes my eyes hurt.

StrongfieldtheGerman
11-04-2015, 06:01 PM
fixed the blue ones but I cant change the headline. Sorry
-nvm got it fixed

$Money$
11-04-2015, 06:29 PM
fixed the blue ones but I can change the headline. Sorry
Blue is fine, Make your map stand out. Don't make one like the other 10,000 ZE maps. :wtg:

Rosie
11-04-2015, 09:36 PM
Looks good Strong! On a side note you should change your crosshair color to pink:pistols: You don't lose it as often then.

MadGamer101
11-04-2015, 10:25 PM
Looks good Strongfield especially for your first map, keep up the good work :wtg:

Steamer
11-05-2015, 10:02 PM
I'm just sitting here wondering why there is no walking dead themed mapisodes.

anex
11-06-2015, 12:23 AM
Nice! I'm also working on a map as well. Let me know if you need help with anything. If I don't know, skulls will certainly know. Let me know when you are going to test!

StrongfieldtheGerman
03-26-2016, 03:36 AM
***** Update *****
Well the map was finished until some major proplems came up. Due that, I'll make a complete new map (basic theme from thid map) to use my exp. I got since I started to make this map.
Big points are a better map Performance and a shorter compile time.
Iam at the point, I could create a Wall in the same style like the potter wall "protego". Completely the same except the wall model. (And no I did not decompiled the potter map and simply copy paste it). But Iam far away from creating own special effects aka particles or moving bosses. I may update this thread every sunday to tell the ones who care, about the creating process