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ZERO
09-14-2009, 06:39 PM
Ok I wanted to make one official thread for posting races. I want to have all the races people want to see on the server in one place so I know what races to look at adding. Also you can request races to be made here and hopefully someone with knowledge will make and post them.

I will start with a race that I would like to see made:
Third Hokage


Dragon Flame Missile: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower.(Sets enemies on fire for x time if hit)
Shuriken Shadow Clone: The user throws a single shuriken and use the technique to create multiple shadows clones of it, giving the user more chances to hit the target and also giving the user an advantage by catching the target off guard from the sudden increase in number. (Deals Extra damage)
Shadow Clone: Creates clones are actual copies, not illusions. (Chance to evade and do extra damage when hit)
Dead Demon Consuming Seal: This seal invokes the powers of the death god (shinigami (http://en.wikipedia.org/wiki/shinigami)). The death god's arm extends from their chest and grabs the soul of the target, and consumes it. Soon after the sealing is completed the death god consumes the user's soul. Shadow Clones are used to kill multiple targets at once. (When used this power will kill any enemy within range and will then kill the user, upgrades increase the range however starting range is very close and even upgraded range is only a few feet)

Kakashi


Demonic Illusion: causes the target to see a horrifying vision. (Works similar to banish, but more powerful and requires maxed out Sharingan before it can be leveled)
Gates: Gate of Opening Removes the restraints of the brain, Gate of Healing Forcibly increases one's physical strength (Increased speed and health)
Sharingan: Grants the user the ability to memorize any technique that he or she witnesses, and grants the user an incredible clarity of perception. (Able to copy and reflect powers used against player in order to nullify effects and to inflect reverse effects)
Great Fireball Technique: Spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. (ability1 power deals damage and sets players within range on fire)
Lightning Blade: Lightning is gathered in the users hand in the form of a compressed ball. It will do 90hp damage to anyone hit by it. Users speed is reduced by 50% for 20sec after use. (Ultimate, short range can only damage 1 enemy at a time)

Gaara


Shield of Sand: Whenever Gaara is about to come to harm, a shield of sand will automatically surround and protect him. (Chance to evade damage)
Armor of Sand: Gaara can cover himself in a compacted layer of sand, providing an additional defense should his Shield of Sand fail. (Extra health)
Sand Shuriken: throw shuriken made from sand. Unlike regular shuriken, these are merely fast-moving balls of sand that cause blunt trauma, not actual wounds. (Extra damage)
Sand Binding Prison: Gaara uses an enormous quantity of sand to completely envelop the target from every direction and capture them. (ability1, immobilizes enemies)
Sand Binding Coffin: Gaara encases his opponents in a large amount of sand kept inside his gourd, immobilizing them. (chance to freeze, slow and or injure opponent)
Shukaku's Halberd: the halberd has yet to find a defense that it can't break through (ultimate, works like the lance of lognus from the eva)

ZERO
09-15-2009, 11:39 AM
Add these races: http://forums.eventscripts.com/viewtopic.php?t=30866

=Aca[d]ieN=
09-17-2009, 05:47 PM
Just a side note here.
Give a level requirement depending, on how strong is the Races.

ZERO
09-20-2009, 04:26 PM
I have finally fixed the cash problem. I will now begin testing and preparing any finished races to be added to the server this week.

Breezy
09-20-2009, 07:24 PM
I have finally fixed the cash problem. I will now begin testing and preparing any finished races to be added to the server this week.

Sweet!! I think I'm going to start playing WCS, then. It kills me when I put time into something, and my reward is 1 race that interests me!
> : (

ZERO
09-22-2009, 10:11 AM
Here is some other races that I will look into: http://www.ibisgaming.com/forums/showthread.php?t=1864

Christmas
09-22-2009, 11:59 AM
PROTOS DARK TEMPLAR
Knife only race

Invisibility: up to 85%
Extra knife damage: up to +60
Extra health: up to +50
Teleport (ultimate): teleports to pointed location

KIL'JADEN
Knife only Race
Holds scout and smoke grenade in holster
Invisibility: up to 100%
Long jump: jumps further per jump
Low Gravity: jumps higher per jump
Extra knife damage: more damage for using a knife

JASON BOURNE
Invisibility: gains from 10%-40% invisibility per kill per round
Extra damage: gains from 10%-100% extra damage per kill per round
Extra speed: gains from 10%-40% extra speed per kill per round
Respaqn: gains 10%-50% chance to respawn per kill per round

ZERO
09-26-2009, 03:14 PM
18 new races added :wtg:

ZERO
11-12-2009, 01:42 PM
Rock Lee
(no weapon)
(3rd person!)


Taijutsu: automatically damage anything in range
Remove Weights: automatically slow down anything in range
Speed/Jump: move and jump very fast.
Chakra Gates: Increase all abilities for short time at cost of health.(stackable)

Nemesis
11-12-2009, 01:47 PM
Rock Lee
(no weapon)
(3rd person!)


Taijutsu: automatically damage anything in range
Remove Weights: automatically slow down anything in range
Speed/Jump: move and jump very fast.
Chakra Gates: Increase all abilities for short time at cost of health.(stackable)


would it be illegal for this class to stand near objectives?

ZERO
11-12-2009, 04:45 PM
He does not do damage as fast as a ward does. Also you can kill them and you can not kill a ward.

ChronicVT
11-12-2009, 05:28 PM
:muffy:Rogue Assassin {knife class}


Assassin's Cloak (39%-89% invisibility) {similar to Flame Pred}
Assassin's Shoes (max speed, with soft steps) {makes running sound like walking}
Assassin's Blade (extra damage with blade, 2x damage for attacking from behind) {similar to other knife classes}
Assassin's Creed (teleporting flash bombs, max 4) {similar to Hell Hunter}



~~~~~~~

:muffy:Chronic {Nade/Pistol Class, limited to handguns (pistols) only}


Up In Smoke (damage with smoke nades, that teleports enemy away)
Blindly Blasted (flash bombs increased to enemy, user is immune to flashes)
Burn a Blunt (regular nades cause damage with fire) {similar to Hell Hunter}
Re-Up (Increase 10-20 hp when hitting enemy)
High as a Kite (ABILITY)(jump high, and fly) {similar to Stryder}



~~~~~~~

:muffy:Lobrak


Just Rewards (gain experience and money from attacker 15-25% chance)
Clear Cheat (immune to flash bombs)
Insane Feelings (chance to drug enemy when hit 20%-60%)
Pay Up Front (pay money for extra hp)
Retrillusion (ULTIMATE)(respawn to enemy for another fight 25-45% chance)



~~~~~~~

:muffy:Misha The Great


Mirror Shield (mirror damage when attacked)
Force Jump (jump farther)
Hi-Jump (jump Higher)
Force Absorb (gain chance for hp when attacked)
Dragon's Claw (claw enemy for more damage)
Instant Vanish (temporary invisibility 1.5-5 seconds)
Defense Aura (spawn with extra hp each round)
False Death (chance to respawn after death)



~~~~~~~

:muffy:Mimic {Chameleon Class}


Weapon Skills (Random Weapon at Spawn)
Spawn Skills (Random Spawn Skills)
Attack Skills (Random Attack Skills)
Victim Skills (Random Defensive Skills)
Multi Ultimate Menu (Menu of Ultimate Skills)



~~~~~~~

:muffy:Lethal Jesture {USP Only Class}


Jester Aura (every second you gain hp and a flash of smoke)
Jester Cloak (taunt enemy with flickering invisiblity)
Jester Graditude (drug enemy)
Jester Dual (teleport enemy for a knife dual)



~~~~~~~

:muffy:Wizard/Warlock {Scout/Pistol Class}


Wizards Scout (respawn with scout upon death 50-75% chance)
Mirror, Mirror (mirror damage to enemy, upto 15 hp)
Second Coming (respawn as crow, if not respawning Wizards Scout)
Command the Elements (ULTIMATE)(blackhole upon death)



~~~~~~~

:muffy:Spy {USP and Glock Only Class}


Spy Mode (disguiser upon spawn 35%-to 80% chance)
Leave Em Drugged (use USP or glock to drug enemy)
Mega Dodge (40% to 60% chance to evade shots)
Hide (1.2 to 3.5 seconds invisibility, when reappear disguise changes, so remember what disguise your are wearing when using ability)
Vengence (ULTIMATE)(respawn teammate)



~~~~~~~

:muffy:Sniper {Scout Class, can't buy armor (Helmet/Kevlar)}


Sniper Skills (70-95% spawn with free scout)
Camouflage (35-80% chance invisibility)
Medi Pak (80% chance to get 20%-45% damage as hp)
Light Armor (125% speed, 70% gravity, and 60% long jump)



~~~~~~~

:muffy:Drug Pusher

Slit the Wrist (drug enemy when using knife)
Run From the Po-Po (speed)
Get Paid (take cash from enemy when attacked)
Take A Hit (absorb 5-35% damage)
Second Chance (ULTIMATE)(20-45% chance to fight enemy again) {similar to Beast}



~~~~~~~

:muffy:Ahkmed the Jihadist {Nade Only Class}


IED's (critical nade)
Mad Bomber (endless nades) {IED's need to be maxed first]
Fanatacism (15-50 extra hp upon spawn)
NAPALM (fire nades){similar to Hell Hunter}
Suicide Bomber (ULTIMATE)



~~~~~~~

Well that should do for starters... LOL

~Rogue
~Chronic

maynard
11-12-2009, 07:01 PM
this should be interesting.

Drug Pusher

* Slit the Wrist (drug enemy when using knife)
* Run From the Po-Po (speed)
* Get Paid (take cash from enemy when attacked)
* Take A Hit (absorb 5-35% damage)
* Second Chance (ULTIMATE)(20-45% chance to fight enemy again) {similar to Beast}

helll yeah Lol



also if you're adding new races you need to re set the lvls of the races again, or else raising eva and everthing will have been pointless.

ZERO
11-12-2009, 10:19 PM
Second chance should be called parole lol for example:
parole: second chance to inflict more damage.

acolyte_to_jippity
11-13-2009, 09:59 AM
wait, you added even more races?

mastercheff
11-13-2009, 04:11 PM
i have a good one
Rogue
Starts with 60% speed
Starts with normal health
Knife only
8 levels to max out a skill
Stealth:100% invis,when attacked you lose your invis and must press ability again to gain 100% invis and a cd of 5 secs
Sprint:Get a short burst of speed up to 110% speed cd of 10 secs
Kidney shot: Stun an enemy up to 5 seconds
Shadow Step: Teleport behind the enemy and get a surge of speed (ultimate)
Camouflage: More speed up to 70% maxed
Laxatives: Slow enemy down for 4 seconds when maxed (ability 2)

maynard
11-13-2009, 07:34 PM
i have a good one

Laxatives: Slow enemy down for 4 seconds when maxed (ability 2)


lmfao Laxatives ?

mastercheff
11-14-2009, 05:08 AM
why not?

๖ReS
11-14-2009, 05:38 AM
why not?

Because it's stupid ?

ChronicVT
11-14-2009, 09:33 AM
i have a good one
Rogue
Starts with 60% speed
Starts with normal health
Knife only
8 levels to max out a skill
Stealth:100% invis,when attacked you lose your invis and must press ability again to gain 100% invis and a cd of 5 secs
Sprint:Get a short burst of speed up to 110% speed cd of 10 secs
Kidney shot: Stun an enemy up to 5 seconds
Shadow Step: Teleport behind the enemy and get a surge of speed (ultimate)
Camouflage: More speed up to 70% maxed
Laxatives: Slow enemy down for 4 seconds when maxed (ability 2)

PLEASE DO NOT PLAY AROUND WITH MY CREATION... I DESIGNED ROGUE AFTER MY SELF... CHRONIC WAS CREATED WITH CHRONIC IN MIND... BE CREATIVE AND MAKE YOUR OWN RACE...!!!


:lmao:

Zero, not a bad idea... Drug Pusher was taken from another server... it was what they had for it... I added "Second Chance" without a real thought... but hind sight I was thinking users usually go back to a dealer when they have good shit in quantity! {not that I have any knowledge of such acts} And for the record Rogue is no all about speed as he is stealth... try creating a speed class and call it TRON, from the 70's video game (the one where people enter the game and become bikes, trailing color behind them that is used to knock out other opponents)... and nothing is to be said about me dating myself, you whipper snappers!


:lmao:

~Rogue

mastercheff
11-14-2009, 12:17 PM
actually i got the idea from another server you dickhead i know for most people its impossible to get a kill running 5 miles per hour

ZIgnorantProdigy
11-17-2009, 06:53 AM
Zergling: Taken from http://warcraft-source.com/board/index.php?action=tpmod;dl=item78

Alien Lunge = Quick Leaps forward as zerglings hop on 4 legs
Alien regeneration = Aliens are jsut htat aliens and their altered DNA allows for minor regeneration
Metabolic Boost(needed) = The small body of the zergling allows for AMAZING MOVEMENT but FASTER = SMALLER (less health)
Adrenal Glands (left click only) = This only works with the left click of the knife left click will poison and do triple dmg to the enemy effectively making it do more dmg per second then the rightclick
Burrow = Zerg can burrow underground allowing them to escape harm and sit undetected

Trickster: Random Ideas I had. Obviously they are just ideas....so very much tweakable
5skills/4points?

Petty Theft: Steal money from victim
The Big Haul: 10-20% chance of causing victim to drop gun
The Art of Deception: 10-20% chance of being disguised as an opponent
The Art of Confusion: 10-20% chance of confusing victim
Body Swap(ULTIMATE): swich places with a random opponent

Speed Demon: More random ideas
4 Skills/5 points

Running Shoes: Increase speed 10-30%
Spring Heels: Long Jump
Quick Kill: reload time speed decreases
NO TIME(ULTIMATE): No reload time and speed boost for 3-8 seconds

Santa Claus: More Random ideas
5 skills/5 points

You've been Nice: 15-30% chance everyone on your team gains 15hp at spawn
You've been Naughty: Take away the toys of the naughty, 15-25% chance of victim dropping weapon.
Santa's Sleigh: Start off running and santa takes flight
Santa's Judgement Day: If you've been nice, the next time you die you will come back to live again. 10-35%
He See's You When Your Sleeping(ULTIMATE): slap any player in a certain range who is not moving

eh, I don't know its late...I'll post more if I can think of any.

ChronicVT
12-04-2009, 10:52 AM
I thought this was a funny one... Thought it up after the Chibby Ban Thread...

~Admin (one of a kind class)~

Admin Devotion: Start with 45% chance of 33%-69% extra armor
Admin Abuse: Slaps enemy back when attacked
Admin Power: 33% chance to leech 27%-47% cash from each hit to enemy
Admin Ban: Banishes attacker somewhere else on map
Admin Revenge: (ULTIMATE) Enemy dies when attacker is killed

~Rogue

ZERO
12-09-2009, 04:31 PM
Ok so by tomorrow I hope to finish a simple Santa race. I will get it working and then try to add some better effects. So far the powers are:
Take health from enemy when attacking them
Multiple nades
Reserect teammate or self.
Fly

mastercheff
12-09-2009, 06:54 PM
hm i might on back on the server but some of the races need to be tweaked some of them are ridiculiously over powered also zignorantpridgy i have a better version of zergling
Zergling 8 skill levels maxed
Knife race starts with 75 hp
Hardened Carapace: All attacks are reduced by 20
Vicious Metabolism: Speed up to 175%
Fury of the hive: Up to additional 75% more damage based on a % to work
Burrow: The player is 100% invisible and is stunned in the place they are standing,5 second cd 0 secs of cd when maxed

ZERO
12-09-2009, 09:05 PM
Ok I have the powers working, now I just need to do the effects. I am going to edit some of the current ones and then try to do some custom sounds too.

maynard
12-09-2009, 09:07 PM
Ok I have the powers working, now I just need to do the effects. I am going to edit some of the current ones and then try to do some custom sounds too.

w00t, new race.

ZERO
12-09-2009, 10:24 PM
Santa

Milk&Cookies: Gain health from attacks
Presents: A bag full of grenades!
Nice List: You or a teammate comes back to life
Sleigh: Fly around at increasing speed.

acolyte_to_jippity
12-10-2009, 12:59 PM
will this be permenant? or limited time?

ZERO
12-10-2009, 02:26 PM
perma, every year I will make updates to it.

acolyte_to_jippity
07-06-2010, 03:13 PM
2 here. one from a while ago, another just today

splinter cell
(spawn w/ usp and tmp)
20%invis. to start, player model colored black like hells demon
skills:
blend (gain additional invis., up to 60%)
sink in shadows(gain even more invis when standing still, up to additional 20% to bring total possible to 80%)
nimble(low grav, not quite as much as flame pred)
takedown(deal increased knife damage)
Ultimate:
vision mode(passive, see invisible enemies at distance, 10-100 feet)


it's meant to be a completely anti vaga class. they take advantage of vagabond's/vagalion's inhearent weaknesses: they must hear or see the enemy. also, with the ultimate the splinter cell would be able to see the vaga, and boom.


second, is this
Reaper(or oyster)
(knife only race, maybe add a glock)
float: levitate (not quite as much as flame pred)
incorporeal: evasion (maybe a bit more than spider man)
reap: every kill you make w/ the knife gives you +10-30 hp, overheal possible
claim: each kill you make w/ knife has chance (30-80) o giving you a soul. souls grant you +3-8 hp at spawn
fear: increased knife dmg (not much)
ultimate:
rekoning: speed boost for 2-8 sec, approx. 200% boost, damage w/ knife quadrupled during this charge. cooldown: unknown

this one is based off of a combination of succubus hunter, flame pred, and xonvert. essentially, it's the grim reaper. the knife could possibly have extended range and a diff. skin for this race only (looks like scythe). i was thinking of giving it inc. speed, but decided that that would be too much like flame pred. likewise, i thought maybe longjump instead of levitate, but figured this fit better, and added the speed boost as the ult. yes, i know it's alot like demoman w/ eyelander+targe from tf2, so kavinski i'm going to head you off and say stay the fuck out of this topic. you don't play wcs. not sure about level requirement for this thing, but probably high considering it's pretty powerful. maybe around jack level, or a bit higher.
oh yeah, alt. name is oyster because whenever you kill someone w/ a knife, game plays a cowbell clip (those that understand win, those that don't, fail)

DJ_MikeyRevile
07-06-2010, 05:34 PM
EEEE im so excited xD

ppltlbom
07-09-2010, 12:07 AM
I was thinking of a race like:
6 skills / 4 levels
Chuck Norris

Chin Fist: 15-50% chance to do 40% more damage.
Round House Kick: Stun Player (Slow Movement and Slightly Blind player while doing 20% extra weapon dmg) 33% chance
Chuck's Tears: Every 8 seconds every team member near you (20 yrd radius) is healed for 20 hp. Only over heals to 200 hp
Texas Ranger: Switch between M3 shotgun and M4 Rifle. (Time Between switches decreases as level of skill increases)
Taking Names: Spawns with 10% more hp for every enemy killed.
Chuck Norris Disease: On use steals 30% of nearest enemy's health gives you 30%-100% of health stolen. Possible over heal (Ultimate)

I just came up with this. but it looks like a mix of athena, beast, raiden, jack, shadow hunter, and evens out the races to make it not Overpowering as Balls

Schnacky
07-09-2010, 01:58 AM
Burst Angel
(Dual-Desert Eagles only)

Rapid Fire: increases fire rate between 20 - 40% (4 levels)
Rage: reduce damage between 5 - 8% (4 levels)
Overcharged: 10% chance to spawn with 1 - 15 more HP (4 levels)

Jango (Ultimate): bullets do between 40 - 80 more damage for 10 seconds. (4 levels)

maynard
07-09-2010, 02:01 AM
Burst Angel


not bad



.

way over powered

acolyte_to_jippity
07-09-2010, 08:49 AM
I was thinking of a race like:
6 skills / 4 levels
Chuck Norris

Chin Fist: 15-50% chance to do 40% more damage.
Round House Kick: Stun Player (Slow Movement and Slightly Blind player while doing 20% extra weapon dmg) 33% chance
Chuck's Tears: Every 8 seconds every team member near you (20 yrd radius) is healed for 20 hp. Only over heals to 200 hp
Texas Ranger: Switch between M3 shotgun and M4 Rifle. (Time Between switches decreases as level of skill increases)
Taking Names: Spawns with 10% more hp for every enemy killed.
Chuck Norris Disease: On use steals 30% of nearest enemy's health gives you 30%-100% of health stolen. Possible over heal (Ultimate)

I just came up with this. but it looks like a mix of athena, beast, raiden, jack, shadow hunter, and evens out the races to make it not Overpowering as Balls
i loled

Burst Angel
(Dual-Desert Eagles only)

Rapid Fire: increases fire rate between 20 - 40% (4 levels)
Rage: reduce damage between 5 - 8% (4 levels)
Overcharged: 10% chance to spawn with 1 - 15 more HP (4 levels)

Jango (Ultimate): bullets do between 40 - 80 more damage for 10 seconds. (4 levels)

not too bad. dual deagles might be hard to do though

Schnacky
07-09-2010, 12:34 PM
not too bad. dual deagles might be hard to do though

I've seen dual deagles done and working on several gungame servers running at the moment. If it works in GG should work in WCS.

acolyte_to_jippity
07-09-2010, 12:47 PM
I've seen dual deagles done and working on several gungame servers running at the moment. If it works in GG should work in WCS.

it probably wasn't dual deagles, just a server-side skin.

probably the easiest thing we could do is give them a deagle w/ 35 shots, and 70 extra ammo (totaling 3 full mags)

Schnacky
07-09-2010, 02:31 PM
it probably wasn't dual deagles, just a server-side skin.

probably the easiest thing we could do is give them a deagle w/ 35 shots, and 70 extra ammo (totaling 3 full mags)

That would work if we cant implement custom weapons.

Still even if it was a server side mod, they worked exactly like deagles. The same server also had throwing knives, rocket launchers, and other custom weapons though so I'd suspect that it was just the mod they used that allowed dual deagles. They also had the lovely RPC90 from GoldenEye 007. =D

acolyte_to_jippity
07-09-2010, 02:44 PM
That would work if we cant implement custom weapons.

Still even if it was a server side mod, they worked exactly like deagles. The same server also had throwing knives, rocket launchers, and other custom weapons though so I'd suspect that it was just the mod they used that allowed dual deagles. They also had the lovely RPC90 from GoldenEye 007. =D

i don't want any type of skin-changeing mod. all my guns (as well as many of the other regulars here) are skinned.

and the cuswtom weapons sounds bad. it's alright to have gl's or rockets in zombie hell, but i don't think it'll be good for wcs.

and i've played w/ throwing knives. it's the most retarded idea i've ever seen in my life

Schnacky
07-09-2010, 03:06 PM
i don't want any type of skin-changeing mod. all my guns (as well as many of the other regulars here) are skinned.

and the custom weapons sounds bad. it's alright to have gl's or rockets in zombie hell, but i don't think it'll be good for wcs.

and i've played w/ throwing knives. it's the most retarded idea i've ever seen in my life

I'm just saying i dont really think it was really simple skin changing as more a full mod that allowed custom guns. And I agree I really dont want over the top and stupid custom weapons, other than maybe the RPC90 lol, just would like to see something like simple dual-deagles that wouldnt affect the traditional single deagle skin.

Still we are talking about WCS here which does have a ton of custom effects already so something like a minor weapon mod like dual-deagles would fit perfectly with our lightning bolt shooting, snow producing, random effect band of races we already have.

acolyte_to_jippity
07-09-2010, 03:49 PM
I'm just saying i dont really think it was really simple skin changing as more a full mod that allowed custom guns. And I agree I really dont want over the top and stupid custom weapons, other than maybe the RPC90 lol, just would like to see something like simple dual-deagles that wouldnt affect the traditional single deagle skin.

Still we are talking about WCS here which does have a ton of custom effects already so something like a minor weapon mod like dual-deagles would fit perfectly with our lightning bolt shooting, snow producing, random effect band of races we already have.

i'm not so sure. i think the place is chaotic enough as it is, and adding completely new effects would just fuck everything up. now, if zero can manage the dual deagles...maybe. still not too happy about it thoug. honestly it just seems like a retarded idea.

Spasm
07-09-2010, 08:54 PM
The Hulk

Machine Gun Only

Hulk Up : Each Rank Increases health by 50 but lowers movement speed by 20 percent. 5 Ranks

Hulk Clip : Each Rank Increases clip size of machine gun by 50. 5 Ranks

Hulk Ammo : Each Rank Increases Total Ammo of Machine gun by 100, 5 Ranks

Hulk Smash : Gives 5-35% of Double Damage by Machine Gun. 5 Ranks

Ultimate

Rage : Movement Speed is increased by 500 Percent. Damange taken is reduced by 50% for 7-12 seconnds, with a cooldown of 60-50 seconds. 5 Ranks.

What ya think?

mastercheff
07-10-2010, 12:28 PM
tf2 engineer

Erectin a sentry!-wards that do 15 damage per point thats put inside the skill. maximum amount of 4 wards.they last up to 35 seconds.can be upgraded until 8 skill points are in the skill.(ability 1)

Puttin a dispenser here!-wards that heal 15hp per second every time lvl'd,maximum of 2 wards.last up to 15 seconds.8 points maximum.(ability 2)

Custom bullet proof vest: reduces damage by 15%

Teleporter going up. - (ultimate) human teleport

restricted to knife and auto shotty

acolyte_to_jippity
08-02-2010, 09:11 AM
with the timeframe present for wcs's return, this topic should be moved to the wcs section and maybe stickied.