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View Full Version : Current WCS Races 2.0.0



ZERO
11-01-2009, 02:49 PM
This is the official list of all races and current settings to each.
Version: 2.0.0


An * indicates that a given field will be changed in the next version. If at the beginning of a description then the description will be updated. If it is before the required level or ability that that number will be changed to the value stated in the next update.Once the update is made the * will be removed.

A [] indicated the currently recommend value to be changed in a future release the value between [] can change and will eventually be changed to an * before the final update is made. Once the update is made the * will be removed.

When * are removed a post will be made declaring the change for historical records.

Please note that % increase in damage or speed are relative to that race. These % are relative to a unique base that it different from power to power. The % is shown only to help players understand how the power alters from level to level.

Version changes will be as follows: X. will be changed every time new races are added and _.X will be changed every time any race settings are updated after that addition. Also _._.X will be changed any time a descriptor or other minor adjustment is made. So simplified the version represents changed such as: newRaces.balancing.description/patches

Undead Scourge
Required Level: 0
Levels per ability: 8
Vampiric Aura: Gives you a 60% chance to gain 12-30% of the damage you do in attack, back as health
Unholy Aura: Gives you a speed boost, 8-36% faster
Levitation: Allows you to jump higher by reducing your gravity for 8-64%
Suicide Bomber: On death, you have a 20-70% chance to explode and make 70-160 damage on each player in 12-18 feet range
Human Alliance
Required Level: 0
Levels per ability: 8
Invisibility: Makes you partially invisible, 62-37%
Devotion Aura: Gives you additional 15-50 health each round
Bash: Have a 15-32% chance to render an enemy immobile for 1 second
Teleport: Allows you to teleport to where you aim, range is 60-108 feet
Orcish Horde
Required Level: 0
Levels per ability: 8
Critical Strike:Gives you a 15% chance of doing 40-240% more damage
Critical Grenade: Grenades will always do a 40-240% more damage
Reincarnation: Gives you a 15-80% chance of respawning once, with old equipment and where you died
Chain Lightning: Discharges a bolt of lightning that jumps on up to 4 nearby enemies 40-75 feet range, dealing each 32 damage
Night Elves
Required Level: 0
Levels per ability: 8
Evasion: Gives you 5-30% chance of evading a shot
Thorns Aura: Does 30% mirror damage to the person who shot you, chance to activate 15-50%
Trueshot Aura: Does 10-60% extra damage to the enemy, chance is 30%
Entangling Roots: Every enemy in 25-60 feet range will not be able to move for 10 seconds
Blood Mage
Required Level: 40
Levels per ability: 6
Pheonix: You have 15-90% chance of reviving the fist teammate who dies
Banish: Get 30% chance to confuse the enemy for 1-3 seconds
Siphon Mana: Get 30% chance to steal $20-170 from the enemy
Flame Strike: On hit, you have a 10-40% chance to burn an enemy player for 1-3.5 seconds
Curing Ritual: Sacrifice 100 mana (money) to gain 15-25 HP health
Archmage Proudmoore
Required Level: 50
Levels per ability: 6
Earthquake: Shake your enemy on attack, 25% to activate for 3-6 seconds
Broom of Velocity: You can run and fly (with lift-off) faster, 5-30% more speed
Weapon of the Sorcerer: On spawn, you may get for 30-50% a Desert Eagle/M4A1 or in DOD:S Colt/Bazooka
Lift off: You can fly and gain 5-10 additional health while flying
Shadow Hunter
Required Level: 60
Levels per ability: 5
Healing Wave: Heals teammates in 15-25ft range, 2-6HP every 6-8sec for 10-12 waves (maxHP 150)
Hex: Destroy boots of speed and slowdown enemy for 2-6sec by 25-45%, 30% chance
Serpent Ward: 1-2 serpent wards, damage enemy in 20-28ft range for 10-14sec and 12-20 damage/sec. Bind or say 'ability'
Bid Bad Voodoo: Invincibility for 2-3 seconds
Warden
Required Level: 70
Levels per ability: 5
Fan of Knives: You have a 30-40% chance of becoming a mole
Blink: Chance of 50-70% to disable all enemy ultimates in 30ft range
Shadow Strike: You have a 13-33% chance doing 10 additional damage
Vengeance: Respawn once with 20-100HP and your old weapon
Crypt Lord
Required Level: 80
Levels per ability: 5
Impale: Shake and push the enemy, 10-33% chance
Spiked Carapace: Get 110-200 armor on spawn, 20-40% chance to deal 10-20% mirror damage
Carrion Beetles: You have a 20-33% chance of your beetles attacking the enemy for 5-15 extra damage
Locust Swarm: A Swarm of Locusts steals 25HP and 10-30 armor from one random enemy (max 150HP/200armor)
Succubus Hunter
Required Level: 80
Levels per ability: 3
Daemonic Knife: Do 50-90% extra damange with knife
Head Hunter: 30% chance to do 20-40% more damage, gain extra 5-20 XP and collect a SKULL
Totem Incantation: You gain 2-4HP for each skull and $5-20|
Assault Tackle: Makes you jump longer
Deamonic Transformation: Get 22-70% invis, 20-50% lower gravity and 20-50 HP. Costs 1/2/3 SKULLs. (max 200HP)
Flame Predator
Required Level: 80
Levels per ability: 4
(knife only)
Berserk: Pump yourself with adrenaline to gain 45-60% more speed and 25-40 HP
Cloak of Invisibility: Put on your cloak to be 69-81% invisible.
Levitation: Reduce your gravity by 30-60%
Claw Attack: Hit an enemy, 30-40% chance to force a weapon drop.
Burning Blade: Hit an enemy, 20-35% chance that he catch on fire
Burning Inferno: 20-40% chance that you deal 100-180 damage in 17-20ft range on death
Chameleon
Required Level: 100
Levels per ability: 5
Spawn Powers: 50-90% chance of spawning with either HP, speed, longjump, lowgravity, mole or regeneration
Attacking Powers: 33% chance of extra damage, burning, freezing, blinding or leeching health
Victim Powers: 33% chance to evade, mirror damage, slowdown attacker or get invisibility
Death Powers: 30-70% chance on death to explode, respawn, give team some health or gain mana
Ultimate Powers: 80% chance to mimic roots, teleport, chain lightning, health boost or fly
Hells Demon
Required Level: 100
Levels per ability: 4
Pride: Health,Speed and Power
Sickle: Extra Strength to Increase Attack Damage
Self-Esteem: What Dosent Kill you only Makes you Stronger, Increase Attack Damage when hit
Last Strike: Damage your enemy apon Death
Power Up: Powerup abilities of your choice
Hell Hunter
Required Level: 50
Levels per ability: 4
(elite only)
Searing Fire Arrows: Fire a large number of Fire Arrows in a short time period
Poison Smoke Bombs: Smoke Grenades That do Damage
Fire Grenades: Grenades that start a Large FIre when they Explode
Spark Flash Bangs: Teleport to Where your Flashbang Detonates
Anti Fall Damage: Protection Against Fall Damage
Dual Rapid Fire: Your Elites Become Two Mini Machine Guns with No Recoil
Evangelion 01
Required Level: 700
Levels per ability: 16
(DEAGLE/P90 only)
Prog knife: Shot vibrations who dmg and knock back your enemy
AT-Field: 5-30% chance to absorb damage
Positronkanon: 1-7% chance to do 160-300 damage
Cycloton Positrongun: 5-55% chance to paralize with you Cycloton Positrongun [p90]
Langinus throw: 50-120 damage by throwing the holy lance who stuck into Lilith
Raiden
Required Level: 120
Levels per ability: 7
Fighting Thunder: Chance to do 90-240% more nade damage
Thundrbolt: 25% chance to do 30-240% more damage
Thunder God: 25% chance to shake enemy 1-5 seconds
Raidens Rath: Damage 3-5 enemies at longer ranges
Magician
Required Level: 130
Levels per ability: 8
Levitation: 5-11% chance to shoot enemy into the air
Disapearing Dash: 15-33% chance to disappear for .8-1.3 sec
The Crow: 11-33% chance to turn into a crow when killed
Up in Smoke: Disappear in cloud of smoke and remain invisible for .5-1.7 seconds
Shadow Of The Void
Required Level: 130
Levels per ability: 6
Immune To Enemy Ultimates: 55-70% chance
Do Extra Damage: 13-33% chance to do 3-13 damage
Blind The Enemy: 5-20% chance to blind
Black Hole: 20-28% chance for 2-4sec
Eye Ra
Required Level: 150
Levels per ability: 6
Resurrect: 15-50% chance to raise teammate
Blink of an Eye: 21-33% chance to evade shots
Lens of Truth: 5-36%{5-99} chance to reveal cloaked enemy
Summon: Activation delay of 6-3{6-2} seconds
Nebula
Required Level: 160
Levels per ability: 6
Maser: 22% chance to do 30-240% more damage
ProtoStar: 30-58% chance to raise teammate
Messier: 13-37% chance to do more damage
Nebula: Disappear for 1-5sec
Molecule
Required Level: 160
Levels per ability: 6
Speed: 10-40% more speed
Electric Shock: 15% chance for 30-70% more damage
Evade: 11-33% chance to evade shots
Force Field: Freeze and take no damage for 1-4.5sec
Die Xonvert
Required Level: 180
Levels per ability: 7
Freeze by fear: *5-23% chance to freeze enemy
Blood lust: *33% chance to get 1/8-1/3.5 hp from damage
Ritual: *start with 12-50 extra hp
Zeal: *move faster for 2-7sec
Beast
Required Level: 190
Levels per ability: 8
Rage of the Beast: 8-22% chance to do extra damage
Resurrection Of The Beast: 13-33% chance to respawn
Blind: 8-28% chance to blind for .7-2 sec
Burning Blind: 8-28% chance to blind+burn for .7-2 sec
Teleport: Every 8-3sec for 620-2600ft
Rapscallion
Required Level: 200
Levels per ability: 8
(knife only)
Flickering Shadows: 10-55% chance to be invisible from far
Adrinaline: 20-60% more speed
Blades: 5-22% chance to do double knife damage
Levitation: 68-26% of normal gravity
Complete Invisibility: Invisible when not moving [every 5-0sec]
Genocide
Required Level: 220
Levels per ability: 8
Regeneration: 18-33% chance to get 1/4-1/2.5 hp from damage
Genocide: 18-33% chance to do extra damage
Grenades: 18-99% chance to do extra nade damage
Deja Vu: go back in time 1.5-5 sec
Athena
Required Level: 240
Levels per ability: 8
Athena's Realm: 12-33% chance to do 20-60% more damage
Athena's Spear: 13-33% chance for extra damage
Necalace of Immunity: 10-45% chance to be immune to ultimates
Golden Helmet: 20-66% chance to evade head shots
Medusa's gaze: Freeze 3-4 people at 550-750ft every 15-10sec
Spider Man
Required Level: 250
Levels per ability: 8
Spider sense: 17-30% chance to evade shots
Agility: Jump 20-160% further and run 10-40% faster
Web-shooters: 13-31% chance to entangle enemy in web
Weblines: use your Weblines to travel
Strider Hiryu
Required Level: 260
Levels per ability: 6
Flying Dragon: Bind +fly hold to fly, release to land 1-4 speed
Advanced High Jump: 10-50% chance to increase high jump on a kill
Kayakujutsu: Bind strider to use, The art of fire and explosives
Portal: Save and teleport to location
Dragon Fly
Required Level: 270
Levels per ability: 6
Blood Loss: 5-35% chance to do extra damage
Death Sparks: 18-33% chance to leave deadly sparks on death
Weapon Menu: 28-62% chance to get a weapon menu on spawn
Jet Fule: Fly at 1.3-3 speed with partial invisibility
Panorama
Required Level: 280
Levels per ability: 6
Wall Climb: Climb 45-200ft at a time
Flip View: 5-28% chance to flip enemy view upside down
Rematch: 25-46% chance on death to reverse time for both players in 3-8 seconds
Zoom: Use a Scope on any weapon
=Jack=
Required Level: 300
Levels per ability: 10
Pinochle: 18-33% chance to deal extra damage
Spades: 1.2-2.6 long jump at 20-40% speed increase
Clubs: 18-33% chance to push enemy when hit
Hearts: 33% chance to leech 1/4.5-1/3hp from enemy
Jack of all trades: Switch between AK/Scout
Vagabond
Required Level: 310
Levels per ability: 10
(Scout only)
Flickering Shadows: 30-48% chance to be invisible from far
Adrinaline: 20-66% speed increase
Scout: 13-55% chance to deal extra damage
Levitation: Lower gravity to .68-.26 of normal
Complete Invisibility: Teleport to and become invisible 620-1600ft
Vagalion
Required Level: 320
Levels per ability: 10
(Knifeonly)

Flickering Shadows: 20-75% chance to be invisible from far
Adrinaline: 20-56% speed increase
Blade: 50% chance for (1-10)-(65-100) extra damage
Levitation: Lower gravity to .68-.46 of normal
Complete Invisibility: Teleport to and become invisible 620-1600ft
Santa
Required Level: 320
Levels per ability: 4

Milk&Cookies: Gain health from attacks
Presents: A bag full of grenades!
Nice List: You or a teammate comes back to life
Sleigh: Fly around at increasing speed.

ZERO
11-05-2009, 01:29 PM
Version 1.0.0 added :wtg:

ZERO
11-11-2009, 05:32 PM
Updated to version 1.1.0 :wtg:

Races updated: Descriptions|Required Level|Levels Per Ability
Evangelion 01
Raiden
Magician
Shadow Of The Void
Eye Ra
Nebula
Molecule
Die Xonvert
Beast
Rapscallionvisibility
Genocide
Athena
Spider Man
Strider Hiryu
Dragon Fly
Panorama
=Jack=
Vagabond
Vagalion

Added leveled cool down to ultimate for:
=Jack=
Athena
Molecule
Nebula

Other changes:
Fixed blade damage on all races
Replaced teleport from vagalion with that of vagalion

Known issues:
Scout is dropped when vagalion teleports
Popup gun menu does not work
Says can not use ultimate now when you can(vagalion)

ZERO
11-13-2009, 04:09 PM
Updated to 1.1.1

Reduced lag by reprogramming some races.
Fixed popups
Fix scout drop issue.

ZERO
11-17-2009, 03:43 PM
1.1.2

Fixed Hells Demon exploit.

ZERO
12-09-2009, 10:32 PM
2.0.0

Santa added :wtg: