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SteeSy
02-01-2010, 04:23 PM
The other day I was playing on Zombie MOD+ | IBIS | FAST DL | PsychoStats on the LOTR mines of moria and mount doom, and i noticed how CHEAP fast zombies are on those maps. All they have to do is just race up to one guy when there is no areas to barracade from and they just infect you. Soon enough there is only 3 or 4 regular humans left and the game just ends WAY before the actual end of the map. The admins did a good job at freezing most fast zombies, but what if the admins aren't there? I think that fast zombies should be out of all LOTR maps....

Kavinsky
02-02-2010, 02:31 AM
The problem isn't that.

It's that no block is on. (its automatically turned on whenever you get to an escape map) The zombies can easily fly through each other
catching up with the humans far too early.

That also makes it impossible for the humans to slow down all of the zombies in time ending up in a mass slaughter, especally if most of the team isn't watching there backs or if someone throws a grenade that lands behind a zombie, it sometimes ends up launching them into the humans more or less ending the round quickly.

Zero, the owner of ibis has never adresses any of the zmods problems so its probably never going to get delt with properly, if anything hes continually made zmod worse.

best thing to do is to vote against going to almost all escape maps whenever the votes come up and if not ask the admin to turn no block off whenever you get to the escape map.

granted it'll end up forcing everyone to learn the map quickly and not block there teammates by typing !ztele when they get stuck and no one seems to like that so they'll be alot of bitching.

The last option is to go over to gungame whenever the server switches over to an escape.

acolyte_to_jippity
02-02-2010, 11:00 AM
fuck you kav! i love escape maps!

and zero's converting to sourcemod. there should be a way to disable certain zombie classes based on indivitual maps

OMGBEARS
02-02-2010, 02:42 PM
Zero, the owner of ibis has never adresses any of the zmods problems so its probably never going to get delt with properly, if anything hes continually made zmod worse.

http://www.ibisgaming.com/forums/showthread.php?t=2737

Zero is busy completely revamping WCS and Zmod at the moment. Read the thread, Kavinsky.

Kavinsky
02-02-2010, 03:21 PM
I have and knowing Zero its going to make things worse.

Scrubbleboo
02-03-2010, 01:59 AM
I have and knowing Zero its going to make things worse.

Real life > CS. <3

Edited: So it doesn't sound as bitchy as it came out.

acolyte_to_jippity
02-03-2010, 02:28 AM
Real life > CS. <3

Edited: So it doesn't sound as bitchy as it came out.

ah fuck scrubs. now i want to know how it sounded originally

Kavinsky
02-03-2010, 05:44 PM
Scrubbleboo I do have a life, I just need to take care of a few things before I plan on joining the airforce, so I'm making the best of the time I have left.

Its just that zmod from a few months ago used to always be so much fun to play on, now it isn't.

from 32 with one reserved spot to 42 meaning that now there are far less cading spaces avaible on maps that seem to be made with a max capacity of 26 in mind

Parachutes means that everyone camps on lamp posts, rocks or other high up spots that were never ment to be used in the first place and drag the round down especally on roy highway and church of mint

lowered zombie health, speed plus an additional 10 people shooting at you means you only last as half as long as I used to

hell there used to be enough people playing who knew what they were doing that I didn't need a mic to tell people what to do so they dont get tagged

so there's why I've given up on zmod

Rapedollar$
02-03-2010, 05:58 PM
so there's why I've given up on zmod


so why are you still here? just trolling until you fail out of AF basic?

acolyte_to_jippity
02-03-2010, 06:04 PM
yeah kav, you don't like zm.

ok, play gg.

Scrubbleboo
02-03-2010, 06:25 PM
Scrubbleboo I do have a life, I just need to take care of a few things before I plan on joining the airforce, so I'm making the best of the time I have left.

Its just that zmod from a few months ago used to always be so much fun to play on, now it isn't.

from 32 with one reserved spot to 42 meaning that now there are far less cading spaces avaible on maps that seem to be made with a max capacity of 26 in mind

Parachutes means that everyone camps on lamp posts, rocks or other high up spots that were never ment to be used in the first place and drag the round down especally on roy highway and church of mint

lowered zombie health, speed plus an additional 10 people shooting at you means you only last as half as long as I used to

hell there used to be enough people playing who knew what they were doing that I didn't need a mic to tell people what to do so they dont get tagged

so there's why I've given up on zmod

What I really meant was: Zero is allowed to have a life outside of catering to every little complaint someone has about a server.

Bumpkin
02-03-2010, 07:21 PM
so why are you still here? just trolling until you fail out of AF basic?

I don't believe he's trolling nor do I believe that's he's given up on ZMod.

He's bitching constantly because he truly wants things to get better for ibis.

Which is something you guys need to respect a bit more.

He could go about things in a different manner, but the end result is the same.

He wants Zmod to be like it used to be, which, Kavinsky, I will say that that will never happen.

Noobs will be noobs until people like you, and James, and Bears, and Aco, etc, teach them and guide them until they don't accidentally fuck everything up.

The people who know the rules and still break them will be dealt with in a timely manner.

Admins can only do so much, and when we aren't on, then try and get a hold of some of us.

I'll be able to play again soon, and I can give you my number, so that if I'm not on steam, you can text/call me to see if I can help the server.

Until then, please be a bit more patient with us, (admins mostly), and hope for the best.

acolyte_to_jippity
02-03-2010, 08:23 PM
oh god, don't include me there oatsies. i'm not top 10% anymore, and i was only ranked high because i'm good at hiding for entire rounds, and finding good folks to cade w/.

although, i must admit, i've definately seen some improvement in my game after following you and james and folks around.

Bumpkin
02-03-2010, 08:29 PM
oh god, don't include me there oatsies. i'm not top 10% anymore, and i was only ranked high because i'm good at hiding for entire rounds, and finding good folks to cade w/.

although, i must admit, i've definately seen some improvement in my game after following you and james and folks around.

lolol.

I meant when someone needs help in general, you help them.

Like that time me, you, Bears, Abandoned and a few others were on Beachstrike, and this guy was asking the server rules and such, we all helped him understand what to do and what not to do.

When there are people willing to help, instead of just banning them and not taking the time with them, ibis will be a much better place with much better people.

Like the first time I played in ibis ZM, back in November.

I had NEVER played CS:S before, and I didn't know what the hell to do.

ITB was playing and was screaming at me for not knowing the game.

He eventually banned me, even though I asked repeatedly what I should do, I never got an answer from him.

I didn't go back to ZM until James said he was willing to show me how to play ZM and teach me the rules.

And now I'm giving back by helping others the same way James helped me.

I'm a bit off topic...sorry.

Kavinsky
02-03-2010, 08:44 PM
Scrubbleboo My point is that these complains aren't little, there major.

Theres alot of people who dont play zmod that much anymore because they dont find it
fun for most of my reasons in addition to these


yes there are noobs, there will always be noobs but its gotten to the point where when a cade
requires more than one person to hold it your typically fucked.

because you know that one or many persons that was running by who saw you setting up your
cade who figured he'd tag along (and will sometimes break the cade open if its set up so they could
get in because there surivial was more important than general courtesy)

will fuck things up because has no idea wtf he's doing and will most likely stick his head out and
get tagged then turn around and tag you.



It's not worth the effort to just have only a little fun when once in awhile when the cade holds out
and the rest of the team is trying to get in.

hiding in a silly place and surviving till the end of the round
(which I can't do anymore because of the spectate, rejoin zombie spawn trick)

and killing a bunch of humans as one good fast zombie is what I find fun in zmod


both of those two surviving things are becoming harder and harder to do and its gotten
to the point where its not even worth the effort or the aggro to play zm anymore


(its like 30% effort, 20% fun and 50% annoyance and aggro at the other players now)


and I do plan on switching over to gungame if im not tweaking things or playing with friends in
synergy like when toasties or denis is on or a good portion of my known friends.

Scrubbleboo
02-04-2010, 03:26 PM
Scrubbleboo My point is that these complains aren't little, there major.

Theres alot of people who dont play zmod that much anymore because they dont find it
fun for most of my reasons in addition to these


yes there are noobs, there will always be noobs but its gotten to the point where when a cade
requires more than one person to hold it your typically fucked.

because you know that one or many persons that was running by who saw you setting up your
cade who figured he'd tag along (and will sometimes break the cade open if its set up so they could
get in because there surivial was more important than general courtesy)

will fuck things up because has no idea wtf he's doing and will most likely stick his head out and
get tagged then turn around and tag you.



It's not worth the effort to just have only a little fun when once in awhile when the cade holds out
and the rest of the team is trying to get in.

hiding in a silly place and surviving till the end of the round
(which I can't do anymore because of the spectate, rejoin zombie spawn trick)

and killing a bunch of humans as one good fast zombie is what I find fun in zmod


both of those two surviving things are becoming harder and harder to do and its gotten
to the point where its not even worth the effort or the aggro to play zm anymore


(its like 30% effort, 20% fun and 50% annoyance and aggro at the other players now)


and I do plan on switching over to gungame if im not tweaking things or playing with friends in
synergy like when toasties or denis is on or a good portion of my known friends.

Fair enough, just have some patience.

acolyte_to_jippity
02-04-2010, 06:04 PM
but kav, that "30% effort, 20% fun and 50% annoyance and aggro at the other players" turns into "30% reward(which equals 30% fun), 20% fun, and 50% self satisfaction(again, equals 50% fun) and 100% reason fo rthem to remember your name once you tag them

Kavinsky
02-05-2010, 04:06 AM
True true but my nerves are running thin at this and most of the time I can't do anything about these idiots because I'm not an admin.

ike what happened tonight on the tunnel rat map where two noobs threw there grenades, one nearly destroyed the cade and then another did fucking everyone over (dan and ÅĿƒå) the admin didnt see anything so he couldnt promptly ban those idiots

If I was admin I would have burned them for a round then banned them for 3 days, that would have gotten the point across.

acolyte_to_jippity
02-05-2010, 04:29 PM
hehehe. i could imagine that.

"FIRE HURTS YOU PRICKS!! SEE HOW YOU LIKME IT!!!"
:burn:
"THAT's WHAT THE ZOMBIES GO THROUGH WHEN YOU CADE BREAK! PLUS GOD KILLS A KITTEN!"

ZERO
02-05-2010, 04:59 PM
Fast zombies are no longer fast on escape maps.

XxMastagunzxX
02-05-2010, 05:11 PM
Epic win

Bumpkin
02-05-2010, 07:15 PM
Fast zombies are no longer fast on escape maps.

+1 Zero.

Good man.

Kavinsky
02-06-2010, 05:38 PM
Great now I have no reason to play escapes or cades as a zombie, all you had to do was turn no block OFF for all of them and force'em to learn the map

Now I'm slow as fuck a sitting duck on escapes and CADES

Zero the reason I started playing here was because as a zombie I was a geniune threat who could own up the server if people weren't paying attention, not a sitting duck who cant move for shit.

LionPea : yeah well you have to use it becsaue they changed fast zombies to slow
Fesken : !zmenu
LionPea : which makes no sense
LionPea : then people wonder why there isnt enough zombies
Dueceslayer : grimm back up
LionPea : fast zombies produce more zombies
Lunchbox : lol
ak-47 has joined the game



So lets recap Zero

you've:

1. Made it so I Can't hide anymore because if a Zombie dies, they can spectate me, rejoin and 9 times out of 10 get back in because of the size of the server, then !zmenu respawn and tag me or anyone else trying to be clever.


2. No Block being on made it so the zombies could catch up to us far too quick, your response should have been to reduce the size of the server back down to 32 so we didn't need no block on in the first place.

Then just get another 32 server up and running (which you have, the testbed one) now you've fixed that in your mind and you've.....

3 Neutered the fast zombie and made me a sitting duck on all maps who can only own afks

4. Disposed of the tank deformed which only needed a little tweaking to work

5. Removed the old zmod theme and it put in a far more complex music system that just made people sick of Kelly Bailey excellent hl2 score




Zero all you had to do was this:
(keep in mind this was Cumulative over a year or so)


1. leave the fast alone
2. leave the music alone
3. made the zvision less obtrusive
4. put in a working votemute or fix the mute so it works like
on all the other zmods out there
5. disable parachutes on some maps where its extremely cheap
6. convert the second test bed server over to 32 people
7. leave no block off
8. leave zspawn off
9. take off the really shit maps that people hate via votes on the main page
9. put in some sort of only the top 300 can use grenades thing to cut down on the noobs blowing up out cades shit.

I would have had no reason to bitch at you or at the server and hell I might have even payed the god damn expensive 10 dollar fee (per month!) for admin

but instead you get this From CW

dFKylgGk73I

OMGBEARS
02-06-2010, 06:02 PM
1. Made it so I Can't hide anymore because if a Zombie dies, they can spectate me, rejoin and 9 times out of 10 get back in because of the size of the server, then !zmenu respawn and tag me or anyone else trying to be clever.

This is against the rules. If you catch someone doing it, then tell an admin and they'll be taken care of.

People have different ideas on what the server needs. I'm still getting used to the changes, and figuring out what I need to do to work with said changes.

I know it's difficult for some, but I have to ask that people keep an open mind and know that this is not the end of changes. Things can still be tweaked and made more balanced. Anytime such drastic changes happen things are bound to be unbalanced for a period of time.

ZERO
02-06-2010, 09:53 PM
In addition it checks if you rejoined in the same round and automatically restricts the zspawn command...

The music is gone b/c it required eventscripts and that was crashing the server in infinite loops....
Zombie vision is optional and can be toggled with night vision and is off by default...
The muting is a limitation of the engine so I am not sure it it works on those other zm servers... (assuming it does)
We have tried all votemute plugins that existed a few months ago and none of them worked...

Also the configs can now be edited separately for the two types of gameplay. So if the zombies are too fast or slow it needs to be discussed so the speed can be altered.

Kavinsky
02-07-2010, 01:48 AM
I understand why you reenabled !zspawn for when someone new joins but it doesnt prevent people from abusing it, or someone seeing someone hiding, spawning and unfairly taging them.

and chances are an admin wont notice someone rejoining unless they tried to get them first.
30 seconds isnt enough it needs to be 3 minutes, along with disabling the abilty of people who just joined to spectate people.


But all of that is besides the point that shouldn't be enabled in the first place, you join late, tough shit it NEEDS to be disabled it breaks the game.


The fast is what the predator and classic should be and If that wasnt intentional I think your settings are broken as it has not gone back to normal ownage speed on cades.

It needs its zig zag and high speed jumping abilities back, the best thing to do is to put it back to its original settings
and tone it down till its balanced, I do like the health and knockback of this version better however, atleast when its not on fire.

when its on fire its as slow as a deformed or the old one if thats been changed as well.


theres also a weird glitch at the end of the round where when the round ends zombies cant tag the humans they were just trying to attack even if the humans walk right into them.