callo
04-01-2010, 03:12 PM
all races i make will be posted on here in hopes that one may be assimilated onto ibis wcs servers
for now here is my 1st finished race
Flash (untested)
"name" "Flash"
"author" "Callo"
"required_level" "210"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "run|dash|Flash Whirl|ultimate speed"
"skilldescr" "passive speed bonus(1.3 to 2)|long jump (1.2 to 2)|Flash spins very quickly knocking people back(higher levels equal larger range and longer knockback)|run at blinding speeds(higher levels increase duration)"
"skillcfg" "player_spawn|player_spawn|player_ability|player_ul timate"
"skill1_setting" "es_set Flash_speed 1.3|es_set Flash_speed 1.4|es_set Flash_speed 1.5|es_set Flash_Speed 1.6|es_set Flash_Speed 1.7|es_set Flash_Speed 1.8|es_set Flash_Speed 1.9|es_set Flash_Speed 2"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es wcs_setfx speed event_var(userid) = server_var(Flash_speed)"
"skill1_sfx" "0"
"ultimate_cooldown" "1"
"skill2_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xset wcs_radius 16;es_xsetinfo kback 16;es_cexec +left|es_xset wcs_radius 18;es_xsetinfo kback 18;es_cexec +left|es_xset wcs_radius 20;es_xsetinfo kback 20;es_cexec +left|es_xset wcs_radius 22;es_xsetinfo kback 22;es_cexec +left|es_xset wcs_radius 24;es_xsetinfo kback 24;es_cexec +left|es_xset wcs_radius 26;es_xsetinfo kback 26;es_cexec +left|es_xset wcs_radius 28;es_xsetinfo kback 28;es_cexec +left|es_xset wcs_radius 30;es_xsetinfo kback 30;es_cexec +left"
"skill3_cmd" "es_cexec +left;if (server_var(wcs_radius) >= server_var(wcs_radius)) then (kback)"
"skill3_sfx" "0"
"ability_cooldown" "10"
"skill4_setting" "es_xset wcs_duration 5|es_xset wcs_duration 8|es_xset wcs_duration 11|es_xset wcs_duration 14|es_xset wcs_duration 17|es_xset wcs_duration 20|es_xset wcs_duration 23|es_xset wcs_duration 26"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
"skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
"ultimate_cooldown" "30"
this is a race that i am currently working on. im posting this part here jsut so people can see the basis for his moves
Thief (unfinished subject to changes)
{
"name" "Thief"
"author" "Callo"
"required_level" "210"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "5"
"skillnames" "sneak(recommended)|quick get away|that's mine|and that's mine|and that's mine|homefree"
"skilldescr" "invisible while walking(20-100%)|run at double speed for a short period of time5-10 seconds|steals gold|steal players weapon|return to your base"
"skillcfg" "player_spawn|player_ability|player_spawn|player_sp awn|player_ultimate"
"skill1_
}
that is all for the time being . also have more ideas but will not start another project till i finish the one im working on.
please keep spam to a minimum if you are going to ask me to make a certain race post it on my profile and ill take a look at it when i get to it
for now here is my 1st finished race
Flash (untested)
"name" "Flash"
"author" "Callo"
"required_level" "210"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "run|dash|Flash Whirl|ultimate speed"
"skilldescr" "passive speed bonus(1.3 to 2)|long jump (1.2 to 2)|Flash spins very quickly knocking people back(higher levels equal larger range and longer knockback)|run at blinding speeds(higher levels increase duration)"
"skillcfg" "player_spawn|player_spawn|player_ability|player_ul timate"
"skill1_setting" "es_set Flash_speed 1.3|es_set Flash_speed 1.4|es_set Flash_speed 1.5|es_set Flash_Speed 1.6|es_set Flash_Speed 1.7|es_set Flash_Speed 1.8|es_set Flash_Speed 1.9|es_set Flash_Speed 2"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es wcs_setfx speed event_var(userid) = server_var(Flash_speed)"
"skill1_sfx" "0"
"ultimate_cooldown" "1"
"skill2_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xset wcs_radius 16;es_xsetinfo kback 16;es_cexec +left|es_xset wcs_radius 18;es_xsetinfo kback 18;es_cexec +left|es_xset wcs_radius 20;es_xsetinfo kback 20;es_cexec +left|es_xset wcs_radius 22;es_xsetinfo kback 22;es_cexec +left|es_xset wcs_radius 24;es_xsetinfo kback 24;es_cexec +left|es_xset wcs_radius 26;es_xsetinfo kback 26;es_cexec +left|es_xset wcs_radius 28;es_xsetinfo kback 28;es_cexec +left|es_xset wcs_radius 30;es_xsetinfo kback 30;es_cexec +left"
"skill3_cmd" "es_cexec +left;if (server_var(wcs_radius) >= server_var(wcs_radius)) then (kback)"
"skill3_sfx" "0"
"ability_cooldown" "10"
"skill4_setting" "es_xset wcs_duration 5|es_xset wcs_duration 8|es_xset wcs_duration 11|es_xset wcs_duration 14|es_xset wcs_duration 17|es_xset wcs_duration 20|es_xset wcs_duration 23|es_xset wcs_duration 26"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
"skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
"ultimate_cooldown" "30"
this is a race that i am currently working on. im posting this part here jsut so people can see the basis for his moves
Thief (unfinished subject to changes)
{
"name" "Thief"
"author" "Callo"
"required_level" "210"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "5"
"skillnames" "sneak(recommended)|quick get away|that's mine|and that's mine|and that's mine|homefree"
"skilldescr" "invisible while walking(20-100%)|run at double speed for a short period of time5-10 seconds|steals gold|steal players weapon|return to your base"
"skillcfg" "player_spawn|player_ability|player_spawn|player_sp awn|player_ultimate"
"skill1_
}
that is all for the time being . also have more ideas but will not start another project till i finish the one im working on.
please keep spam to a minimum if you are going to ask me to make a certain race post it on my profile and ill take a look at it when i get to it