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View Full Version : [Remove] zm_churchofmint



Kavinsky
05-04-2010, 01:17 AM
why: because we've got the version with the fixed radar and lighting on the server rotation already (zm_churchofmint_fix) so theres no reason or difference between the two besides the fixed version having the fixed lighting and radar.

acolyte_to_jippity
05-04-2010, 08:08 AM
...i like the orig...what do you mean lighting?
and what do you mean radar?

Kavinsky
05-04-2010, 01:50 PM
The non fixed one has fucked up hdr ligthing and the radar screens fucked up and inconsistent, like sometimes you can see where your going other times it blinks in and out making navigation difficult.

acolyte_to_jippity
05-04-2010, 02:29 PM
honestly, i like the map w/out a radar map. positions of people yes, but map layout no. makes it all more fun

Kavinsky
05-04-2010, 03:11 PM
Its a DOUBLE, with the exception of those two things the maps are identical hence why one of them has to go.

acolyte_to_jippity
05-04-2010, 03:26 PM
get rid of the fix. no radar map is better than with radar map

mastercheff
05-04-2010, 04:37 PM
Well we all know maps are fun without radar well that depends but whatev.

Kavinsky
05-04-2010, 05:07 PM
The lighting is also badly screwed up the non fixed version is the one that should go.

acolyte_to_jippity
05-04-2010, 05:13 PM
i don't seem to remember any fucked up lighting

Jeimuzu
05-05-2010, 05:50 PM
They aren't identical. The fix adds 3 new cading spots.

acolyte_to_jippity
05-05-2010, 05:59 PM
i say remove original!

wait, it keeps everything else right?

Jeimuzu
05-05-2010, 07:40 PM
Remove the old, keep the fix.

ZERO
05-10-2010, 01:41 PM
This map already was removed, it does not appear in any of the servers map lists...