Christmas
06-05-2010, 01:11 PM
Currently working on a map for WCS that would be more sided for races that provide fast movement to other places (human, vaga, spider, etc). These are a few pictures of the map as it is now.
Features: Terrorists spawn at the southwest corner of the map. Counter-Terrorists spawn at the Northeast.
Two bombsites, both *roughly* equal distance from CT and T spawns.
"Water Ladders" used to move vertically.
Breakable class bridges and a breakable glass grid acting as a mirror in the center of the map.
Teleporters at the bottom of the map that bring you directly above the map. *Note that the speed is so fast that you have to react quickly or else you may crash into one of the towers and die.
http://img130.imageshack.us/img130/2014/skytower6.png
http://img14.imageshack.us/img14/5946/skytower5.png
http://img687.imageshack.us/img687/6052/skytower4.png
http://img94.imageshack.us/img94/420/skytower3.png
http://img63.imageshack.us/img63/5633/skytower2.png
http://img375.imageshack.us/img375/3052/skytower1.png
Any ideas, tips, critiques, compliments, etc. would greatly be appreciated.
Features: Terrorists spawn at the southwest corner of the map. Counter-Terrorists spawn at the Northeast.
Two bombsites, both *roughly* equal distance from CT and T spawns.
"Water Ladders" used to move vertically.
Breakable class bridges and a breakable glass grid acting as a mirror in the center of the map.
Teleporters at the bottom of the map that bring you directly above the map. *Note that the speed is so fast that you have to react quickly or else you may crash into one of the towers and die.
http://img130.imageshack.us/img130/2014/skytower6.png
http://img14.imageshack.us/img14/5946/skytower5.png
http://img687.imageshack.us/img687/6052/skytower4.png
http://img94.imageshack.us/img94/420/skytower3.png
http://img63.imageshack.us/img63/5633/skytower2.png
http://img375.imageshack.us/img375/3052/skytower1.png
Any ideas, tips, critiques, compliments, etc. would greatly be appreciated.