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View Full Version : ZM Zombie Vies



Steamer
08-01-2008, 01:32 PM
Whats up with the new zombie views? It's sort of annoying. Deffinatly makes a disadvantage to the zombies lol.

ZERO
08-01-2008, 01:42 PM
The full zombie view should now take effect, it will now be more like being a zombie. A bit strange at first but something I think players will get used to and end up enjoying in the long run :smirk:

deaf
08-01-2008, 02:15 PM
im using a widescreen monitor (maybe that has something to do with it), but the new zombie vision makes me all crosseyed, so when i look at regular things (aka normal view on computers, just looking at things in my room, outside etc) my eyes get all wonky and need to readjust to 'normal' view. so is there a way i can manually disable this new vision on my side using console commands?

Steamer
08-01-2008, 03:52 PM
I though I spelled the topic right... apparently my vision is messed up.

It hurt my eyes a little and made my stomach upset, (no clue why) but i got use to it after a while.

IDK if its my widescreen or what but as a fast I can see threw walls a bit on the end of my screen if I look outwards from the wall.

ZERO
08-06-2008, 04:52 PM
Yea, I turned it off b/c it is clear that it can not work with widescreen without making people sick :wtg:

deaf
08-06-2008, 05:09 PM
thx zero :D

Steamer
08-06-2008, 08:20 PM
Thanks. =)

walterbrunswick
08-07-2008, 12:54 AM
ZERO I thought you disabled the zombie vision? why does it still show up for me?

Steamer
08-07-2008, 01:41 AM
The things on the edge of the screen shows up, the post effects dont anymore.

deaf
08-07-2008, 09:05 AM
you can type zombie_vision in console if u wanna get rid of it (that is unless tahts against the rules, i think an admin told me how though so I'm not sure)

Steamer
08-07-2008, 05:55 PM
Yerp, its zombie_vision 1 for me.

ZERO
08-07-2008, 07:02 PM
It is just zombie_vision

If you bind a key to zombie_vision you could just press that if you do not like it.