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View Full Version : Add fy_iceworld3



Kavinsky
08-06-2010, 01:53 PM
http://www.fpsbanana.com/maps/25340

http://foxtrot.fpsbanana.com/ss/maps/42945.jpg

Christmas
08-08-2010, 01:05 AM
For someone who seems to obsess over making so many new map threads because it "makes ZERO's job easier" you don't seem to know how to use the proper format.

Kavinsky
08-08-2010, 09:32 AM
He looks at the thread, test's the map presumabily and then chooses wither or not to add it, the why is only required on remove threads and some of those dont need any explanation, like this one its a fucking awesome map.

If your talking about the stupid brackets, thats just a pain in the ass.

taz1stP
08-08-2010, 11:17 AM
this is the forms we have to make it a pain in the ass like the dmv

Christmas
08-08-2010, 12:12 PM
He looks at the thread, test's the map presumabily and then chooses wither or not to add it, the why is only required on remove threads and some of those dont need any explanation, like this one its a fucking awesome map.

If your talking about the stupid brackets, thats just a pain in the ass.

No it's not.


Reason: Give an explanation as to why we should listen to you

You consistently show you don't know what the fuck you are doing.

taz1stP
08-08-2010, 12:58 PM
No it's not.



You consistently show you don't know what the fuck you are doing.

Don't go and get pissed now.

Christmas
08-08-2010, 01:02 PM
Don't go and get pissed now.

I'm not pissed, I'm just saying.

taz1stP
08-08-2010, 07:01 PM
I'm not pissed, I'm just saying.

you know jk

Kavinsky
08-09-2010, 02:22 PM
If your so hung up on my modus operandii then make your own remove threads.

acolyte_to_jippity
08-09-2010, 02:25 PM
If your so hung up on my modus operandii then make your own remove threads.

ah, and there's the rub.

we don't complain as much. :wtg:

ZERO
08-09-2010, 04:01 PM
I worry that it is too open, I need to test this and or get some more posts from people who have played it.

Also multiple threads makes it easier to track changes. The only reason I allowed multi map threads is becuase I knew some people would be too lazy to make mutiple threads.

In addition posting a lot is best b/c I do this work in batches and usually wait for there to be a few things to fix. It takes less time to fix 100 things at once than 50 things now and 50 things later.

Christmas
08-09-2010, 05:02 PM
I worry that it is too open, I need to test this and or get some more posts from people who have played it.

Also multiple threads makes it easier to track changes. The only reason I allowed multi map threads is becuase I knew some people would be too lazy to make mutiple threads.

In addition posting a lot is best b/c I do this work in batches and usually wait for there to be a few things to fix. It takes less time to fix 100 things at once than 50 things now and 50 things later.

The problem is that you pretty much have only done the 50 of 100, because a good majority of map requests (either adding or removing) are still pending.

Another reason why I am pissed Kavinsky basically took up the entire page of map threads is it bumped a good chunk of maps to the second page, which you did not seem to take a look at. And some of those have been added over a month ago, being disregarded for some that Kavinsky posted days ago.

Kavinsky
08-10-2010, 01:54 PM
Yeah I know I thought it would be only about 4 or 5 maps that I'd make the remove request on for for and it snowballed to about 20, plus 5 or 6 add ones. so yeah Zero you going to have to go through the entire map section to get them all.

Kavinsky
08-19-2010, 02:55 AM
bump.

ZERO
08-19-2010, 06:48 PM
Oh shit I did not even realize there was a second page... oops. Well do not worry about that again, that was my bad.