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ZERO
10-15-2010, 03:29 PM
This thread will track shopmenu items for final release just like the test race tracker thread.

---HOW TO READ---
White - No progress
RED - Changes possible (this item is waiting to be configured)
Orange - In Progress (The item in this color is currently in development)
Yellow - In TESTING (Item is awaiting full public approval before being declared finished)
Light Green - TEMP Finished (Item is basically done but needs a final adjustment such as settings before FINISHED).
Green - FINISHED (This part is finished and ready for release, when all are this color the actual powers and settings will be done)

Level Requirements and other notes will be updated. :wtg:
Last item in description list is the id tag for the block (for internal use only)

Permanent, offensive
Claws of Attack
(+6,Dmg)(melee)
#Limit 1
#Price 2400
level 10
claws

Lightning Flash
(+50%,Flash-Effect)
#Limit 1
#Price 2500
"level" "15"
flashup

Mask of Death
(10% Life-leech)
#Limit 1
#Price 3200
"level" "0"
maskdeath

Orb of Frost
(70%speed enemy,3sec)
#Limit 1
#Price 3500
"level" "0"
orb

Fireball
(+8,Dmg)(range)
#Limit 1
#Price 4000
"level" "30"
fireball

Flamethrower
(30%,3sec-Burn)
#Limit 1
#Price 5000
"level" "30"
flamethrower

Blowup!
(50% chance, 30dmg 150ft on death)
#Limit 1
#Price 5000
"level" "0"
blowup


Permanent, defensive
Mole Protectant
(get no damage from mole'd enemies)
#Limit 1
#Price 1000
"level" "0"
moleprot



Necklace of Immunity
(Ulti.can't hit you)
#Limit 1
#Price 3500
"level" "10"
necklace

Anti Serpend Ward
(10 seconds no dmg from wards)
#Limit 1
#Price 1500
"level" "0"
anti

Heavy Boots of Armor

(-30% speed, +50H/+100A)
#Limit 1
#Price 1600
"level" "0"
heavyboots

Helm of Clear View
(-50%,Flash-Effect)
#Limit 1
#Price 2000
"level" "12"
helmview

Helm of Protection
(-5,Dmg)
#Limit 1
#Price 3000
"level" "5"
helmp

Helm of excellence
(Protection from headshots)
#Limit 1
#Price 3000
"level" "0"
helme


Permanent, enchantments
Secondary Weapon Enhancer
(+20 clip)
#Limit 1
#Price 400
"level" "0"
secweapon

Dust of appearance
(uncloaks enemies/disguiser!)
#Limit 1
#Price 1500
"level" "0"
dust

Amulet of the cat
(Footsteps Off)
#Limit 1
#Price 1500
"level" "0"
amulet

Ankh of reincarnation
(Save Equipment)
#Limit 1
#Price 2000
"level" "0"
reincarnation

Sock of the Feather
(50%)
#Limit 2
#Price 2500
"level" "0"
sockf50

Boots of Speed
(+20%)
#Limit 2
#Price 3000
"level" "4"
bootspeed20

Cloak of Shadows
(75% Invisible)
#Limit 1
#Price 3000
"level" "0"
cloak75

Scroll of Respawning
(Respawn at spawn)
#Limit 1
#Price 3000
"level" "0"
respawn

Longjump
(wide range jumps/bunny jump)
#Limit 1
#Price 10000
"level" "0"
longjump


Permanent, health/XP
Ring of Armor
(+120A)
#Limit 2
#Price 1200
"level" "0"
ringarm120

Death book of XP
(20 additional XP for each kill)
#Limit 2
#Price 3000
"level" "0"
morexp

Book of XP
(75 XP, +30 XP for every round)
#Limit 1
#Price 5000
"level" "8"
bookofxp

Periapt of Health
(+50H)
#Limit 2
#Price 3500
"level" "0"
periapthp50

Book of Cannibalism
(10-20HP for each killed enemy)
#Limit 1
#Price 4000
"level" "0"
cannibalism


One time, enchantments
Off the Shelf Boots
(default gravity)
#Limit 0
#Price 200
"level" "0"
defboots

Disguiser
(Enemy-Model)
#Limit 1
#Price 2000
"level" "0"
disguiser

Flamming Gloves of Warmth
(1/10sec)
#Limit 1
#Price 2500
"level" "0"
gloves

Ring of regeneration
(+5H/5sec,max 30times)
#Limit 2
#Price 3000
"level" "0"
ringregeneration

Life Preserver
(+50H/100A)
#Limit 1
#Price 3500
"level" "2"
lifepres

Potion of Immortality
(4sec)
#Limit 1
#Price 4000
"level" "20"
immortal4

Stone of Health
(+50H/+100H)
#Limit 1
#Price 6900
"level" "0"
stonehp

Mole
(Mole next round)
#Limit 1
#Price 9000
"level" "0"
mole


One time, tomes
Tome of opportunity
(+100xp or +20xp)
#Limit 2
#Price 1000
"level" "0"
tomexpo100

Tome of Experience
(+100xp)
#Limit 5
#Price 3500
"level" "5"
tomexp100

Big Tome of Experience
(+200xp)
#Limit 1
#Price 4900
"level" "50"
tomexp200

Tome of Health
(+100H)
#Limit 1
#Price 5900
"level" "0"
tomehp100

Passarelli
07-02-2014, 02:33 AM
Disguiser should be much more expensive in my opinion. That is the kind of item that would hurt unskilled players much more since they don't use their radar as much.

ZERO
07-02-2014, 02:57 AM
Only the ones in this section are actually on the server: http://www.ibisgaming.com/forums/forumdisplay.php/96-WCS-Items