View Full Version : zm_hellz_silent_hill (Giant box and cabinet room)
BladeTwinSwords
02-07-2011, 12:30 PM
Map: zm_hellz_silent_hill
Spot: The room with a giant box with bookshelves separated by a hidden openable wall which has some file cabinets and a small crouch spot.
What Can't You Do: Cade one entrance with the giant box and cade the crouch spot entrance with the file cabinet. Cading one side is acceptable.
Reason: The cabinet cannot be drug through the crouch spot by zombies. The box can't be knocked over by pushing from above and is difficult to move via pushing.
Pictures: Coming Soon
kenneth918237
02-07-2011, 01:27 PM
totally agree
Tasty_Cakes
02-07-2011, 02:41 PM
totally agree
second
8 months later and still no pics? And ZERO, you've never played the Silent Hill map and seen this cade? lol.
jimmay
02-29-2012, 11:11 PM
Do these pics capture the spots in question?
Big box room:
5127
Big box room caded:
5126
Filing cabinet room with crouch spot entrance as viewed from outside:
5130
Filing cabinets with which to cade the crouch spot:
5131
Filing cabinet room with crouch spot entrance as viewed from inside:
5129
Filing cabinet room with crouch spot caded:
5128
Honestly, having played Silent Hill more times than I ever should have, I'm throwing my support behind the cade being totally legal.
Setting up the filing cabinet part of the cade is difficult because the weight of the cabinets is very large and makes them difficult to move,
the filing cabinets fall over very easily when moving into cading position and time some time to set back up again where they can block that entrance,
the box entrance can be pushed back with enough zombies stack on top of each other and pushing from the outside,
the box entrance can be made virtually unbreakable, but it takes some time and careful planning to set up to be totally unbreakable, and
both sides of this cade are fairly far apart from each other, and cannot be set up properly (perfectly) in a short period of time like other banned cades where the two entrances are side-by-side.. during the time they're being set up, the cade can be attacked and destroyed.
Like the water room cade in beachstrike, it takes some time and careful planning to set up to be totally unbreakable. Once it is set up, is it basically perfect? Sure. It's the kinda of cade that all pros want to hang out in on any map. But we're not here to ban cades that can be made perfect over time, we're here to ban cades that are totally unreasonable and far too easy to set up, and are only "perfect" due to flaws of the Source engine and Zombie mod itself.
tl;dr if massive underground water room cade of beachstrike is OK, this cade should be OK.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.