View Full Version : Force Ztele?
Sinsanity
09-14-2011, 10:02 AM
I have a question if I may (assuming I'm posting in the right place), I was wondering if the Force Ztele was removed from in-game, being that it's no longer available. It helped alot with enforcing the 2 players per vent rule and it and also moving zombies who deliberately block other zombies from a passage or from humans. It also causes less rage from the players apart from being slayed or kick. If how I was using it is wrong, please let me know so I can correct my actions.
pwnage
09-14-2011, 12:56 PM
I have a question if I may (assuming I'm posting in the right place), I was wondering if the Force Ztele was removed from in-game, being that it's no longer available. It helped alot with enforcing the 2 players per vent rule and it and also moving zombies who deliberately block other zombies from a passage or from humans. It also causes less rage from the players apart from being slayed or kick. If how I was using it is wrong, please let me know so I can correct my actions.
well...i do not have it as an option anymore either, along with any other zadmin function...
That menu has been disabled for everyone. Zero doesn't want anyone having access to the powers on the !zadmin list. So from now on, just sm_kick until we can find some other hilarious way of removing trouble players.
Rosie
09-14-2011, 01:07 PM
zadmin was removed. Nothing against anyone, but it caused alot of openings for abuse. Just slay someone if they are blocking. (warn first)
Sinsanity
09-14-2011, 01:22 PM
Hua - Heard Understood Acknowledged
acolyte_to_jippity
09-14-2011, 01:28 PM
i still liked my old way of dealing with them
cexec <name> "say !ztele"
Joker
09-14-2011, 04:14 PM
i still liked my old way of dealing with them
cexec <name> "say !ztele"
see now that was the way that I would always deal with them..........I never new about the !zadmin as it were.
BladeTwinSwords
09-14-2011, 06:19 PM
Yes, the !zadmin menu had 3 commands available for all admins. The first was force ztele: pretty self-explanatory. The second was force zspawn: it could spawn any person even if they were killed during that round. The final command was zombie infection management: it worked the exact same way as swapteam. Of course we all know about the Naked and Ness incident. I did not want that happening again so I asked ZERO to remove it.
Sinsanity
09-14-2011, 07:06 PM
I didnt have that third one, I only had the first two.
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