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LuckyStar >:D / Phenixtri
10-12-2011, 10:20 PM
Yume Nikki remake on the Doom 2 engine? Yes / No ?

Yea the title says it all guys. What would you think about
remaking & improving Yume Nikki on the latest build of Doom 2 with
GZdoom?

the original one was a game from 2003 but its got its own underground fan club and even some indie manga and fan art. I want to see if something like this would be worth my time since it would be alot of work but it has plenty of potential.

info. on the original
http://en.wikipedia.org/wiki/Yume_Nikki

Basically taking this

http://www.youtube.com/watch?v=Ep427rR-tk8

and porting it into a 3D environment as shown in this in this Final Fantasy
mod for Doom2. GZdoom would just allow you to have free look like in
modern FPS games.

http://www.youtube.com/watch?v=uc9Ny7_QzT8

It would be alot of work but I think that the end result can be very unique.Tell me what you think people is its worth a try or not?

My original posts on Khonachan & Mod DB

http://www.moddb.com/groups/anime-fans-of-moddb/forum/thread/yume-nikki-port-to-the-doom2-engine-with-gzdoom#693196

http://konachan.com/forum/show/18767

acolyte_to_jippity
10-12-2011, 10:26 PM
oh god no.

i saw that thread on gamebanana.

LuckyStar >:D / Phenixtri
10-12-2011, 11:18 PM
Too bad you didn't reply on the gamebanana thread. >> Care to explain why? I just want some honest opinions from people since I don't want to waste my time on something no one is going to be interested in. Then again I was thinking of having it be my 1st real mod since all my other work is 2D mods for CS2D like Half Life 2D and so on.

ZERO
10-14-2011, 04:13 PM
What we really need is little busters on android...

LuckyStar >:D / Phenixtri
10-15-2011, 10:49 PM
What we really need is little busters on android...

Ive never made anything for an android before let alone a game but ill see if anything is possible.