PDA

View Full Version : [ADD] More Great Maps



Rellikdloc
12-24-2011, 02:59 PM
Map: gg_vc2_inferno
Location: http://www.gamebanana.com/maps/23907
Reason: This is an awesome small map and it gets away from all those texture maps we have.

Map: gg_sl_cross3
Location: http://www.gamebanana.com/maps/50489
Reason: This is also a great map not too big not too small and has just the right elements for a good gg.

Map: gg_punishment
Location: http://www.gamebanana.com/maps/20471
Reason: Fun map

Map: gg_watermaze_2
Location: http://www.gamebanana.com/maps/20778
Reason: Small quick map, lots of knife kills

Penis シ
12-24-2011, 05:51 PM
I've played watermaze and inferno, both are great maps, haven't played on the other two.

CYBER
12-30-2011, 04:45 AM
do we really need more "random and never heard of " texture maps ? like the second?

also, NOT gg_punishment.
This map is pure advertisement for NVIDEA cards for once, and for two, it has the WORST brightness/contrast/gamma settings ever.

this is why it is called gg_punishment, its because it fucks the eyes of people with high brightness settings by punishing them with a strong gamma glare.

I have see a version of this map WITHOUT the crappy glare shit, find it and post it if u want because THAT version is actually fun.

We dont want maps that intentionally fuck up the eyes of players and having them complain that our maps are "corrupted" when they arent.
We have enough problems avoiding mother fucking glass_tank that xmas modified... talk about a migraine maker.

Rellikdloc
12-30-2011, 07:37 PM
sl_cross is not random an unheard of its actually really good. and i gurantee everyone will like it. you should play it first. then if you dont like it you can remove it. but i promise u wont want to afetr u played it. its def. better than more than half the maps we already have. all 7 of these maps i put on here are as equal to deagle. they all were played everyday by a full server of 24ppl without any complaints about the map. and the ceiling lights on the bottom floor on punishment r there so its harder for ppl to spawn shoot u when u run down the ramp at the start of the round.

acolyte_to_jippity
12-30-2011, 11:34 PM
cyber, we have punishment_nvidia

this is just punishment. same exact layout, without the glare/adverts. personally, i don't mind the nvidia one. but the layout is legit regardles

CYBER
12-31-2011, 05:38 AM
Oh in that case sure. As log as its not thefavgy glare one. I personally have inherited migraines from high brightness lol thats why i even DESPISE xmas's glasstank and arely liked the original one...

acolyte_to_jippity
12-31-2011, 01:39 PM
Oh in that case sure. As log as its not thefavgy glare one. I personally have inherited migraines from high brightness lol thats why i even DESPISE xmas's glasstank and arely liked the original one...

honestly i love christmas's version of glasstank. i HATE the original. one of the worst maps i've ever seen. christmas at least made it obvious where the walls were

CYBER
12-31-2011, 02:13 PM
bottom line is, we agree that the glass_tank maps are just stupid.

Speaking of xmas, where the fuck is he?i havent seen him since i came back, is he no longer active?

acolyte_to_jippity
12-31-2011, 02:57 PM
bottom line is, we agree that the glass_tank maps are just stupid.

Speaking of xmas, where the fuck is he?i havent seen him since i came back, is he no longer active?

last i heard he was mapping for...sG? or was it EGO?