Chef C Green
02-12-2012, 07:04 PM
There was a steam update at about 6:45pm EST today (02/12/2012). First map after the update was ze_liccana_escape where Pl@y and I noticed speed increases by both fast and regular zombies. Approximately 2X speed for Fast zombies and Regular zombies moving the same speed as Fast zombies would normally.
Edit:
- All zombie classes have increased speed
- Prop physics are all messed up (Items are lighter (pushed further with bullets than would be typical), and/or zombies have more "leverage" (ex: 1 deformed class zombie flipping a well constructed 2 soda machine cade when it would normally require 3-4 well trained zombies... not typical at all.))
Edit:
- All zombie classes have increased speed
- Prop physics are all messed up (Items are lighter (pushed further with bullets than would be typical), and/or zombies have more "leverage" (ex: 1 deformed class zombie flipping a well constructed 2 soda machine cade when it would normally require 3-4 well trained zombies... not typical at all.))