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View Full Version : [HSx]-JunIor 7-10-2012 16:26 STEAM_0:0:21714271



Carmichal
07-10-2012, 04:02 PM
Name in Game: [HSx]-JunIor

Steam-ID: STEAM_0:0:21714271

Where: GG

Link to ban:http://www.ibisgaming.com/sourcebans/index.php?p=banlist&advSearch=%20STEAM_0:0:21714271&advType=steamid

Reason for perma ban: Multihack aim and walls. Tick 4500, when he kills with the awp. Tick 6000 looks like his aimbot gets confused. Tick 13250 is interesting with a scout kill. Tick 16000 walls, I think he jumped the gun and fired too soon on accident. Tick 23000. 32500 when he kills arrow is aimbot. 37750. There's more.

4500 is the best.

5994

Junior
07-10-2012, 04:18 PM
no disrespect Carmichal but your wrong.

Yeah that awp kill was just bad ass not aim bot or w.e



Some one watch the demo and lets see what we have here.

brett friggin favre
07-10-2012, 05:04 PM
i'm just not seeing anything in any of those ticks. if it was aimbot, it'd be a whole lot more snappy, and there would be some semblance of a jitter either constantly or during and immediately after shooting, which there isn't. as for walls, any evidence there is circumstantial; he'll be staring down a high traffic hallway and there just happens to be someone behind a box on the other side. also several occasions where walls would've helped him. so i'm gonna say no on both counts. go back and look at the demo again, specifically the ticks you mentioned, and look for real hard evidence such as the jitters, and watch where you see walls. ask why else he may be looking at that location, and whether or not he acts upon "knowledge" that a player is there.

also he has no history of hacks from my checking, no other bans, no vac bans.

Steamer
07-10-2012, 05:04 PM
20k He knew he was there, but the look through box, and the longgggggg straight b-line pull to face....

I have to vote no, can't do it on one coincidence of a tick, though it looks like bs, it could have been luck, as many of us have had some off the wall ass straight shots like that.

Insufficient Proof. No ban.

SCRIBBLE
07-10-2012, 05:13 PM
20k he jerked left to see down the pathway to ensure postage was running that direction. i think it's coincidence that he traced postage's playermodel through the box. his mouse work is pretty accurate while navigating trough the maze. ~22k he jerks to the left to run down a specific pathway, most usually miss dead center and adjust too far one way or the other, he did not over adjust.

there is no evidence of hacks present in this demo.

unbanned, closed.