PDA

View Full Version : Dorff #DickShadow, 8/12/12, 6:26 pm EDT, STEAM_0:0:414384



brett friggin favre
08-12-2012, 05:39 PM
Name in Game: Dorff #DickShadow
Steam-ID: STEAM_0:0:414384
Where: pub
Link to ban: http://www.ibisgaming.com/sourcebans/index.php?p=banlist&advSearch=STEAM_0:0:414384&advType=steamid&Submit
Reason for perma ban: wallhack

(in the style of black dynamite) subtle wallers in the top 20 bewaaaaare, brett's in town and he's gonna be theeeerrrre, to take you down and you better beliiiiieve, the favre's the man with an ace up his sleeeeve!

demo 1: note in particular ticks how quick his reactions are. it's just not humanly possible, and i know it happens sometimes where we anticipate well and pull off that incredible shot, but it just happens way too much. ticks: 29500, 36800, 44500, 45000, 45800, 47000, 53500, 54500, 59400 trace, 66700 (note team confusion immediately after, not using radar...?)

demo 2: more of the same really, but i feel both demos may be required to get a feel for the consistency of these incidents as well as his playstyle, and how it changes based off of the movements and positions of players that he shouldn't know are there. ticks: 2000 (note very little sound, people on mic, tough to hear those footsteps, team confusion again after), 11000, 17000, 18700 (note after he throws nade, doesn’t switch to deag even after seeing the guy rush towards him…), 19500, 20300, 39000, 43400 note hesitation, 48900, 62700. possibly more after that but i kept getting client errors

Steamer
08-13-2012, 09:07 AM
Demo 1
29K - Confrontation before hand, see nothing unusual.
36K - Meh ^ ...
44K - Long wait before fire, he did see him.
45K - Lot of confrontation there, questionable.
45.8K - Wtf? Looks wallish to me.
47K - Wallish...
53K - Walls.
54.5K - I see what your saying but could be coincidence.
59.4K - Yep
66.7K - Walls.

Demo 2
2K - Heard the footsteps, but he stopped before I could hear them. Meh, I also have shit headphones.
11K - Walls
17K - Agreed, the movement and caution around him before the kill, and knowing exactly after.
18.7K - Walls, lined out before smoke.
19.5K - Yerp.
20.3K - "Tracey".
39K - I see what your saying, but meh, enough time to react for a fast player.
43.4K - Noted, like he knows and is waiting.
48.9K - Walls. Daadaaadaaadaboule walls.
62.7K - Seems as he knew the other guy was gonna drop down the tunnel soon, had the flash handy in-case, saw he stopped, resumed to kill. Heh, I'd say walls.

Consistency is far to stretched, to many odd moments, way too much knowing of all surroundings whether there be sounds, no sound, radar, or not. No matter confrontation on going or not, other players locations seem to always be known. Couple that with the minimal tracings and hesitations for no good reason besides "knowing" preemptive, I have to agree that this player is indeed walling. Great catch.

Spasm
08-14-2012, 05:12 AM
First demo after 40k gets real obvious, didnt even watch the second one, banned and closed.