Buffs? When was this. I didn't see it in the changelog for the new build.![]()
Buffs? When was this. I didn't see it in the changelog for the new build.![]()
Tastes like your moms kisses.
The development team decided they are not going to report balance changes. Sort of like what I do with changes to WCS but in their case they say nothing. What is stupid is at least give us what I say for WCS like this is stronger this has longer range ect. Exact numbers not needed if they want to hide that but still acknowledgment of that they did would be nice.
In the last build: wip rage increased, cloak time decreased, cloaked movement speed reduced, creg healing speed/amount increased, regen buffed. Research time for leap reduced.
Regen is ridiculous now. With the buffs to it, I can't justify not going crag for the second hive. I still think shift is best for first, celerity is just too essential for map control and maximizing your ability to confuse marines in combat. Plus, regen on skulks works best alongside celerity, allowing you to get in and out of combat quickly, as well as dodge fire more effectively while regen does its thing. I won't even go in to regen on early onos...
Typing this as I wait for a slot on the server... really, really looking forward to reserved slots working.
I have spent the last two hours with an alien comm who goes shade/cloak -> crag/regen every single game and the marines are completely helpless. Cloak activates so fast now, it's incredibly easy to dodge behind pretty much anything, cloak and walk away, then re-attack. And once you get regen, GG. My opinion of cloak has been drastically altered, it's no longer just an initiation move, it is perfectly viable to cloak multiple times in an engagement. It's even easier when you get leap. Also, it's hilarious.
However if the marines have two tech points before you get cloak once you do the logical response is to lock down, defend and tech b/c with obs you can not go in for the kill. Then they tech up all the way and puch out. If they have you locked to 2 hives and hold out they should win if you went shade/creg. However their com has to be good.
But yes the faster cloak is a lot better now.
And the patch has hit. Doubled out-of-combat activation time for regen and cloak to 3 seconds. Ah well, was fun while it lasted.