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Thread: bhopping disabled?

  1. Default bhopping disabled?

    Re: http://www.ibisgaming.com/forums/sho...n-bunnyhopping

    bhopping has now apparently been disabled completely by the server... I have been able to bhop for quite a while now, using my spacebar (though I do have +jump set to mwheelup, just for crouch spots). It takes a good ping, a decent PC, and just plain good timing even when using the mousewheel. Now several maps are just about impossible for zombies to catch any humans who even have 1/2 of a clue on what they're doing, and I would like some type of answer as to why this was changed at the server level, when in the linked thread, even Maynard said that bhopping would be allowed on the server.

  2. Default

    We allowed bunny hopping b/c I had yet to find a way to prevent it from the server side. For the maps that only work if players are bunny hopping those maps need to be configured to fix this issue.

    Also I should note that inversely it is possible to enable it back on a map by map basis. So for example if there truly are maps which require this it can be allowed on those maps.



  3. Default

    I said bhop is legal... not that it would always be.

    Maynard - The WCS Guy

  4. #4
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    Default

    Quote Originally Posted by ZERO View Post
    So for example if there truly are maps which require this it can be allowed on those maps.
    This would be useful. While some maps like Death Star and Parking Lot Escape have become much easier and are fun to play through, there are certainly maps like boatescape_101, jurassic park story, and a few others that have become too easy imo for the humans. While I can agree that bhopping can decimate a team, I wish players would just learn to shoot behind them at the zombies... Also, the changes have not completely remedied the "crouch spot" jumping which I would argue is a more pressing exploit of the server (as opposed to the days when a shotgun in the face actually pushed zombies back).

    But yeah, keeping the option of having it on or off like parachutes would be great to at least encourage some "challenge" in the server. I'm still getting a feel for how this is effecting the server myself so I won't comment past the above for now.
    Artist's Representation - "Finding life on the go board"

  5. Default

    For the maps that need it please submit config requests for. I will be processing config and new maps for zm by the end of next week.



  6. Default

    I doubt many maps need this, people got sloppy playing zombie, i still see bhop as easy mode. there zombie classes for purpose. maybe zero could make special class for ze maps or something that can use bhop.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

  7. #7

    Default

    I would argue that no map should have it.
    It would be funny if there was a bhop class zombie.
    Last edited by thecat; 01-03-2013 at 04:30 PM. Reason: more to say

  8. Default

    Why after all this time is it being disabled. Personally i feel it is removing a key element from the ibis server, one that most of the regulars do enjoy. I could see it being disabled after the first few months of the server being active, but now bhopping zombies are a part of the game and a commonplace to defend against. Although it has been argued that it ruins the game, I feel that it is quite the opposite. Over time the zombies have remained balanced without changing this, so I do not see the reasoning for removing it so late in the servers life. If you can provide good reason I will accept it, after all it is your server and you make the rules, i am just curious as to why you are removing a key feature for many players after it has become accepted serverwide.

  9. Default

    I haven't been in server recently, so disabled as in... the acceleration settings and tick rates were changed?

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  10. #10

    Default

    All I see are hopping zombies that don't realize that I can see them.

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