That sounds good, but once its on the test server we can see if that time is too short/long. I'm sure once you get the code for it the time can be changed relatively easily. With that your looking at 20 nades a minute if you constantly throw it on the right time, figure there will be some delay in timing so around 17 nades a minute, then your looking at around 51 nades a round if there is constant spamming until the timer runs out. Realistically I don't see that happening all too often, true on some maps like crack house or office it could get really old really quick, but if there is a nade in your hand you are shot pretty easily. At any rate at least this item would be purchased now so its definitely an improvement.
Edit: How long does it take for a nade to explode once its thrown? a slight delay between this and when you get your next nade may help to prevent a constant spam wall of nade.
I hit Brett right in the feels.
Oh I should mention that this new method of nade tracking and giving also can add an effect to the nades thrown when one has this item. Would you all like to see any sort of effect added to this item and if so what. I can do things like add a trailing effect behind the nade.
---------- Post added at 03:22 PM ---------- Previous post was at 03:15 PM ----------
First beta release of new gloves plugin is live. I have split it off into its own plugin instead of having it in the shopmenu directly. This makes things much easier to update and preform bugfixes. In the future I hope to actually use seprate plugins for every shop menu item possible b/c it makes things much easier to fix without risk of intruducing bugs.
---------- Post added at 03:29 PM ---------- Previous post was at 03:22 PM ----------
Tested and it works as intended. I can also make it do something when your given a nade from this item like a message, sound or effect. Let me know if you all want this item to be spruced up a bit and what sort of stuff you would like to see.
Shouldn't the default "nade pickup" sound be enough for that?
4) Use admin privileges sparingly and appropriately.
I prefer there be no effect.
with an effect you will know that it's someone who has the item, and more nades... and that there will most likely be more of them coming your way soon... it's also generally the classes that have abilities on nades who purchase the item... so if you see some form of effect, you'll know 2 stay back and play it safe... I like the concept of people fearing nades all the times as they wont know if it's just a standard nade, or one that most likely has a ability on it 2 boot.
Maynard - The WCS Guy