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Thread: Beta Shop Menu Balance Released

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  1. Default

    Quote Originally Posted by ZERO View Post
    That is what I am saying is that when it is thrown you will get the nade after a 5 sec day. It is more complex to implement but still will run better than having a constant repeating loop.
    excellent

    Maynard - The WCS Guy

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    Oh I should mention that this new method of nade tracking and giving also can add an effect to the nades thrown when one has this item. Would you all like to see any sort of effect added to this item and if so what. I can do things like add a trailing effect behind the nade.

    ---------- Post added at 03:22 PM ---------- Previous post was at 03:15 PM ----------

    First beta release of new gloves plugin is live. I have split it off into its own plugin instead of having it in the shopmenu directly. This makes things much easier to update and preform bugfixes. In the future I hope to actually use seprate plugins for every shop menu item possible b/c it makes things much easier to fix without risk of intruducing bugs.

    ---------- Post added at 03:29 PM ---------- Previous post was at 03:22 PM ----------

    Tested and it works as intended. I can also make it do something when your given a nade from this item like a message, sound or effect. Let me know if you all want this item to be spruced up a bit and what sort of stuff you would like to see.



  3. Default

    Shouldn't the default "nade pickup" sound be enough for that?


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    Yes but I can add a txt message or anything else.



  5. Default

    I prefer there be no effect.

    with an effect you will know that it's someone who has the item, and more nades... and that there will most likely be more of them coming your way soon... it's also generally the classes that have abilities on nades who purchase the item... so if you see some form of effect, you'll know 2 stay back and play it safe... I like the concept of people fearing nades all the times as they wont know if it's just a standard nade, or one that most likely has a ability on it 2 boot.

    Maynard - The WCS Guy

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    Rgr, with that I will now give 6 hours to report any bugs with the system currently in place on the test server. After that all current changes will go live.



  7. #7

    Default

    Agreed - no effects are necessary.
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  8. Default

    changes are live



  9. Default

    So far has been working well at providing the losing team a chance to get some wins, but not enough where bad players become good. Like it.
    I hit Brett right in the feels.

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