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Thread: Over Leveled Handicap

  1. Arrow Over Leveled Handicap

    As you all know due to the way war3 works there is no "over leveling" of the races. Well in reality there is in a way b/c you do still get all the xp. However the system does not count or apply the levels beyond what the max level of said race is. What is good about this system is it allows hard limits on what needs to be leveled in order for other races to be unlocked. This is good if you want to have something like eva in the future and restrict it only for people who have maxed every race before it. However, it clearly is not good for xp rewards as they no longer work like they did in the past.

    My goal is to fix this with an addon plugin that will be able to grant additional xp to players based on the "over leveled difference"

    Currently you get 4xp for every level higher an enemy is than you. However it does not take into account the "over levels" as they are not counted. The goal is to make a plugin which will calculate the number of additional levels not counted by the current bonus and add those in.

    So for example currently a player kills someone who has maxed a race and is 10 levels above them. They would get 40xp bonus. However, with this system the new plugin would then look to see how many additional levels the killed player would have if there was over leveling and then rewards additional xp for that. So lets say the player had an additional 10 levels of over leveling, then the plugin would reward an additional 40xp for a total bonus of 80xp to reflect the 20 level difference.

    Such a system would allow for xp rewards to work EXACTLY as they did in the original wcs server.

    Here are some features I propose:
    • Grant 4xp for every additional currently not counted levels as calculated by the users xp for that race
    • Cap on max reward xp (I assume we want something like this to prevent crazy amounts in the long run)
    • Create command "showlevel" which will return a players true "over leveled" level for their current race.


    So what do you all think?



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    I always liked the concept of over leveling.. but I hate the extra xp bonus people get for killing you... it just levels people 2 damn fast... I remember back in the day killing me would give people like 500 xp... it's just 2 damn much. if we could cap the bonus xp so it's not giving an unreal amount of xp I think it would be all good.

    it also seems like it would be an unfair leveling advantage 2 those who have had 2 re-get all their levels since the original wcs data went 2 shit, as new people and people who don't play as often will rack in xp so much quicker.

    love over leveling... hate the massive xp bonuses.

    Maynard - The WCS Guy

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    I don't have a max anything, so I'm not fit to weigh in on this. I'm just here to express my extreme curiosity as to what eva is.
    Quote Originally Posted by maynard View Post
    your helmet is being shipped.

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    Quote Originally Posted by maynard View Post
    I always liked the concept of over leveling.. but I hate the extra xp bonus people get for killing you... it just levels people 2 damn fast... I remember back in the day killing me would give people like 500 xp... it's just 2 damn much. if we could cap the bonus xp so it's not giving an unreal amount of xp I think it would be all good.

    it also seems like it would be an unfair leveling advantage 2 those who have had 2 re-get all their levels since the original wcs data went 2 shit, as new people and people who don't play as often will rack in xp so much quicker.

    love over leveling... hate the massive xp bonuses.
    agree 100%

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    I always thought of the real value of over leveling was to grant addational xp as a way to discourage the use of over leveled races or have a trade off for their usage. In the old server we found people would whore races less as a result of that system.

    However, I do agree that in some cases the amount of xp rewarded would be crazy which is why I suggest a cap at a difference of 100 over levels or 400xp. I do not see how it is going to make much of a difference when your beyond 100 over levels above another player and so the xp rewarded should stop making a difference at that point.

    Such a system would also result in a level 200 over leveled eva (100 normal levels and 100 over levels) granting 800xp to a new race. The reward for killing such a high level eva (when it is eventually released again in the future) makes logical sense.

    Also please note that this system will take into account if your race is overleveled.

    ---------- Post added at 04:32 PM ---------- Previous post was at 04:29 PM ----------

    Actually on that note if one over leveled race killed another over leveled race I could just give no bonus at all regardless of the level difference.



  6. Default

    Quote Originally Posted by ZERO View Post
    I always thought of the real value of over leveling was to grant addational xp as a way to discourage the use of over leveled races or have a trade off for their usage. In the old server we found people would whore races less as a result of that system.

    However, I do agree that in some cases the amount of xp rewarded would be crazy which is why I suggest a cap at a difference of 100 over levels or 400xp. I do not see how it is going to make much of a difference when your beyond 100 over levels above another player and so the xp rewarded should stop making a difference at that point.

    Such a system would also result in a level 200 over leveled eva (100 normal levels and 100 over levels) granting 800xp to a new race. The reward for killing such a high level eva (when it is eventually released again in the future) makes logical sense.

    Also please note that this system will take into account if your race is overleveled.

    ---------- Post added at 04:32 PM ---------- Previous post was at 04:29 PM ----------

    Actually on that note if one over leveled race killed another over leveled race I could just give no bonus at all regardless of the level difference.
    ZERO when you release eva I would suggest a carrot on the stick like approach with it, make it so only a handful of players can get it. This will help with the race whoring big time. i.e.
    Human is level 200 and Undead is level 40, if your racing to get to eva, the xp difference between one level on human and undead is massive, so massive they will end up playing undead over human.
    By carrot on the stick I mean that eva should be updated every so often with a higher level cap.

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    Ive never liked the concept of punishing people for playing the races they like.

    or the concept of giving people extra xp just cause they killed that person who has an over leveled race.

    if someone works for a lvl 150 vegalion... they shouldn't feel discouraged 2 play it cause they are giving multiple tomes away each time they die.

    Quote Originally Posted by Spasm View Post
    I mean that eva should be updated every so often with a higher level cap.
    it would be. it's what we did in the past. we raised the cap on it like 3 times lol.

    Maynard - The WCS Guy

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    Due to limitations on the war3 engine eva when released will always reuire every race to be maxed. It is not possible for it to unlock at any level higher than that. Note that as always over leveling does not impact race unlocks.



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    On the old server I thought it was way over level cap

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    Quote Originally Posted by maynard View Post
    Ive never liked the concept of punishing people for playing the races they like.

    or the concept of giving people extra xp just cause they killed that person who has an over leveled race.

    if someone works for a lvl 150 vegalion... they shouldn't feel discouraged 2 play it cause they are giving multiple tomes away each time they die.



    it would be. it's what we did in the past. we raised the cap on it like 3 times lol.
    Do you knwo anyone who worries about this? because I don't.

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