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Thread: Blackmage's map manifesto

  1. Default Blackmage's map manifesto

    This is what happens when Blackmage gets bored. I find a project. I collect data. I vomit the data. I play around with the data. Sometimes, I choose to post what I've found! I love data and theory. Practical application, not so much. So, here's what I've been working on for the past three days :) Number of items shown done for a variety of reason, mostly what looked nicest.

    First up, some silliness involving the server:

    psychostats includes Zero's silliness here too in the form of the maps: unknown and test_hardware.

    133 "maps" total are listed in the psychostats

    The server command, listmaps has extra copies of:
    cs_italy
    cs_office
    de_cbble
    de_corse
    de_dust2
    de_scorch
    de_sunstroked

    We also have the case of de_desert_atrocity_v3 which I mentioned in a different thread. It's not listed in the psychostats either :)

    Now for some observations on actual maps:

    The following are maps that have only one main objective, either bomb site, hostage room. The number of ways is the number of directions you have to watch for people to access the objective. This is ignoring maps who have only one hostage rescue point, but multiple hostage rooms.

    ibiscell (many ways into one objective)
    asylum (2 ways into one objective)
    assault + 2005(1 way into one objective + many ways to one objective)
    assault_night (2 ways into one objective + many ways to one objective)
    symphony (many ways to one objective + many ways to one objective)
    fisheyes (2 ways into one objective + 2 ways into one objective)
    island (1 way to one objective + many ways to one objective)
    desperados (many ways to one objective + many ways to one objective)
    dolls (1.5 ways to one objective)
    deathcookin (many ways to one objective)
    Compound (1 way to one objective)

    We have around 97 maps. Two (facility, ibiscell) need to be removed or configured.

    The following are maps that are somewhat changed, or sometimes just reskinned:

    cross_strike
    cpl_strike

    office
    office07
    classified

    dust2
    dust2_csgo
    dust2_remake_ver2
    rumpledust2

    dust
    dust_aftersource
    dust2045
    dust_csgo

    assault
    assault_2005
    assault_night

    cs_crackhouse
    de_crackhouse

    italy
    italy_2010
    italy_tactik2

    aztec
    future_aztec

    cbble
    forge

    inferno_fog
    inferno_pro

    cevo_tuscan
    tuscan
    cpl_mill

    That's 30 maps to do what we can do in 11. So this brings us to about 76 unique, playable maps.

    Next up, data retrieved from the demos log. I have made a list of the maps starting with the first map begun on Saturday 1-12 to the last map begun on Friday 1-18. Some maps were only 18 or 19 minutes, but I counted them as non-RTV'd maps. Anything under that is counted as an RTV. Anything over 25 minutes is marked as Extended, though some of these seem to have been RTV'd before they ended. There are some maps that were "played" for over 45 minutes, all of these coming from empty server, these are not being included. There are also 6 maps that were "played" for about 2 or 3 minutes each because I was making sure I got the correct version of certain maps. These are also being left off the count. Additionally We had two periods in the last 2 days where there are gaps. 170 and 159 minutes.

    Number of times map was on for more than 45 minutes: 16 times
    Longest time a map was on the server: 102 minutes

    Number of maps in the range of "extended": 126
    Unique map names "extended": 33
    Unique maps "extended": 26
    Most Extended maps: cs_crackhouse, cs_italy, cs_office at 14 times each
    Most extended map including variants: office at 18 times.

    Most played unique map without RTVing: cs_italy and cs_crackhouse at 25 times. Office is 4th with 21, aztec snuck into 3rd with 24.

    Top 5 played maps, including Variants: (times played)
    office: 35
    crackhouse: 32
    italy: 28
    dust2: 26
    aztec: 25

    Number of maps not RTV'd or Extended: 169
    Number of unique map names "": 50
    Number of unique maps "":42

    Number of maps played on for at least regulation time: 295
    Number of unique map names "": 54
    Number of unique maps "": 45

    Number of individual maps never voted for: 23
    Number of individual maps that didn't get a full 20 minute playtime: 42
    Number of maps that obviously crashed immediately into dust2: 2
    Number of maps played on for any time (even less than a minute in 2 cases): 352

    Now for some psychostats notes:

    While I said in a previous thread that the psychostats only holds information since "2011-05-13", we have maps from "2010-12-23" and "2011-02-04". In any case, this information is (mostly) covering a MUCH larger time frame than my data collection.

    Of the twenty three maps not even voted into, they have mostly been played since the new year. One was played on new year's eve. Two I'm not sure, they were ones I hit grabbing maps, but given the trend, I assume they've been voted onto sometime in the past 2 weeks. Here's the number of maps played on each day.

    Last date....Number
    12-31.........1
    1-4............2
    1-7............2
    1-8............4
    1-9............2
    1-10..........3
    1-11..........5
    Unknown.....2

    Since the start of the psychostats logs, the active maps we have have been played around 52045 times (this number may be off by a few, not sure how many of 1-19 games it has). Unsurprisingly, dust2 has a shockingly high play count, due to dust2 being the post-crash map. Probably increased moreso if it counts when it starts dust2 and restarts it. So, while dust2 has been played 9988 times, compared to office's 3443 times, the playtime gives a different story, being 2322:16 for dust2 and 1590:17 for office. The time on active maps is around 17504 hours or just over 729 Days or less than a day under 2 years, supposing I added those 97 numbers correctly.

    First, the least played of the bunch:
    The Bottom 11, sorted by time played on server:
    Ranking........map name........Times........time on map.....date added to server
    vs all maps.........................Played
    89..............cs_assault_night.51...........09:5 1:35.........2012-08-30
    90..............cs_symphony.....44...........09:41 :41.........2012-03-31
    91..............de_keysiv..........33...........09 :18:07.........2012-03-31
    92..............cs_asylum.........31...........08: 28:30.........2012-08-30
    95..............de_keystone_beta.28........07:49:2 5.........2012-03-31
    97..............cs_pilko_estate...33..........06:4 9:09.........2011-10-28
    98..............de_atlantis.........31..........06 :12:04.........2012-08-30
    100.............de_farpoint_b1...27..........05:00 :21.........2012-03-31
    104.............de_favela_rio.....27..........04:2 4:28.........2012-03-31
    108.............de_facility.........24..........02 :33:44.........2012-08-30
    110.............de_ibiscell.........16..........02 :08:05.........2012-08-30

    So, of the bottom 11, 5 of the 7 maps added in August are listed here. Of the other two cs_impulse has 2 plays and has been removed from rotation and italy_tactik is 58th most played, or 40th from the bottom of active maps. 5 from the 15 map March update. 1 other has been removed, 12-16 and 18th bottom are also in that update. The remakes from that update fared a litte better at 25th, 29th and 30th from the bottom. Then we have pilko. It's been on the server for over a year, and is beat by maps that aren't even still in the server rotation.

    Now for the highly played bunch:

    The top 11 popular maps:
    map .......time on map time maps played
    dust2.............2322:16:34.........9988
    office.............1590:17:10.........3443
    italy...............1388:53:10.........3289
    aztec.............1025:09:44.........2680
    dust................923:23:45.........2091
    assault............834:08:58.........1976
    cs_crackhouse.772:48:36.........1877
    cbble..............718:26:53.........1915
    office07..........547:44:56.........1467
    westwood.......511:39:15.........1500
    dolls..............498:29:47.........1563
    ....................subtotal
    (If I can add)..11133:18:48......31789
    Compared to:..17503:50:xx.......52045

    We've spent around 63% of our time just on these 11 maps. 61% of maps have been on these 11 as well. So, out of the 76 unique maps, we've spent 60ish% of the time on 10 of them.

    To compare, our top 12 over the past week

    Map......................Extends....Regulation
    italy.........................14..............11
    cs_crackhouse...........14..............11
    aztec.......................11..............13
    office.......................14..............7
    dust2.......................8..............12
    dust........................10..............6
    cbble........................5..............9
    office07....................4..............9
    dolls.........................5..............7
    parkhouse.................1..............6
    nipperhouse..............2..............5
    de_crackhouse..........1..............6

    So at least in the past week, parkhouse and nipperhouse were more popular than westwood and assault. Well, plain assault, since assault and assault_2005 got a total of 9 plays. 3/1 for assault, and 2/3 for assault_2005.

    And that's that. Take from this what you will, and if you read it all, kudos. I hope my math is correct.

  2. Default

    Quote Originally Posted by Blackmage View Post
    This is what happens when Blackmage gets bored.
    ....Lmfao

    Maynard - The WCS Guy

  3. Default

    TLDR

  4. Default

    with all that free time and effort, you could've cured cancer. now, millions more will die of cancer. thanks, asshole.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  5. #5

    Default

    I have the weirdest boner right now...

    (I did read everything). One quick note - one thing that you could have included in your analysis is that we have maps that are played sometimes, can be played, but are not on the active list such as Icehouse, Vertigo, 747 and some others.
    Last edited by Erdenay; 01-19-2013 at 03:14 PM.
    The Complete WCS Guide
    (Click on it)


    "They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard."
    Our subject isn't cool, but he thinks it anyway - he may not have a clue, and he may not have style, but everything he lacks, well, he makes up in denial!
    Someone ever tries to kill you, you try to kill 'em right back.

  6. Default

    Quote Originally Posted by Erdenay View Post
    I have the weirdest boner right now...

    (I did read everything). One quick note - one thing that you could have included in your analysis is that we have maps that are played sometimes, can be played, but are not on the active list such as Icehouse, Vertigo, Poolday, 747 and some others.
    and maps like zuhhh gahhh and the other one.
    I hit Brett right in the feels.

  7. Default

    Quote Originally Posted by What View Post
    and maps like zuhhh gahhh and the other one.
    no.. those maps should be removed immediately.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  8. Default

    the hell... poolday is still on WCS?

    Maynard - The WCS Guy

  9. Default

    Quote Originally Posted by acolyte_to_jippity View Post
    no.. those maps should be removed immediately.
    Those maps are crazy fun and unfortunatly we only get a chance to play them when an admin changes the map to it since we cant vote for them.
    I hit Brett right in the feels.

  10. Default

    just played blahhh, had some people leave, some just tried to rtv right away but those who played it seemed to enjoy it.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

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