Still glitches the model apparently.
To prevent the glitching perhaps you can restrict the amulet's purchase until after the round officially starts. Its not like a second or two without silent footsteps is going to ruin its effectiveness.
I hit Brett right in the feels.
v1.0.3
- Reprogramed to use the correct movement value as I predicted years ago after discovering a post from myself as to how to program this from a few years ago when I was doing some more research on google. Luckily it looks like I solved the problems with this a long time ago but the technology to actually implement it did not exist in eventscripts so I made a post with the answer so I would have it in the future but then I forgot about it until I found the post from myself again today.
- Jump on buy removed
No it was that I once spent a few months trying to figure out the best way to do cat and then recorded the results. I do not have as much time to look everything up as I did then and a lot of the information that existed on the internet back then no longer exists today and so a lot of that shit you could not find out even if you wanted to.
Can we crouch now? Cause today I learned that with the amulet you can not plant the bomb since it won't let your character bend down to do that.
I hit Brett right in the feels.
You learned wrong b/c you lack faith.
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You can plant bomb w/o crouching. You won't see the bar when you have cat - but that is because you don't know how to bend down.
ZERO made it to where we don't understand the concept of bending our legs, let alone utilizing them. We just skate around all day making no sound. AKA hold the damn left click and wait, it'll plant.