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Also as a side note i would like to add that only 1 tome may be purchased at a time
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What is strange is if you try to use lets say tome2 when you have 800$ it will correctly say twice that you can not buy it. In other words it does know that you entered 2. However, if you do have the money and enter tome2 it will only buy 1. I can not find any reason in the code for this and I do not think it works like this on the test server despite the same code.
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I found out the problem : When I was on the test server, I did a couple tests.
My First Test - I got the money built up doing the objective and I typed "tome2". Server acknowledged that I had the money for 2 tomes and bought them, but I gain no XP (as planned due to XP farming in the morning)
My Second Test - I got the money built up to 16k again, and this time "tome5". Server acknowledged that I had the money for the alotted tomes and spent all my money, leaving me $3500, but I gain no XP (because I'm still alone).
My Third Test - I brought a friend into the server, and we farmed 16k in a few rounds. I then typed "tome5" and then the server only gave me one tome.
Hope this helps ZERO.
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Yea it appears to be a problem with the wcs engine itself so nothing that I can actually control.
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Why is it that sometimes the $1000 tomes will give 20 XP, and other times give 100 XP? I have purchased 5 tomes in a single round multiple times (tome5 is broken, so it's necessary to buy them separately, which leads to "you are spamming the server" message if entered too quickly), and the last two tomes seemingly give 20 or 100 XP randomly.
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Tome -> +100xp
Tome -> +100xp
Tome -> +100xp
Tome -> +20xp }-- randomly gives 100 xp
Tome -> +20xp }-- randomly gives 100 xp
---------- Post added at 12:29 AM ---------- Previous post was at 12:27 AM ----------
like that?
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probability becuase they give 20 or 100xp randomly...
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