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Thread: Shopitems v1.0.1

  1. Default Shopitems v1.0.1

    Shopitems
    This program currently has a bunch of items stacked together in one plugin. Over time each item will be spun off to its own program to make changes easier to maintain and bugs easier to fix.

    Note that data in () indicates how this item is NOT LIKE THE ORIGINAL. Perhaps changes back to original would be liked. Note that any item changed back to original would also be checked to confirm that all values are the same as intended in original.

    Below is the current info on each item:

    Ankh of Reincarnation
    ankh.gif
    Cost: 2500 (2000)
    Restricted From: none
    Limit: 1
    Level: 0
    Description: If you die you will retrieve your weapons the following spawn.

    Boots of Speed (+20%?)
    bootsofspeed.gif
    Cost: 3000
    Restricted From: undead, spider, rapscallion, jack,
    Limit: 1 (2, and stacked for up to 40%)
    Level: 0 (4)
    Description: Allows you to move faster Does not stack.

    Claws of Attack (+6,Dmg?)
    clawsofattack.gif
    Cost: 2400
    Restricted From: vagalion, vagabond
    Limit: 1
    Level: 0 (10)
    Description: An additional X hp will be removed from the enemy on every successful attack.

    Cloak of Shadows (0.75alpha ie 75% of normal)
    cloak.gif
    Cost: 3000
    Restricted From: vagalion, vagabond, spider, flamepredator, human
    Limit: 1
    Level: 0
    Description: Makes you partially invisible, invisibility is increased when holding the knife (CS).

    Mask of Death (10%, 40% chance)
    maskofdeath.gif
    Cost: 3200
    Restricted From: none
    Limit: 1
    Level: 0
    Description: You will receive health for every hit on the enemy.

    Necklace of Immunity
    talisman.gif
    Cost: 3500
    Restricted From: athena
    Limit: 1
    Level: 0 (10)
    Description: You will be immune to enemy ultimates.

    Orb of Frost (.7 speed, 3 sec)
    orboffrost.gif
    Cost: 3500
    Restricted From: spider
    Limit: 1
    Level: 0
    Description: Slows your enemy down when you hit him.

    Ring of Regeneration (+5H/5sec,max 30times) (One time, enchantments)
    ringgreen.gif
    Cost: 3000
    Restricted From: vagalion, vagabond, hunter
    Limit: 1 (2)
    Level: 0
    Description: Regenerates health slowly.

    Scroll of Respawning (Respawn at spawn)
    scrollofresurrection.gif
    Cost: 7500 (3000)
    Restricted From: orc, warden, beast
    Limit: 1
    Level: 0
    Description: You will respawn after death.

    Sock of the Feather (.5 grav)
    Spell_magic_featherfall.png
    Cost: 2500
    Restricted From: rapscallion,
    Limit: 1
    Level: 0
    Description: You will be able to jump higher. (Does not stack)

    Mole
    Cost: 9000
    Restricted From: warden
    Limit: 1
    Level: 0
    Description: Tunnel to the enemies spawn\nat the beginning of the round\nand disguise as the enemy to\nget a quick couple of kills.



    • v1.0.0
      • Initial Release

    • v1.0.1
      • Removed Periapt of Health
    Attached Images
    Last edited by ZERO; 09-23-2013 at 01:19 AM.



  2. Default

    v1.0.1

    • Removed Periapt of Health



  3. Default

    Quote Originally Posted by ZERO View Post
    v1.0.1

    • Removed Periapt of Health
    wait... what? isn't re-released to the shopmenu now again?
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  4. Default

    Quote Originally Posted by CYBER View Post
    wait... what? isn't re-released to the shopmenu now again?
    Yes, that post was from yesterday cyber..........
    I hit Brett right in the feels.

  5. Default

    The items are being made into their own separate programs instead of having them all together. So my versions replace the code in this program which is modified and updated to remove the original item out. One day this program will be totally removed.



  6. Default

    Zero, what is your plan for claws of attack? Will the chance to proc abilities off of it be removed? I still feel that claws is the main reason jack, human, spidy, and die xonvert are so absurdly OP.
    What: my life skills use meat

    “Let us be thankful for the fools. But for them the rest of us could not succeed. ” -Mark Twain

  7. Default

    Oh holy shit, I totally forgot about that! Than you for reminding me I will update my standard code to ensure that nothing can proc off that. This should be the case for all activated (offensive) abilities, they should not be able to proc off of any item.



  8. Default

    I have made changes to the most recently reprogrammed races and released them. All future races and updated races will get this change as thy roll out new versions.



  9. Default

    Does this mean that humans with claws shouldn't have 50% proc rate on bash on live now and as you move through all the races eventually no one will have the absurd proc rates claws allow?

    Or will passive abilities (you said activated in your post) still proc off of claws?
    What: my life skills use meat

    “Let us be thankful for the fools. But for them the rest of us could not succeed. ” -Mark Twain

  10. Default

    I mean what you call passive. I meant abilities that activate when you deal damage. (abilities that are activated on damage)



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