I was watching console One day when I first noticed it happening and I payed attention to when someone got killed. That's when it seemed to happen. mostly when two or more people were killed. My theory is that its do to the blood splatter from beeeing shot and killed.
Players found it hard to see the damage done, but a quick solution to that is to simply scroll up.
for 1 its really annoying to have to scroll up everytime, and 2 its not that simple b/c you might scroll up to see it then it starts happening again so u have to keep scrolling up, then when u tab back out to play the next round when u go back into console its still at the same spot u left it previous round so then u have to either just hit enter and then scroll up again or scroll down and try and find this rounds damage report.. very annoying. i say we just go ahead and get rid of the floating bodies and just see if that helps![]()
RellikDloc
Still a Valve problem, going to trigger no matter what plugin does it as many things will exceed the particle "limit".
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
Yeah its really annoying. And yes I agree to get rid of floating bodies. Not only for that reason but because it has messed up a kill a fews times.
Does anyone know if there has been any word of this in the Valve community, i.e. perhaps they will fix it at some point?
Are you certain? I've played on other GunGame servers since the update and they don't have these console errors. Everyone I talk to about it swears up and down the errors coincide with a player's death on their screen. I haven't tested this to see if there's any truth to it, but I've heard it from several folks so I thought I'd share.
Maybe if it isn't the bodies it's the gore mod?