Results 1 to 10 of 36

Thread: The Complete Guide to WCS or How Not To Be A Noob! v0.6

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #10

    Default


    __________________________________________________ __________________________________________________ _______________________________________

    How To Counter This Specific Race?

    __________________________________________________ __________________________________________________ _______________________________________

    1. Undead
    Really depends on the race you play, but undead can be a bane race for many. In general, if possible try to limit their strengths, thus you wanted them to be able to use their speed and mobility against you and close range fights are normally not to be desired either (bar the close range experts) as life leech can cause you problems: all of this means that if at all possible, ambushing and picking them off works best and if you can't do that, tight quarters and tactical positions works best.

    2. Human
    One of the most difficult races to counter - thus the best way to play against humans is to be smarter and more patient than them. Going out to huge open spaces is like going to a death trap as you can easily get bashed - and thus you sign your death warrant. When fighting humans, be aware of your surroundings and don't be reckless as you want to spot them first (if possible) and get a first shot off. Due to their teleport ability, they are able to camp both common and uncommon spots, which means that you have to look at all possible camp spots (you'll end up learning those). Also, its best if you don't indicate you are coming, thus walking and being silent is essential. Using teammate as bait is recommended, although not completely ethical.

    3. Orcish Horde

    It's a fairly standard gameplay for orcs, so fighting them is a lot like playing regular CS, except you have to be mindful of nades as they are absolutely lethal. In general, orcs tend to camp and play defencive, thus shock attacks work best. Lace is recommend so you'd not take damage and give away your position. Camping the body after their death is also recommended as they tend to respawn.

    4. Night Elf

    Again, fairly standard gameplay, but here lace is essential as without you will get stuck which gives them and their teammates huge advantages over you. If you have low health and you can't leech life, it's best to avoid them.

    5. Blood Mage
    Just like against Night Elf, a lace is essential as their burning abilities give your spot away and impair your movement and aim. They also have banish which works fairly similar to bash (even thought it is NOT intended), which means that if you get shot first, it's fairly likely you will die. In general, Blood Mages also tend to stay back and revive their teammates, which means that if at all possible, they should be priority targets. Ambush, high damage and quick races tend to work best as races such as nebula, jack, spiderman can make easy work of bloodmage and fast. Expect to find them by the objective most of them, thus if you know there are some still alive, approach the objective with utmost carefulness.

    6. Shadow Hunter

    This may sound repetitive, but it is VERY difficult to beat a good shadow hunter without a lace. Anti-wards tend to be really useful as well. Due to their ability to go through molecules shield and regenerate life, they can take some damage, then sit back heal themselves and teammates and come back with full life, thus its best not to give them this chance. If not taken out, especially on the winning team, they can absolutely destroy the other teams, thus should again be priority targets. Be very careful of the wards, and if possible, try to pick them out from a distance. Once you learn their weaknesses, they're fairly easy to take out, but you have to do it fast as otherwise your team may suffer, which will lead to your own personal suffering.

    7. Warden
    Very easy to counter - when moling, camp the spawn and just line up a headshot as soon as they spawn. Typing raceinfo and noting whether there are any wardens also helps you with this tactic. If unchecked, moles can cause lots of collateral damage, but they are extremely easy to counter.

    8. Crypt Lord

    Another race that lace goes long way of negating. If you don't have one, you HAVE to rush as if you don't he'll only get stronger and you'll go weaker. If you do have a lace, they still tend to be able to regenerate life through your teammates, which means that leaving them alive causes problems. Furthermore, they tend to sit back and camp, which makes them difficult to get to. For the most part, treat them as humans/blood mages if you do have a lace while countering and that should help you (in theory) to dispose of them without too many problems.

    9. Archmage Proudmoore

    Just like the previous two races, it can regenerate health and it also able to retreat pretty quickly, which can make it into nuisance. Flying archmages tend to be easy targets for the picking and those won't cause many problems, but those who play it like human/crypt lord can be quite difficult to kill. Best way to get rid of them (just like crypt lords/bloodmages/humans) is to rush them and not allow them to retreat and regenerate health.

    10. Flame Predator

    This race can easily be your bane if you are not careful and you do not mind your surroundings. If you are careful and you watch the area around you, killing flame predators normally isn't that difficult, but you have to look both at front and back and LISTEN if you can hear fast footsteps somewhere around. In general, movement impairing or high damage races tend to work the best. AVOID close combat at all costs if possible.

    11. Molecule

    This race is one of the most difficult to counter, but there are several efficient ways to do so. Firstly, if the molecule is with the bubble, DO NOT SHOOT AT IT (unless you are a Shadow Hunter) - retreat so you'd be able to see the bubble, but so the person could not see you. As soon as it is over, rush it. Secondly, try to corner and rush as soon as the molecule used the shield as that's when it is vulnerable. If at all possible, try to fight it and lure it to the open areas - close spaces will tend to work for its advantages. If you get cornered and molecule enters the shield, try to run and duck for cover if possible. Another thing that you can do is switch to the Shadow Hunter and then lure them into wards/shoot through the shield. Another way that can work quite well is to disallow it to enter its shield (I.E. Sneak up with a lace) which can be done with vagas, flame preds, rapscallions or any fast/invisible race, although this does require teammates to help you quite often. Furthermore, high dps classes are always a great bet. Finally, you can always try to pick them off from the distance with vagas/humans.

    12. Genocide

    Be mindful of the races strengths - don't reload after just killing as it may come back in a second to finish you. In the right hands, this race can be VERY difficult to counter. Best way to do so is to predict where the Genocide used its ultimate and then try to kill as soon as its spawns so it would not come back. Also, you must be mindful of the nades as they are very powerful and can easily 1hit you.

    13. Spider-Man

    The biggest strengths of the spiderman are his ability to move through the map at extreme speeds AND the evasion, so most of the spidermen will tend to rush. Lace and helm tend to work wonders against them (most have p90s as the gun of choice). If you know that you will be rushed and you hear the weblines sound, prepare yourself and line up your shots so you'd be able to quickly pop them instead of running and giving them a chance to come from behind. Furthermore, you want to be aware of your surroundings as if you'll do that, you'll be able to know exact location of the spiderman incoming towards you. Having teammate support is another great idea.

    14. Succubus Hunter

    The main thing is that you do not want to GET KNIFED by it, so avoid that at ALL costs. In general, they are very weak at the beginning of the map, but get quite powerful towards the end and in general can be a pretty tough race to kill if played by good players, so early in the game, you may want to rush them and you should be able to get fairly easy kills. Late game, you may want to stick with your teammates and stick behind unless you're playing one of the most powerful races.

    15. Panorama
    This can be quite annoying as after killing it, rematches may screw you up big time if the team gets help or panorama switches race. In general, be ready to shoot and listen for the rematch sound. Flip view can absolutely rape your screen, but the main thing is that it actually doesn't change where you where aiming, so do NOT panic, attempt to kill the enemy and retread. Also, expect them to pop out at odd places and move very awkwardly. Once you get used to, panoramas are not hard to counter.

    16. Vagabond
    As far as the server is concerned, this is the most complained about race. Surely there's no way you can stop such an OP race? WRONG! With proper preparations, vagas (especially lions) are not difficult to counter at all. You can find almost everything there is to be known about vaga hunting in this thread right here (written by Brett Farve), but you can read the short version here. Basically, the first and most important thing that you need to know is that your lace is the best friend you can get against vagas - a lot of them will get stuck very easily and you'll get a free kill with a lot of experience to go along with that. Some of the more experienced vagas, especially in more open maps will cause havoc (people such as Wolfenstinger, Spasm, etc.) thus in addition to a lace, you want to stay in tight spots, preferably where there is little room to maneuver. In general, staying out in the open is not the best idea even against vagas that are not that deadly, but playing out in the open against some is close to a suicide. You may ask then - how do I find them? Flashlight is a great friend to have against vaga even when they're not stuck as you can see their shadow by looking around and at the radar which means you want to shoot as much as you can. Another thing that may not be the best idea is blind spraying - while it does help you to get a kill every now and then, most of the better vagas will seldomly die from it and once you're out of bullets, you will be in BIG trouble. In general, there's much else that can be said about vaga slaying, but these are the basics. If you have any questions, feel free to ask here or visit Brett's thread (or just PM me). Also, races that can bash (human, spiderman, etc.) or races than can turn this race visible (Eye Ra) are also a good idea.


    17. Strider Hiryu
    This race generally doesn't cause many problems, but players who know how to use it can be quite problem. First of all, if you are fighting against strider, you have to remember than unlike dragonfly or archmage, a lace won't prevent them landing by you or just flying by and dropping wards - and since they fly without sound, you will not hear it coming either, which means you have to be mindful of the skybox. Furthermore, they fly really fast so they might be hard to hit, which means that you shouldn't just spray and pray and either wait till they land (which makes them easy targets) or wait till they get stuck (Unless you're an extremely good shot). What is more, good striders wont ever need to reload, so be mindful of that along with their ability to use a portal to disappear out of the danger. Watching uncommon places should be done as they can fly, land and camp at places where most races can't get to. They can be an annoying and frustrating race to kill, thus you have to be mindful of them. If they are left alone, they can cause a lot of damage, but as long as you keep them in mind, they shouldn't be too problematic.

    18. Raiden

    Raiden, along with nebula, are the two highest dps races in the game, which means that you do NOT want to get shot by it. Furthermore, raiden nades have increased efficiency and even if you have full life, it can still kill you, which means that you want to avoided that as well. A lace is another good idea as raiden's ultimate can easily zap you for 32 damage from a fair distance, thus if you don't a lace you'll experience even more damage. What all of these things mean is that you want to keep distance and if at all possible, pick them off before they can shoot you. In general, the regular strong races such as shadow hunter, molecule, human work well as you are able to shoot them before they can do any damage to you.

    19. Hell hunter
    This can be an extremely annoying race to counter. It's not strong by itself, but if the opponents use the map advantages, it can be a nuisance. This race can sky-walk, thus if you know there are hell hunters on the other team, I'd highly recommend keeping an eye above you as they can pop out at places no other races can get. Furthermore, searing arrows are very frustrating as they pretty much kill your ability to move and impairs the vision along with that. The main ways to deal with them is to avoid them and avoid open spaces (if you want to avoid them completely), or to kill them before they are given a chance to shoot you (which normally isn't that difficult). If you notice their duallies speed hack spraying, avoid them at all costs in close proximity as they are likely to hit you. In far away distances, you are likely not to be hit, thus you can pick them off, but the safest way to play is just to avoided them until their ultimate runs out.

    20. Chameleon

    Possibly one of the most difficult races to counter as you can't tailor your countering strategy to it as their skills always change. In general, camping the spawn for a possible mole is a good idea. Having a lace also tends to help as their ultimates can screw you up. Apart from that, you can't really specifically counter Chameleon, thus just play your game.

    21. Hells Demon
    Another race that may be difficult to counter - it has extra speed, health, damage while it can also return the damage. If it all possible, it's best to take them out as fast as possible as this race only grows stronger as the round continues (extra damage and health). It can easily have over 250 health at roughly mid-round, which makes it a very dangerous foe. If you have low health, it's best to stay away from them completely as killing them will kill you as well. IF that is not possible, playing races such as Shadow Hunter/Molecule/Nebula tend to work quite well as you want to be able to either ambush them or not take any damage. Just like against other strong races, races with high dps also work very well.

    22. Magician
    One of the easiest races to kill, unless it becomes an invisible crow. In general, any standard gameplay works against a non-crow magician. If you are actually fighting the bird, you must aim directly at the bird or if it not seen, aim BELOW the gun where the bird should be. Nades, wards, ultimates with damages, knives and spraying all work quite well in specific situations, thus tend to notice how the person with the bird is playing, what items is he getting and what playstyle he is using. If at all possible, it's recommend to stay inside, especially in places that a bird could get stuck, as it is easiest then to nade it or to spray it down.

    23. Shadow of the Void
    Unless you have a lace, this race is absolutely deadly (if you kill it, you are extremely likely to die and take teammates with you). If you do have a lace, this race should not be too much of a problem, barring that you should be aware that it frequently spawns with a lace and is capable of doing extra damage. Apart from that, standard gameplay applies.

    24. Eye Ra
    Another race that is pretty much negated by acquiring a lace. It still has evasion an ability to make you visible, but a lace negates its ultimate, which is the best weapon of the race. If for some reason you don't want or can't afford a lace, any race with wards or after death abilities work quite well. Another possibility is just to take a nade into your hands and explode with it after death, if you have extra nade damage (orc is one of the races). Finally, if you are getting summoned pre-shoot: that makes your survivability very likely.

    25. Nebula
    In general, this is one of the most difficult races to counter solely due to its skillset - it revives teammates, it tends not to rush, they can go completely invisible and have insane dps. First and foremost, if you ever see a pistol or a nade floating towards you - SHOOT! Just like with vagas, flashlight is your friend, thus you want to keep it on when going on a nebula hunt. In general, if you also see weapon fire in front of you - SHOOT! If you see a big red circle of smoke, cover yourself til its gone and then RUSH nebula before it can go invisible again. Also, races that can bash (human, spiderman, etc.) or races than can turn this race visible (Eye Ra) are also a good idea.

    26. Die Xonvert
    Very strong and underrated race. Far easier to kill when not in motion (all regular rules apply), but when it's going fast, controlled fire (especially if you can bash) works best as spraying tends to backfire against die xonverts. When trying to kill this race, most of the general rules (apart from the ones mentioned above) apply.

    27. Beast
    When maxed, this race is very strong. It has extra damage, capability of blinding you and setting you on fire while also having a very far distance teleport with negligible cooldown. It is at its strongest at offence and taking people by surprise, but it is very much fragile while in transition, thus its best if you can gun the beast before it can teleport towards or away from you. Ambush races or high evasion races tend to work quite well against the beast as well as you may either take away the mobility (which leaves the beast VERY average) or you may quickly finish it off without taking too much damage.

    28. Rapscallion
    In reality, pretty much any race counters rapscallion quite well and barring very few players, it's an easy kill with a significant amount of experience. In general, just paying attention to your radar, a flashlight, a lace and some attention to your surroundings tend to work like a peach.

    29. Athena
    A very powerful race if left unchecked. A lace is highly recommended as otherwise you'll be stuck and you'll be at a severe disadvantage as they know where you are and you won't be able to get away. Furthermore, athena's most of the time have laces and helms are very common too, thus it's normally best to aim at the BODY instead of the helm as that would do 0 damage to them. Furthermore, athena does a very significant dps as well which makes it a very powerful race if used properly. It's best to camp it out or rush it before it knows what hit it, if you have a lace (picking them off from distance works too). If you do not own a lace, you don't want to get close to them (barring shadow hunter and flying races, which can get after being trapped) and just pick them off from as far away as possible.

    30. Dragon Fly
    It starts with a free gun, can fly very fast AND after death, it tends to leave deadly sparks. In general, it's very strong at the first few rounds, but then influence tends to fade. Remember that they can't shoot you while flying thus a lot of time spraying may not work, as you'll have to reload and that's when you're an easy target. Closed, tight spaces tend to limit the efficiency very well as lace also doesn't allow them to land right by you. In other words, avoiding them at first may be a good idea as well as setting a trap in enclosed spaces.

    31. Jack
    Jack, in general, just due to the race abilities and skills is one of the hardest races to kill. If at all possible, high dps races and bashing races work best as that a lot of times lets you negate most of jack skills. Jacks are VERY mobile, VERY good at crowd control, they can regenerate health, have nearly unlimited ammo with AK, club you into the air and do high amounts of damage, which means that quick deaths for them work best as they tend to win out most encounters if they don't die straight away. If you're camping against them, nearly invisible races or bashing races work best as a lot of times otherwise you may miss the few first shots due to their motion and then just quickly die. Furthermore, going with a group tends to work well (as long as you don't line-up).

    32. Vagalion
    In general, most of the same rules apply as to vagabond except that it's just generally easier to lions. One important note and difference as that you DON'T want to get hit by the knife even once as with a crit, it tends to kill a very fair amount of players, thus it's best to avoid getting knifed - and one of the best things to do is to put yourself in motion once you see the white cloud just far enough so that lion would be stuck and you'd not get knifed.

    33. Santa
    One of the most difficult races to kill, especially on some maps (such as Crackhouse) as they are EXTREMELY fast, they steal health like no other and can revive teammates. The best counter is to just not engage them in the open and lure them inside where they'd lose their advantages. IF that is not possible, high DPS and bashing races work best, but you must be careful not to spray but do controlled shots and hopefully predict where the race will end up at.
    Last edited by Erdenay; 03-16-2013 at 02:49 PM.
    The Complete WCS Guide
    (Click on it)


    "They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard."
    Our subject isn't cool, but he thinks it anyway - he may not have a clue, and he may not have style, but everything he lacks, well, he makes up in denial!
    Someone ever tries to kill you, you try to kill 'em right back.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •