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  1. Default Great autoexec.cfg

    Hey guys thought I would post my autoexec.cfg file as I feel it is the best one I have had in years. Part of it is downloaded from a lot of research and other parts of it I created feel free to copy and paste

    //FPS Config
    //----------------------

    clear

    echo "*******************"
    echo "YOUR HOT ASS CUSTOM CONFIG HAS BEEN LOADED BIG DADDY NOW GET IN THERE AND KICK THAT ASS!!!!!"
    echo "*******************"

    // FPS Settings
    // ----------------

    //Cl_ Commands

    cl_cmdrate "67" // Must be set to 100/101
    cl_drawmonitors "0"
    cl_ejectbrass "0"
    cl_forcepreload "1"
    cl_interp "0.01" // Must be set to .01
    cl_interpolate "1" // Must be set to 1
    cl_lagcomp_errorcheck "1"
    cl_lagcompensation "1"
    cl_minmodels "1"
    cl_min_ct "1"
    cl_min_t "1"
    cl_predictweapons "1"
    cl_pred_optimize "2"
    cl_phys_props_max "50" // Must be set to 50+
    cl_ragdoll_physics_enable "0"
    cl_ragdoll_collide "0"
    cl_smooth "1"
    cl_smoothtime "0.01"
    cl_soundscape_flush
    cl_updaterate "67" // Must be set to 100/101
    cl_crosshairscale "3000"
    cl_crosshaircolor "0"

    //Mat_ commands

    mat_bloomamount_rate "0.05f" // Must be set to "0.05f"
    mat_bloomscale "0"
    mat_bumpbasis "0" // Must be set to 0
    mat_bumpmap "0"
    mat_clipz "1"
    mat_colorcorrection "0"
    mat_compressedtextures "1"
    mat_debug_autoexposure "0" // Must be set to 0
    mat_debug_bloom "0" // Must be set to 0
    mat_debug_postprocessing_effects "0" // Must be set to 0
    mat_debug_process_halfscreen "0" // Must be set to 0
    mat_debugalttab "0" // Must be set to 0
    mat_debugdepth "0" // Must be set to 0
    mat_debugdepthmode "0" // Must be set to 0
    mat_debugdepthval "128" // Must be set to 128
    mat_debugdepthvalmax "256" // Must be set to 256
    mat_disable_bloom "1"
    mat_dxlevel 90 // Must be set to 81 or higher
    mat_filterlightmaps "1"
    mat_force_bloom "0" // Must be set to 0
    mat_forcehardwaresync "0"
    mat_hdr_enabled "0"
    mat_hdroverbrightrange "16" // Must be set to 16
    mat_leafvis "0" // Must be set to 0
    mat_norendering "0" // Must be set to 0
    mat_parallaxmap "0"
    mat_picmip "0" // Must not be higher than 2
    mat_reducefillrate "1"
    mat_showlightmappage "-1" // Must be set to -1
    mat_specular "0"
    mat_surfaceid "0" // Must be set to 0
    mat_surfacemat "0" // Must be set to 0
    mat_vsync "0"

    //R_ Commands

    r_ambientfraction "0.1" // Must be set to .1
    r_avglight "1" // Must be set to 1
    r_decals "4000"
    r_decalstaticprops "1"
    r_decal_cullsize "0"
    r_dopixelvisibility "0"
    r_drawbatchdecals "1"
    r_drawdetailprops "1" // Must be set to 1
    r_drawflecks "0"
    r_drawmodeldecals "1"
    r_dynamic "0"
    r_eyes "0"
    r_flex "0"
    r_lightaverage "1" // Must be set to 1
    r_lod "-1" // Must be set to -1/0/1/2
    r_maxdlights "32" // Must be set to 32
    r_maxmodeldecal "4000"
    r_modellodscale "1" // Must be set to 1
    r_occlusion "1"
    r_renderoverlayfragment "0"
    r_rootlod "2" // Must be set to 0/1/2
    r_shadows "1"
    r_shadowmaxrendered "1"
    r_shadowrendertotexture "1"
    r_teeth "0"
    r_waterforceexpensive "0"
    r_waterdrawreflection "0"
    r_worldlights "2" // Must be set to 2
    r_worldlightmin "0.0002" // Must be set to .0002

    r_3dnow "1"
    r_mmx "1"
    r_sse "1"
    r_sse2 "1"
    r_3dsky 0

    //Rope_

    rope_averagelight "0"
    rope_collide "0"
    rope_shake "0"
    rope_smooth "0"
    rope_smooth_minwidth "0"
    rope_smooth_minalpha "0"
    rope_smooth_maxalphawidth "0"
    rope_smooth_maxalpha "0"
    rope_smooth_enlarge "0"
    rope_subdiv "0"
    rope_wind_dist "0.01"

    //Miscellaneous

    demo_recordcommands "1" // Must be set to 1
    fps_max "120"
    func_break_max_pieces "0"
    gl_clear "0"
    jpeg_quality "100" // Must be set to 100
    mp_decals "4000"
    net_showevents "0" // Must be set to 0
    props_break_max_pieces "0"
    props_break_max_pieces_perframe "0"
    rate "25000" // Must be set to 25000+
    snd_flushasync
    texture_budget_background_alpha "999
    texture_budget_panel_height "0"
    texture_budget_panel_width "0"
    voice_enable "1"
    voice_scale "1"
    voice_modenable "1"
    violence_agibs "1"
    violence_hgibs "1"
    violence_hblood "1"
    violence_ablood "1"
    zoom_sensitivity_ratio "1"

    //Binds

    bind "e" "+ability1"
    bind "f" "impulse 100"
    bind "j" "cheer"
    bind "n" "nightvision"
    bind "o" "say shopmenu"
    bind "q" "buymenu"
    bind "r" "+ability"
    bind "t" "+ultimate"
    bind "y" "impulse 201"
    bind "z" "+reload"
    bind "'" "messagemode"
    bind "ENTER" "messagemode2"
    bind "-" "drop"
    bind "SPACE" "+use"
    bind "SHIFT" "+jump"
    bind "CTRL" "+speed"
    bind "F1" "buy ak47"
    bind "F2" "buy defuser; buy m4a1"
    bind "F3" "buy vesthelm"
    bind "F4" "buy hegren"
    bind "F9" "say changerace"
    bind "F6" "buy p228; buy defuser"
    bind "F7" "say_team tome"
    bind "k" "say_team ankh"
    bind "KP_0" "say_team ring"
    bind "h" "say_team health"
    bind "F10" "say_team skillsinfo"
    bind "F5" "buy hegren; buy flashbang; buy flashbang; buy smokegrenade"
    bind "F11" "net_graph 3"
    bind "F12" "net_graph 0"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "MWHEELDOWN" "lastinv"
    bind "MWHEELUP" "say \m/ Woooohoooo!"

    // FAST NADE ALIAS

    alias +fnade "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack; wait; wait; wait; +attack"
    alias -fnade "-attack"

    bind "mouse3" +fnade

    // BOMB DEFUSE ALIAS

    alias +defuse "+use; radio1; menuselect 1; slot10"
    alias -defuse "-use; slot10"

    bind "del" "+defuse"

    // BOMB PLANT ALIAS

    alias +bomb "weapon_c4; +duck; +attack; wait; radio1; menuselect 1; slot10"
    alias -bomb "-duck; -attack; slot10"

    bind "INS" "+bomb"

    // CROUCH JUMP ALIAS

    alias +cjump "+jump; +duck"
    alias -cjump "-jump; -duck"

    bind "SHIFT" "+cjump"

    // RELOAD ALIAS

    alias +recov "+reload; wait; wait; wait; -reload"
    alias -recov "slot10; wait; wait; slot10"

    bind "Z" "+recov"

    // WALK ALIAS

    alias walk_t "walk_on"
    alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
    alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"

    Bind "CTRL" "walk_t"


    NEVERMIND THE RATE SHOULD BE AT THE END IT WAS SET UP FOR A 100 TIC SERVER WHICH DOESN'T EXIST ANYMORE

    ---------- Post added at 02:21 PM ---------- Previous post was at 02:16 PM ----------

    I also play on one of the fastest machines in existance if your computer is slower this cfg should still give you the best you can get other than the fps at 120. I average around 225-300 fps without limit but anything over 120 is pointless even for smoothness in game play.
    |2es( + )lutioN

  2. Default

    Your binds.... Wtf??

  3. Default

    Call me crazy fingers lol
    |2es( + )lutioN

  4. Default

    Make the bind for ak and m4 + defuse. Because if you can buy all 3 I question what team you belong to

  5. Default

    Also I worked on a 1 key bind for the nade throw for hours but it never panned out. I have to hit my middle mouse 2 times to throw a nade if anyone knows a way around this please tell me but make sure it works before you blab lol.

    ---------- Post added at 02:32 PM ---------- Previous post was at 02:29 PM ----------

    yea bud you can do that! I just kinda went with what I have used for the past 12 years because I'm used to it
    |2es( + )lutioN

  6. Default

    Surprised you're not configging a burst script. lol Jesus christ.


    4) Use admin privileges sparingly and appropriately.


  7. Smile

    Thanks Resolution, I was looking for binds on how to automatically type stuff in chat for a long time.

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