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Thread: Space Maps

  1. Default Space Maps

    I have today finished the I am sure you all agree very cool and fun star wars theme for the deathstar escape map. I want to roll these changes out to all other space based maps. However, it is a bit hard to tell just from the name what maps should have this theme. So please post up what maps should have this star wars theme added to them.



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    Hmm. Off the top of my head on the GG server, gg_lego_spacetower and gg_space_arena come to mind. Also I believe fy_moonbase has a space backdrop.

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    Quote Originally Posted by jwtemp View Post
    Hmm. Off the top of my head on the GG server, gg_lego_spacetower and gg_space_arena come to mind. Also I believe fy_moonbase has a space backdrop.
    this is in the zm section for a reason

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

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    Did these changes do anything weird to the map names? Because I see a "ze_death_star_escape_v4_3_z," which I've never seen before. I see that Psychostats probably added it today, as it only has 26 minutes (roughly normal map length). Unless someone used the change map command in console and spelled it wrong... but I don't think it would have worked then. Refer to: http://www.ibisgaming.com/zm_stats/map.php?id=411, versus http://www.ibisgaming.com/zm_stats/map.php?id=261

    Just random thought out loud up there... here's what I can remember:
    zm_spacestationflee_v2_fix
    ze_space_stationzz
    zm_space_base
    ze_space_flight_v1_1



    You can consider:
    ze_hypernova_v2: Recommend against implementing skins here. Honestly, I think Star Wars skins would look funny on this map. The escape does take place inside a spaceship if I recall correctly though.
    zm_mars_wasteland_v2: This map consists of a barren Mars desert with a broken down (not very science-y looking) facility. If the skins include those other races, like Wookies and shit (idk, anyone who knows Stars Wars would get what I mean. Cuz I fucking don't), I would earnestly recommend using them.


    Misnomers, avoid implementing:
    zm_moonlight_v3: I can't exactly remember what's in the background and skybox, all I know is that it's nighttime beyond the boundaries. It has a futuristic look to it and that's all. Some polished metal here and there and lots of stuff from Portal. I personally think there is no space theme to this map, but feel free to check up on it. I think there are some Azumanga Daioh posters instructing noobs on how play CS:S. I'm not sure, since I never watched Azumanga Daioh.
    ze_stargate_escape_v8: Despite it's name, you're mostly running through the great outdoors and getting transported via these odd teleportion/portal devices in what appears to be top-secret bases. I'm not sure about the final room, but besides that, the entire map is below the blue sky, without a doubt.


    Of course, feel free to check the maps against my recommendations as I tend to focus less on these kind of details. There were a couple more maps, but I wasn't sure if they were on server still.
    Last edited by Bane of Soldiers; 03-26-2013 at 10:49 PM.

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    The sound changes are tied into the map so I changed the name to prevent people from heaving the sounds when playing the normal version of the map on another server. I will be adding _z to the maps ending names to identify the ones that have altered sounds.



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    Whoops, didn't pay attention to the location of the thread. Excuse me while I go die.

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    For the other space maps I could use these:
    http://s-low.net/forum/viewtopic.php...b99ff27e1630f7
    and
    http://s-low.net/forum/viewtopic.php...b99ff27e1630f7

    Would those work fine with the lazers and sounds from deathstar escape?

    ---------- Post added at 12:06 AM ---------- Previous post was at 12:05 AM ----------

    For the mars one what about: http://s-low.net/forum/viewtopic.php...b99ff27e1630f7



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