The deathstar escape map changes gravity but it is not reset once the map finishes. This can can give zombies an advantage on subsequent maps. It would be great if this could be corrected. I don't remember it always being this way but as it is right now we have to rely on an admin to come in and fix gravity after playing deathstar.
I apologize if this belongs in the map configuration section. It's more of a post-map configuration than a configuration for a particular map which is why I'm posting in the general ZM area.



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