Poor - Poor maps with few places to hide. Chances of winning are very unbalanced (>= 80%). Settings need to be altered to ensure an ok experience. Impossible spots are common. Crouch camping is mandatory.

zm_aftermatch_fixed
zm_wintercomplex_b1


Terrible - Awful maps. Chances of winning/losing are near 0. Settings cannot change the experience of the map. Impossible spots are common. Exploitable spots.

zm_vc2_citybrawl_b1 - No real good cading spots.


Good - Underplayed Maps with good spots. Near even chance of winning/losing (~55-65%). None to maybe one unfair spot. (A long tube, a 'Bastard Spot' or an impossible cade that has been made illegal.) Good atmosphere. Decent variety.

zm_fortress_b4
zm_labor_gigantic
zm_lila_panic_v2
zm_Fidlers-Green_b2
zm_lila_panic_beach
zm_citylife_V2
ze_voodoo_islands_v7 - Parachutes should be off.
ze_PotC_v3_4fix - Parachutes may be on or off.
zm_radikal_stronghold_b1
zm_miniature_room_v1
zm_csk_4corners_b2
zm_fubar_towers_v4
zm_mall_beta_b1
zm_roy_zombieranch_night_b4
zm_3dubka_v3
zm_churchofmint_fix
zm_complication_v6
ze_paradise_v1 - Parachutes MUST be turned OFF.
zm_bumfight_v2

I rest my case.