1. DJ_MikeyRevile - TOWN COP
2. Wolfenstinger – HALLWAGNER
3. Cyber – MAFIA SPY
4. SCRIBBLE – MAFIA ROLEBLOCK
5. Acolyte_to_Jippity – TOWN GUNSMITH
6. Taz1stP – VT /W PA SYSTEM
7. Blackmage – VT
8. Brett Favre – VT
9. Masskid – ARSONIST
10. Chikun -TOWN DOCTOR
11. Sin – MAFIA JANITOR
12. Shadow – TOWN JAILKEEPER
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COP
You’re too God-damned old for this shit, and too God-damned tired. You’ve seen too many friends die for nothing as the big wigs and the brass did nothing to stymie the rise of corruption and organized crime. It made you sick, sick enough to leave everything behind.
As you look around the Stasis Pod at the faces that surround you your instincts start to kick in. Years on the force will do that to you. You’re retired, but you never really retire from the force, do you? The faces around you may look confused, but the eyes tell you something different. Not everyone here is what they claim to be. Good Morning Det. Rickard (Retired) you are a Retired Detective (Town Cop).
Ability: Each night you may investigate one of the colonists for information.
Win Condition: Survive and remove all scum from the ship.
DOCTOR
You’ve always enjoyed helping people. That fact alone is what got you through eight years of medical school. The $120,000 debt that fact helped rack up is part of the reason you left, the other part were the three men in a van who showed up three weeks after your loan should have been paid in full.
As you look around the Stasis Pod you immediately diagnose the eleven survivors, and solemnly observe the 18 others who unfortunately didn’t survive the harsh awakening. Although they may be the fortunate ones soon enough. Good Morning Dr. Earnhardt you are a Intern Physician (Town Doctor) .
Ability: Each night you may protect one other person from being shot or stabbed to death.
Win Condition: Survive and remove all scum from the ship.
GUNSMITH
“How can you shoot women and children?” They asked you. “Easy,” you replied, “you just don’t lead them as much.” That’s why you’re here, because who else will take an accused child-killing, disgraced marine? You know you’re innocent, that you’ve taken the fall for others, but that doesn’t put food on the table, and it doesn’t help you sleep. You’ve seen shit, and that’s why you’re here; time for a new start.
Except the one constant in this galaxy seems to be how utterly fucked one human being can be to another, and friend, you’re surrounded by 25,000 of them.
You’re the first to your feet out of the Cryochamber, 14 years and a Jump Trooper will condition you to the sleep shock, and as you look around you at the 11 others struggling to orient themselves. Regardless of who these people are, your tours in the shit can tell you much about them, whether they want you know or not isn’t your problem. Rise and Shine SSgt. Edric (Dishonorably Discharged), you are a Jump Trooper (Town Gunsmith).
Ability: Each night you may investigate one person to see if they have a gun. Their alignment will still be a mystery to you as, hell it’s the future, anyone could have a gun.
Win Condition: Survive and remove all scum from the ship.
JAILKEEPER
You have a very specific set of skills. One which some can find useful from time to time, however everything comes to an end. That’s why you’re here; running from what you are and what you did, but will you find an escape? Or carve the same red swath that’s followed you as long as you can remember?
As you look around the Stasis Pod at the 11 others you wonder if you’ll be forced to use your skills here too, but at least you hope some good can come of it. Welcome Mr. White, you are a [COLOR="#00FF00"]Interrogation Expert (Town Jail Keeper)(COLOR].
Ability: Every Night you may pay someone a “visit.” During this night that person will not be able to use their ability, nor will any ability succeed on them (roleblock + protect).
Win Condition: Survive and remove all scum from the ship.
VT
You came from humble beginnings but always dreamed of adventure, anything to get you off that damned farm. So here you are; 200 light years from every man, woman and cow you know.
As you look around the Stasis Pod at the 11 others you can’t help but feel you are woefully unprepared for what is to come. Hello Billy, you are a Colonist (Vanilla Town).
Ability: Your ability is your vote; you weapons are your words. Use them wisely.
Win condition: Survive and remove all scum from the ship.
VT + PA SYSTEM
You came from humble beginnings but always dreamed of adventure, anything to get you off that damned farm. So here you are; 200 light years from every man, woman and cow you know.
As you look around the Stasis Pod at the 11 others you can’t help but feel you are woefully unprepared for what is to come... wait, wait a minute, how the hell were you able to hack into the comms? That’s not right. You shouldn’t have access to that! Charles, you are a Colonist with access to the ship PA SYSTEM (Town Crier).
Ability: Your ability is your vote; you weapons are your words. Use them wisely.
However, due to your hacking abilities, you were able to gain access to the ship’s PA SYSTEM. You may use the PA system at night to say whatever you’d like throughout the ship. Use it wisely…or irresponsibly, I don’t care.
Use IBIS forum login name: PA SYSTEM
Use Password: password
Win conditions: Survive and remove all scum from the ship.
HALLWAGNER
You don’t get a cool opening like everyone else. Mostly because everyone fucking hates you. You’re fat and probably black. Get cancer [COLOR="#00FF00"]Hallwagner (Town Stupid Nigger)(COLOR].
Ability: None. Unless “Fat” is an ability…and it’s not.
Win conditions: Survive and remove all scum from the ship.
MAFIA ROLEBLOCKER
If anything can be said about you, it’s that you know your way around a cock. I don’t mean chickens either, throbbing man-cock. That’s all you. Those skills are what got you in with this group to begin with, now you belong to them. You do what you’re told, you get to eat, you don’t, well, let’s just say you’re not the first, but the only one here now.
As you look around the Stasis Pod you recognize your friends, the rest? Enemies. Or rather obstacles. They call you Candy, and you prefer the description Syndicate Escort (Mafia Roleblocker) over more…colourful expressions.
Ability: Each night you may pay someone a “Visit”. They’ll be too encompassed in your “talents” they won’t be able to use any active abilities they may have. ALSO come to a consensus with your companions of one person to kill each night. You may chat with your companions at NIGHT ONLY. The Wet Work Expert performs the kill.
Win Conditions: Ensure there is no one left to oppose the Syndicate.
Your companions are:
Syndicate Wet Work Expert (Mafia Janitor)
Syndicate Emissary (Mafia Spy)
MAFIA JANITOR
You’ve been in “the business” for a while now. While the act itself turns your stomach, the clean-up doesn’t bother you anymore. Women, children, it doesn’t matter anymore, just another target, just another job, you even get weekends off, most of the time.
As you look around the Stasis Pod you recognize your friends, the rest? Enemies. Or rather obstacles. They call you Mr. Red, and you are a Syndicate Wet Work Expert (Mafia Janitor)
Ability: Disguise the role of one person killed each night THIS ABILITY CAN ONLY BE USED 2 TIMES and you will not learn the role of the victim. ALSO come to a consensus with your companions of one person to kill each night. You may chat with your companions at NIGHT ONLY. You perform the kill.
Win Conditions: Ensure there is no one left to oppose the Syndicate.
Your companions are:
Syndicate Escort (Mafia Roleblocker)
Syndicate Emissary (Mafia Spy)
MAFIA SPY
As it says in your CIA file: You’re one [redacted] with a [redacted] and [redacted] for a while now. While the [redacted] most of the time. Your favorite colour is [redacted]
As you look around the Stasis Pod you recognize your friends, the rest? Enemies. Or rather obstacles. They call you Mr. Black, and you are a Syndicate Emissary (Mafia Spy)
Ability: Each night you may have the mods send any player a msg. ALSO come to a consensus with your companions of one person to kill each night. You may chat with your companions at NIGHT ONLY. The Wet Work Expert performs the kill.
Win Conditions: Ensure there is no one left to oppose the Syndicate.
Your companions are:
Syndicate Escort (Mafia Roleblocker)
Syndicate Wet Work Expert (Mafia Janitor)
ARSONIST
Do you know what happens to a shuttle as it re-enters the atmosphere? The heat shield deflects temperatures over 2300°F. Do you know what happens to the man inside the shuttle when the shield fails? They say death by fire is the purest of deaths. Unfortunately for them, you didn’t die.
As you look around the Stasis Pod at the 11 others you see only one thing: sinners. Sinners that need to be cleansed. Cleansed by fire to be sure. Rise, rise and smell the ashes, you are, or were, a Cosmonaut (Arsonist).
Ability: Each night you may douse another in flammable liquid. Or you may choose to ignite all those you doused previously. You can only pick one action a night. For example, Night 1 you douse player A. Night 2 you ignite, player A dies. OR Night 1 you douse player A, night 2 you douse player B, Night 3 you use ignite, Players A and B die.
Win Conditions: Cleanse by fire all other survivors.