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Thread: 034 Alchemist [400] v1.0.5

  1. Default

    Wow 100 lines of looping code for that ability and that was the least amount of code to do it in...



  2. Default

    *Pats on the back*

    It's for the greater good.
    Forward, the Light Brigade!'
    Was there a man dismay'd?
    Not tho' the soldiers knew
      Some one had blunder'd:
    Theirs not to make reply,
    Theirs not to reason why,
    Theirs but to do and die:
    Into the valley of Death
      Rode the six hundred. ~Alfred, Lord Tennyson

  3. Default

    The effect for Ironclad Alchemy will be to have a circle move inward toward the user starting at the current range of the ability then after it hits them the beams will shoot from them to the players that got armor. This represents the bullet hitting the edge of the area of effect and being channeled to the alchemist and then being distributed as armor to the players within range.

    As a reminder note that for balance only bullets that were actually going to hit a target are intercepted. (otherwise armor gain rates would be out of control)



  4. Default

    If anyone can locate transmutation circles for the Alchemist abilities and post them that would be great. I will also work on finding some myself that relate to the abilities.



  5. Default

    "Intolerance and superstition has always been the domain of the more stupid amongst the common folk and, I conjecture, will never be uprooted, for they are as eternal as stupidity itself. There, where mountains tower today, one day there will be seas; there where today seas surge, will one day be deserts. But stupidity will remain stupidity."
    -
    “You surround the dead with veneration and memory, you dream of immortality, and in your myths and legends there’s always someone being resurrected, conquering death. But were your esteemed late great-grandfather really to suddenly rise from the grave and order a beer, panic would ensue.”
    -
    “A coward dies a hundred times. A brave man dies but once. But Dame Fortune favours the brave and holds the coward in contempt.'



  6. Default

    The one you listed for Item Transmutation is used to make people...



  7. Default

    I was thinking this for the item one (animation speed would be different and a secondary one to hold the final form:
    Attached Files



  8. Default

    I tried to make the suggested Scorched Earth look better here it is so far:

    Roy_Mustang_Circle(fire)(NEW).png



  9. Default

    I think I will need to start over from scratch so I can enlarge before the white data gets in there to prevent issues.

    I got to make the one for Scorched Earth really really big or I can use multiple effect circles as it casts that start to go below the targets right before they are hit.



  10. Default

    Another Scored Earth option: (50% res)
    Universal_Magic_Circle_by_Xyee(NEW)(Small).png



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