Cyber, remember that only one EE will proc at a time. I'm not even sure if you get an extra chance to proc EE or ironclad with multiple alchemists within range. That is the only way I can see it getting out of hand. Imagine Night Elf camping Italy with 3 alchemists each giving him Ironclad. If Ironclad is 30% chance, the NE would end up with 75% evade. The alchemists would be able to rotate their wards to make sure that someone could always get entangled. It just gets too crazy. That's why I kinda doubt the buffs stack.
Zero, so you know the tooltip is very wrong

Originally Posted by
ZERO
Equivalent Exchange: Chance to have damage done by himself or any teammate within the radius be converted directly into life which is divided amongst the players in that area.
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The way this reads, it should be when the alchemist or an ally deals damage they gain health instead of when they take damage.
Also, anytime Ironclad procced, Evolution's game crashed. Could you let us know what he needs to delete or at least how to properly troubleshoot this?
What: my life skills use meat
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