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Thread: zm_abandoned_base_v1 (cage room outside)

  1. Default zm_abandoned_base_v1 (cage room outside)

    Map: zm_abandoned_base_v1

    Cade: Caged room

    Location: It's outside in a caged room, clearly visible, but surrounded by invisible walls where even high jumping zombies cannot get in.

    Description: It is a 1-way entrance teleport spot to a caged room. This cage has 2 vending machines provided, very easy to set up. All you need to do is shoot 1 vending machine downward onto the teleport spot, and one right behind to for support. To get to it, it's a secret, but fairly easy secret to get to.

    Pics & Demo is provided below.


    On the demo, at 45K you can clearly see that even 1 vending machine can hold them off, but 2 set up is not that hard, and pretty much impossible to get through. Watch in peter's perspective, as it's an easy set up, and easy win.
    Attached Images

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    this spot is impossible to get into as a deformed i spent a whole round trying to move it and it wouldnt budge
    Quote Originally Posted by Fang View Post
    I started a vote ban on my self to see how many people hated me they all voted yes and the server banned me.


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    Still big chance it fails trough the fence with some luck, and a deformed in there can also be nasty, it is not impossible but plain hard. But i guess with the current people online, it might be just as good as impossible



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

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    Not a big chance, no. A player has to be like LEGIT up against the fence to get caught and why would anyone get that close to the fence on purpose? Unless they are trying to purposefully get caught. Which is sabotage/team killing.

    Now yes, it is easy for a deformed to flip over the vending machine, IF it was only 1 vending machine. like in zm_penumbra_extended, 1 vending machine is easy to flip on a teleport spot. But in this case, 2 vending machines supporting each other, no way not even 4 very skilled deformed can knock both over. Same concept of zm_csk_4corners, that one room where it has 3 vending machines and people lay it across to get the zombies stuck, except that room has 2 entrances and can be broken from the bottom. This certain cade does not have 2 entrances, and cannot be broken from underneath.

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    im just saying that i think cadeing teleport spots should be illegal just as cadeing crouch spots

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    Quote Originally Posted by Rayleonard View Post
    im just saying that i think cadeing teleport spots should be illegal just as cadeing crouch spots
    If there are more than 1 entrance way in, i don't see what is the big deal. That 1 teleport spot should not be dependent on how people get in. if there are 2 entrances, who cares if a teleport spot it blocked.

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    Quote Originally Posted by phil.™ View Post
    Map: zm_abandoned_base_v1

    Cade: Caged room

    Location: It's outside in a caged room, clearly visible, but surrounded by invisible walls where even high jumping zombies cannot get in.

    Description: It is a 1-way entrance teleport spot to a caged room. This cage has 2 vending machines provided, very easy to set up. All you need to do is shoot 1 vending machine downward onto the teleport spot, and one right behind to for support. To get to it, it's a secret, but fairly easy secret to get to.
    Yea I gotta agree with ya, really no chance. Be a good spot if we had a Auto Win button lol

  8. Default

    I will check this map out in a few days.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    Thanks steamer. It would seem legit if it was only 1 vending machine, but since there are 2 for full support, it's kinda a no win for zombies.

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    It could be legal in the sense of using one machine as to not make the spot off limits. I will check soon enough, with some help from teamwork of others before I make an choice.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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