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Thread: ATTN: ZM/ZE Maps Removal

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    Having empty servers because we play old maps is a good thing? other servers implant new maps all the time and remove older ones, and sometimes re add old ones for some time. That you like it doesn't mean the whole server does, if it means people walk away you got to adapt and sentimental isn't something you want to have lingering around.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

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    Quote Originally Posted by anex View Post
    We got too good for labor gigantic to the point where it's just a zombie slaughter in the vents.
    Those were the days....
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    Just a thought, Since all of the newer maps are on the last 3 pages of the nomination list. Anyways we could just reverse the list so ppl will see all the newer maps first?

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    These maps are all great maps and should stay, they simply require a bit of skill witch alot of players lack they only want an easy map were they can farm zombies each round.

    zm_vc2_winterfun
    zm_deep_thought_remix
    zm_roy_zombieranch_night_b4
    zm_hellz_silent_hill
    Zm_Toxa_West_v2
    zm_unpanic_v2
    zm_natalyas_ship_v4
    zm_Inside_The_Fortress_final
    zm_hotline_miami_v2_0
    zm_huntingbase_ultimate_v4
    zm_blackmansion_v2
    Peter™-ingame.
    Dont hate the secrets embrace them.

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    I still vote for the removal sorrento and rooftop as it is still being used as rank farming



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

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    That won't matter Meltdown. Rank is getting a huge makeover.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  7. Default

    Quote Originally Posted by Meltdown View Post
    I still vote for the removal sorrento and rooftop as it is still being used as rank farming
    Uh, not really.

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    I do think the use of chutes on Sorrento is a little over used and defeats the point of the objective.
    it can be fun from time to time but I personally prefer it with chutes turned off.

    Rooftop is kind of a classic its an easy escape to win and loose even when the server is half way dead.


    I may look calm,
    But in my head
    I've killed you 3 times

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    For internal tracking:
    [FUN] ze_ApertureScience_final
    ze_ATIX_helicopter_e1
    ze_hobbit_escape_a4
    ze_indiana_jones_iv_v2_4
    ze_POTC_IV_v6_1
    ze_solstice_redux_b1
    ze_titanic_cqd_v2_fixed
    ze_zombierig_v4_3
    ze_forestbunkers_v1_b3
    ze_holmes_escape_pf_v6
    ze_opti_variety_missions_p1
    ze_shadow_moses_8_6
    ze_aztec_temple_v3c
    ze_endless_park_B05
    ze_naruto_v1_fix
    ze_FireWaLL_laboratory_part2_3
    ze_gibletz_establishment_b6
    ze_infiltration_final
    ze_mytex_escape_v3
    ze_shadow_moses_7_9
    ze_urban_laby_of_death_v3
    ze_warped_v1_1
    ze_ztastic_v1_b
    ze_infected_tramway_v2_1
    ze_lakeindusk_v7_extended
    ze_phantasy_escape_fixed_b1
    ze_jurassicpark_v2_7_OB
    ze_space_flight_v1_1_z
    ze_Void_v2
    ze_Paranoid_Ultimate_v10_4
    ze_volcano_escape_v4
    Ze_hell_escape_rc1
    ze_indiana_jones_v4a_004
    ze_space_stationzz_z
    ze_retribution
    ze_paradise_v1
    ze_office_nightmare_final
    ze_trainescape_b3
    ze_grand_boat_escape_v1_7b
    [FUN] ze_boatescape101
    Last edited by ZERO; 05-31-2014 at 04:43 PM.



  10. Default

    Let me know if a new version of ze_office_nightmare_final is made.

    This map was made by a regular on our server so I am sure he will want feeback for changes/improvements for future maps



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