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Thread: selfMute v1.0 [GG, WCS, GGDMFFA, ZM]

  1. Default

    Quote Originally Posted by sup View Post
    Is there a way to make self mutes stick between map changes? It seems like they get reset every time the map changes, or if the player leaves and returns.
    This also happens on other servers so I'm not sure if it's fixable.

  2. Default

    This is great, much needed.

    !cm // Print list of names that you have self-muted.
    !checkmute // Print list of names that you have self-muted

    What is the difference between these two?
    Forward, the Light Brigade!'
    Was there a man dismay'd?
    Not tho' the soldiers knew
      Some one had blunder'd:
    Theirs not to make reply,
    Theirs not to reason why,
    Theirs but to do and die:
    Into the valley of Death
      Rode the six hundred. ~Alfred, Lord Tennyson

  3. Default

    Quote Originally Posted by the_best_noob View Post
    This is great, much needed.

    !cm // Print list of names that you have self-muted.
    !checkmute // Print list of names that you have self-muted

    What is the difference between these two?
    Just abbreviated.
    just like !sm and !selfmute, !cm !checkmute is absolutely the same, just shorter. I guess some people like to actually type it out. Most likely just part of the plugin, for full type out, and abbreviated.

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