Notes about the game:

1. Not a huge fan of this set up. Has nothing to do with the mod or players, I just don't like Epic Mafia compared to others.

2. I feel as if the Gunsmith modifiers should have been known to everyone from the start. When the first gun was used I naturally assumed that in the flavour text it would reveal your role and therefor expose Mafia. There was no way to know that there was a percentage chance or what I was. Along with that the Princess modifier should have been known at the start to all as well, since on the role page it states, "A Beloved Princess is a player who, upon death, causes the next Day phase to be skipped." The method of death is not important and due to this definition, caused me to play the game differently.

3. I don't mind the open style set-up. I know some of you don't like it and there is an option in between the two that may please everyone. It uses more general definitions of roles that could apply to several roles without being totally open, looking something like this:

1 Mafia Godfather
1 Mafia Power Role
1 Mafia Benign Role
1 Town Cop
1 Town Investigative Role
1 Town Killing Role
1 Town Power Role
5 VTs
1 Third Party

Just an Example but it shows the players what's in the game and still allows for a bit of imagination and for the mod to keep a few things up his sleeve.