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Thread: [CONFIGURE] ze_shroomforest_v3

  1. Default [CONFIGURE] ze_shroomforest_v3

    !ztele for zombies should be disabled on this map. On the last level (Extreme 3) the humans have to get back to and defend spawn. Zombies can circumvent this by just using !ztele to get there and tag all the humans.

  2. Default

    Really, !ztele should be disabled on ze maps...

  3. Default

    As long as there's a way for zombies to get unstuck if they glitch into something and can't get out, yeah. A lot of servers have a !zstuck command. Maybe that would help.

  4. Default

    Well, thats what the map teleports are for.

  5. Default

    Some old maps don't even have teleports.

  6. #6
    Join Date
    Jun 2014
    Location
    Dafuq you wanna know that for? Rapist
    Posts
    155

    Default

    Thank you for putting up a thread on this exploit. Ive seen this done before and thought that it was a minor glitch but seeing it happened 3 times in a row was more than enough to say it wasnt just a random mishap

  7. Default

    If anything I'll see if I can edit the map to fix that problem
    Quote Originally Posted by Fang View Post
    I started a vote ban on my self to see how many people hated me they all voted yes and the server banned me.


  8. Default

    Removed from all ZE



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