Game ending Fool is an amazing tool IF it's known beforehand. It's a non-broken third party with a fairly easy win con. It makes claiming more interesting. It force both sides to play intelligently before lynching. Oh I think I see the problem now.
Game ending Fool is an amazing tool IF it's known beforehand. It's a non-broken third party with a fairly easy win con. It makes claiming more interesting. It force both sides to play intelligently before lynching. Oh I think I see the problem now.
Originally Posted by ZERO
The point of this is to have fun and ending a game early because of a Mislynch on a Fool isn't fun, and continuing the game after lynching the Fool defeats the whole purpose of the role. It's a fucking waste. Period. I'd rather have Cult than a fool.
4) Use admin privileges sparingly and appropriately.
The same can be said for any number of things, a N0 kill for example. It's also why I specified a known fool. An unknown fool ending a game comes from left field. Losing to a known fool means you got outplayed. Exactly like any other mislynch. The main difference is even scum are susceptible to this mislynch.
But, put simply, if people don't like it, avoid games with it, or avoid running games with it.
Originally Posted by ZERO
4) Use admin privileges sparingly and appropriately.
N0 = Night 0 = night start game.
Originally Posted by ZERO
Night starts are the best what are you talkin?!
4) Use admin privileges sparingly and appropriately.
Night start, especially in a non full power game, usually leaves with at least one person who signed up not getting to do anything. Possibly one action that will often have done nothing. As you said "The point of this is to have fun" so, can you tell me how someone who doesn't even get to make 2 posts before they are dead "fun"? What's fun for one person isn't for the next, so why limit options?
As a note, I'm not saying I don't like N0 start. I'd be lying if I said this game was enjoyable in the slightest. But I'd play it again. Because the thing about games ending is you can always start another.
Originally Posted by ZERO
The problem with a n0 death in a game of this setup is that it fucks town. No protective roles, no killing roles for town. 7 pro-town, 4 pro-mafia, 1 third party (I realize this adds up to 12 roles and we had 11 players, ask Mikey about that) means on day 1, it's already 6v4v1, and mafia gets a sure kill every night. That makes every day effectively MYLO. I dunno that just doesn't work for me.
But yeah Mikey, 12 roles listed and 11 names? What gives?
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
Blackmage was the final name. Idk why he didn't add him to the list.
That being said, this setup is meant to be QUICK. Quit bitching faggots. Quick games are so much better than month long drawn out pieces of shit.
4) Use admin privileges sparingly and appropriately.