Results 1 to 10 of 16

Thread: ibis.a | UDKS | ß§ | 10-18-14

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default

    If the barrel on Sorrento is illegal then the buoy on Icecap should be too (and it's not). They're both virtually unreachable once a CT gets to them and they're both used to delay the round. I don't really care which way it goes (both being illegal or neither) but there needs to be some kind of consistency with these things so that the same slaps/slays/kicks/bans/whatever-keeps-happening doesn't keep happening.
    Last edited by I'm a zambi; 10-18-2014 at 07:48 PM.

  2. Default

    Quote Originally Posted by I'm a zambi View Post
    If the barrel on Sorrento is illegal then the buoy on Icecap should be too (and it's not). They're both virtually unreachable once a CT gets to them and they're both used to delay the round. I don't really care which way it goes (both being illegal or neither) but there needs to be some kind of consistency with these things so that the same slaps/slays/kicks/bans/whatever-keeps-happening doesn't keep happening.
    A difference I see is that the buoy in icecap can be reached as part of a map secret without admin intervention (i.e.: turning on parachutes). The only way to reach the barrel in sorrento (once it's been shot over and into the water a bit) is with chutes enabled which they aren't by default. With the buoy, zombies have to plan ahead and intercept the orange before it reaches the buoy (or island). In sorrento, a zombie could reach the barrel at any point in the map prior to the nuke and prevent a human from using it, either by staying on it or disturbing the barrel to prevent anyone else from landing on it.

    All that said, I think buoy on icecap should be legal and if chutes weren't enabled on sorrento then this and the "safe" water area wouldn't be a problem. Disable chutes on sorrento. That might not make sorrento as much fun to play but fuck sorrento. #harrypotter24_7

  3. Default

    Quote Originally Posted by jimmay View Post
    A difference I see is that the buoy in icecap can be reached as part of a map secret without admin intervention (i.e.: turning on parachutes). The only way to reach the barrel in sorrento (once it's been shot over and into the water a bit) is with chutes enabled which they aren't by default. With the buoy, zombies have to plan ahead and intercept the orange before it reaches the buoy (or island). In sorrento, a zombie could reach the barrel at any point in the map prior to the nuke and prevent a human from using it, either by staying on it or disturbing the barrel to prevent anyone else from landing on it.

    All that said, I think buoy on icecap should be legal and if chutes weren't enabled on sorrento then this and the "safe" water area wouldn't be a problem. Disable chutes on sorrento. That might not make sorrento as much fun to play but fuck sorrento. #harrypotter24_7
    This is exactly my thought process regarding the barrel. The barrel has always been a fun joke spot to see if you could land on it. However you have to have chutes to get it and it's a pretty creative and funny way to survive. How ever it was not built into the map like icecap was. We should probably make the round time on sorrento shorter so that when people go the barrel route, they only have to hold up 20 seconds as opposed to 2 full minutes.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •