One more important thing to include to the topic is the skill/rank system. I know it is heavily HEAVILY flawed and it is becoming more and more frustrating for me to keep going on the ZM server. Countless times on some topics where I have asked how the whole skill system works (i.e. How does one determine increase/decrease in skill and what not) but no one has yet to answer that question.

If you check out my ZM stats profile, you can see that I played Desert Fortress with 0 kills and 0 deaths. This is entirely false and my one knife kill, 1 glock kill, and several p90 kills just went down the drain. It is even more farfetched when my skill would increase/decrease for maps I didn't even play on (when I leave the server or go on spec; the same stuff happens). One more example is spacestation flee where I usually become a zombie early on and tag a whole bunch of people. My score at the end is usually 40-50 human tags to 5-7 deaths (from being a zombie or 2-4 deaths as a zombie - from shotgun/p90/para) and my skill would somehow decrease or increase very little like 2-5 points.

So ya, some explanation on that would be nice.