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Thread: [ADD] AutoZspawn 1.0.1 and Commands for ZM Maps

  1. Lightbulb [ADD] AutoZspawn 1.0.1 and Commands for ZM Maps

    Hey, can u add these commands to make a better game in zombie maps?
    (Add it in cfg/sourcemod/mapcfg/zm_.cfg

    Code:
    zr_weapons_zmarket "1"
    zr_weapons_zmarket_buyzone "1"
    zr_weapons_zmarket_rebuy "1"
    zr_weapons_zmarket_rebuy_auto "0"
    zr_spawnprotect "0"
    zr_respawn "1"
    zr_respawn_delay "2"
    zr_zspawn "1"
    zr_zspawn_team_override "1"
    zr_zspawn_team_zombie "1"
    zr_zspawn_block_rejoin "1"
    zr_zspawn_timelimit "1"
    zr_zspawn_timelimit_time "120.0"
    zr_zspawn_timelimit_zombie "1"
    zr_infect_mzombie_respawn "0"
    And please, add this plugin to automatically exec !zspawn command on dead players
    AutoZspawn 1.0.1
    https://forums.alliedmods.net/showthread.php?p=1076681

    Thanks a lot!

  2. Default

    Zspawn was moved for a reason. Rank manipulation
    Quote Originally Posted by Fang View Post
    I started a vote ban on my self to see how many people hated me they all voted yes and the server banned me.


  3. Default

    Quote Originally Posted by euronews View Post
    Zspawn was moved for a reason. Rank manipulation
    Oh, ok

  4. Default

    Yea it also makes you try a little harder.

  5. #5

    Default

    It was removed because of abuse. Unfortunately, we rule-abiding zm admins are few-and-far-between and zspawn will just end up getting abused again if it's reinstated. If slap is abused, zspawn without a doubt will be as well, so that's kind of out of the question. I don't really see a need for the other commands.

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