I think reason is starting to crack through. Again and again you guys are trying to get people to do what you want by insinuating nearly any action they have is scummy. Lets take the vote train, Pass, you feel that since Cyber has not been hammered since the mafia don't want him to die. There are 5 people who were not on that train, thats a lot of Mafia. Sin says that this also shows the mafia is holding off, or is already on board, well that narrows it down doesn't it? That whole thing proves my point that trains garner little actual information other than allowing people to literally use the results to prove or argue anything they want.

No solid info, means we should treat the lynch as a tool to do that, and like Scribble said, its worth the gamble on a townie since numbers are on our side and it provides actionable information that makes the night and the following day much easier. As I said before, there is a method to my madness, as I showed last game and many times before. This is not a game of individuals, its a team game. If you're town and you die, but town wins, you win. That is the methodology I have been working with and you should too. Pass or Sin gives the most information, clearly I am leaning towards Pass. Stars has been very aggressive this game without providing a reason why, just wanting people to go with it. That is curious, but I do not see his death being as fruitful as the other two mentioned.